Player Matchup

Kukulkan
Kukulkan
Davve94
Kukulkan
Level 22
God Stats
1W - 3L
1,403 SR
Queue Stats
24W - 25L
1,517 Elo+
Solo
Athena
Athena
Kshido
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,806 Elo+
Party 2
Merlin
Merlin
LordNux479
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,650 Elo+
Solo
Sylvanus
Sylvanus
NoReptiles
Sylvanus
Level 8
God Stats
1W - 2L
1,571 SR
Queue Stats
7W - 5L
1,727 Elo+
Solo
Nemesis
Nemesis
Orygan
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,806 Elo+
Party 2
Team Averages
Level 11
1,495 SR
1,701 Elo+

VS

Team Averages
Level 37
1,603 SR
1,552 Elo+
Da Ji
Da Ji
Ezpionaje
Da Ji
Level 18
God Stats
1W - 0L
1,840 SR
Queue Stats
3W - 1L
1,552 Elo+
Party 1
Xing Tian
Xing Tian
MyHubris
Xing Tian
Level 23
God Stats
1W - 0L
1,679 SR
Queue Stats
3W - 1L
1,552 Elo+
Party 1
Merlin
Merlin
RegularDood
Merlin
Level 22
God Stats
2W - 1L
1,481 SR
Queue Stats
3W - 1L
1,552 Elo+
Party 1
Sol
Sol
Toastghost1871
Sol
Level 106
God Stats
2W - 0L
1,518 SR
Queue Stats
3W - 1L
1,552 Elo+
Party 1
Geb
Geb
shadowtail000
Geb
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Davve94
Kukulkan
14
3 / 9 / 0
9,049
476
10,005
15,093
5,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Kshido
Athena
14
1 / 5 / 3
9,051
476
6,024
16,143
16,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
LordNux479
Merlin
10
0 / 9 / 0
6,768
356
2,434
8,429
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
NoReptiles
Sylvanus
14
1 / 11 / 1
8,230
433
7,157
21,127
14,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Orygan
Nemesis
13
2 / 10 / 1
8,506
448
7,941
17,139
6,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ezpionaje
Da Ji
17
4 / 4 / 4
10,612
559
5,519
13,146
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
MyHubris
Xing Tian
16
6 / 1 / 6
10,740
565
8,672
15,641
12,884
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
16
6 / 2 / 5
10,064
530
9,825
8,887
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
23 / 1 / 9
12,962
682
28,602
15,078
5,887
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 0 / 21
10,714
564
7,692
16,969
14,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
89
7
Kills
44
44
Deaths
8
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Davve94
Kukulkan
3
9
0
0.33
W
Da Ji
Ezpionaje
Da Ji
4
4
4
1.5
L
Athena
Kshido
Athena
1
5
3
0.5
L
Merlin
LordNux479
Merlin
0
9
0
0
W
Xing Tian
MyHubris
Xing Tian
6
1
6
9
L
Sylvanus
NoReptiles
Sylvanus
1
11
1
0.14
L
Nemesis
Orygan
Nemesis
2
10
1
0.25
W
Merlin
6
2
5
4.25
W
23
1
9
27.5
W
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,561
Damage
60,310
77,931
Taken
69,721
45,903
Mitigated
42,328
9,624
Healing
16,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Davve94
Kukulkan
10,005
644
0
2,751
15,093
5,484
96
9,995
5,098
59,950
0
W
Da Ji
Ezpionaje
Da Ji
5,519
1,312
0
1,858
13,146
5,526
641
2,550
10,586
0
90,718
L
Athena
Kshido
Athena
6,024
2,042
0
1,759
16,143
16,206
128
11,297
4,846
31,821
0
L
Merlin
LordNux479
Merlin
2,434
369
0
265
8,429
2,666
470
7,192
1,237
27,119
0
W
Xing Tian
MyHubris
Xing Tian
8,672
958
0
1,788
15,641
12,884
1,223
7,719
7,776
50,155
0
L
Sylvanus
NoReptiles
Sylvanus
7,157
2,321
723
2,470
21,127
14,987
0
16,808
4,319
26,214
8,242
L
Nemesis
Orygan
Nemesis
7,941
3,678
0
1,656
17,139
6,560
394
9,704
7,435
0
47,714
W
Merlin
9,825
1,003
246
1,742
8,887
3,132
2,997
4,831
3,888
57,575
0
W
28,602
12,076
0
9,211
15,078
5,887
3,153
6,656
8,336
89,400
0
W
7,692
1,389
0
2,059
16,969
14,899
491
8,677
8,185
20,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,604
Gold Earned
55,092
338
Minions Killed
423
0
Camps Cleared
0
1,507,636
Distance Traveled
1,869,219
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,049
476
110
6
0
299,898
0
W
Da Ji
10,612
559
116
6
0
354,100
1
L
Athena
9,051
476
55
3
0
339,708
4
L
Merlin
6,768
356
49
3
0
245,778
1
W
Xing Tian
10,740
565
77
4
0
358,598
0
L
Sylvanus
8,230
433
54
3
0
292,163
4
L
Nemesis
8,506
448
70
4
0
330,089
0
W
Merlin
10,064
530
80
4
0
352,672
0
W
Sol
12,962
682
131
7
0
359,361
3
W
Geb
10,714
564
19
1
0
444,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role