Player Matchup

Hun Batz
Hun Batz
CosmoKitten
Hun Batz
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 16L
1,078 Elo+
Solo
Zeus
Zeus
MSC0895
Zeus
Level 17
God Stats
14W - 4L
1,638 SR
Queue Stats
65W - 74L
1,531 Elo+
Solo
Odin
Odin
Potatoe17
Odin
Level 5
God Stats
3W - 1L
1,721 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 17
1,620 SR
1,370 Elo+

VS

Team Averages
Level 12
1,526 SR
1,311 Elo+
Nike
Nike
Glenir009
Nike
Level 25
God Stats
4W - 5L
1,468 SR
Queue Stats
91W - 108L
1,264 Elo+
Party 1
Tiamat
Tiamat
ZeroModz
Tiamat
Level 6
God Stats
2W - 4L
1,384 SR
Queue Stats
3W - 8L
1,168 Elo+
Party 1
Anubis
Anubis
kebabek2137
Anubis
Level 5
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CosmoKitten
Hun Batz
13
8 / 1 / 8
9,961
766
9,420
9,793
4,662
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
MSC0895
Zeus
14
4 / 0 / 10
9,463
728
13,967
6,074
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
12
4 / 2 / 9
9,052
696
4,684
7,618
4,124
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
3 / 4 / 0
8,566
659
9,003
14,960
11,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
ZeroModz
Tiamat
10
0 / 6 / 3
7,736
595
4,525
11,162
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
11
0 / 7 / 1
7,446
573
2,906
8,683
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
3
3
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CosmoKitten
Hun Batz
8
1
8
12
L
Nike
3
4
0
0.75
W
Zeus
MSC0895
Zeus
4
0
10
9
W
Odin
4
2
9
4.25
L
Tiamat
ZeroModz
Tiamat
0
6
3
0.25
L
Anubis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,071
Damage
16,434
23,485
Taken
34,805
10,596
Mitigated
18,395
4,155
Healing
3,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CosmoKitten
Hun Batz
9,420
2,884
0
1,753
9,793
4,662
1,159
4,093
5,311
0
23,403
L
Nike
9,003
767
0
1,354
14,960
11,455
0
7,202
7,324
0
16,564
W
Zeus
MSC0895
Zeus
13,967
1,135
0
1,777
6,074
1,810
886
1,425
4,351
46,536
0
W
Odin
4,684
1,732
0
625
7,618
4,124
444
2,271
5,152
0
8,425
L
Tiamat
ZeroModz
Tiamat
4,525
266
0
894
11,162
3,685
38
4,091
6,705
15,559
0
L
Anubis
2,906
101
0
939
8,683
3,255
0
2,081
6,466
33,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,476
Gold Earned
23,748
118
Minions Killed
94
8
Camps Cleared
3
694,158
Distance Traveled
589,819
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,961
766
40
3
2
249,009
2
L
Nike
8,566
659
16
1
1
236,430
2
W
Zeus
9,463
728
68
5
6
221,745
4
W
Odin
9,052
696
10
1
0
223,404
0
L
Tiamat
7,736
595
22
2
1
177,461
0
L
Anubis
7,446
573
56
4
1
175,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role