Player Matchup

Ymir
Ymir
GoldenAssassin93
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,683 Elo+
Solo
Chaac
Chaac
Sannjju
Chaac
Level 16
God Stats
5W - 4L
1,521 SR
Queue Stats
13W - 12L
1,493 Elo+
Solo
Neith
Neith
tonypandemonio90
Neith
Level 27
God Stats
5W - 2L
1,743 SR
Queue Stats
130W - 154L
1,458 Elo+
Solo
The Morrigan
The Morrigan
xI-Lucario-Ix
The Morrigan
Level 22
God Stats
4W - 1L
1,587 SR
Queue Stats
41W - 26L
1,607 Elo+
Solo
Loki
Loki
xxCyberBullyxx
Loki
Level 5
God Stats
7W - 7L
1,730 SR
Queue Stats
55W - 33L
1,573 Elo+
Solo
Team Averages
Level 15
1,616 SR
1,563 Elo+

VS

Team Averages
Level 26
1,523 SR
1,519 Elo+
Neith
Neith
Ayase100isshu
Neith
Level 28
God Stats
40W - 36L
1,559 SR
Queue Stats
138W - 152L
1,473 Elo+
Solo
Izanami
Izanami
OgmCbaCKfIsCH
Izanami
Level 29
God Stats
1W - 5L
1,076 SR
Queue Stats
104W - 100L
1,468 Elo+
Solo
Kali
Kali
SaucierGibbon57
Kali
Level 29
God Stats
12W - 9L
1,619 SR
Queue Stats
152W - 141L
1,530 Elo+
Solo
Hercules
Hercules
Trafo DWater
Hercules
Level 17
God Stats
6W - 8L
1,756 SR
Queue Stats
134W - 87L
1,590 Elo+
Solo
Hel
Hel
josmile59242
Hel
Level 29
God Stats
3W - 2L
1,602 SR
Queue Stats
127W - 106L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 3
9,060
477
5,342
23,204
23,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Sannjju
Chaac
9
1 / 5 / 1
7,146
376
6,013
9,430
7,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 7 / 3
9,173
483
11,689
16,114
5,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
xI-Lucario-Ix
The Morrigan
16
6 / 8 / 0
10,155
534
13,674
16,911
7,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
7,259
382
1,299
5,746
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 6
10,999
579
13,628
11,602
4,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
6
0 / 2 / 2
6,981
367
647
1,777
469
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 1 / 5
12,837
676
12,141
16,081
7,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Trafo DWater
Hercules
18
10 / 3 / 7
12,122
638
12,832
16,467
17,688
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 1 / 10
12,609
664
13,139
13,933
9,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
11
Kills
33
34
Deaths
11
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
4
6
2.5
L
2
11
3
0.32
W
Izanami
0
2
2
0.5
L
Chaac
Sannjju
Chaac
1
5
1
0.3
W
9
1
5
11.5
W
Hercules
Trafo DWater
Hercules
10
3
7
4.5
W
7
1
10
12
L
2
7
3
0.5
L
The Morrigan
xI-Lucario-Ix
The Morrigan
6
8
0
0.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,017
Damage
52,387
71,405
Taken
59,860
45,856
Mitigated
39,425
14,474
Healing
25,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,628
6,417
0
3,617
11,602
4,241
3,190
2,439
9,163
0
74,635
L
5,342
1,086
0
2,199
23,204
23,501
0
4,975
18,229
21,078
0
W
Izanami
647
557
0
370
1,777
469
0
1,129
648
0
9,344
L
Chaac
Sannjju
Chaac
6,013
1,425
0
1,803
9,430
7,968
0
0
9,430
6,803
22,202
W
12,141
7,006
0
6,681
16,081
7,831
2,520
6,610
9,344
0
96,809
W
Hercules
Trafo DWater
Hercules
12,832
5,823
0
4,262
16,467
17,688
1,570
3,524
12,373
0
70,696
W
13,139
782
3,096
7,771
13,933
9,196
1,697
3,572
10,361
84,561
0
L
11,689
5,097
0
4,910
16,114
5,702
498
2,029
14,085
0
57,625
L
The Morrigan
xI-Lucario-Ix
The Morrigan
13,674
2,637
115
3,949
16,911
7,303
0
5,575
10,776
62,101
5,292
L
1,299
426
0
1,498
5,746
1,382
0
0
5,746
0
30,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,793
Gold Earned
55,548
378
Minions Killed
578
0
Camps Cleared
0
1,321,684
Distance Traveled
1,541,121
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,999
579
107
6
0
316,784
7
L
Ymir
9,060
477
30
2
0
324,448
1
W
Izanami
6,981
367
20
1
0
61,476
1
L
Chaac
7,146
376
63
3
0
165,038
1
W
Kali
12,837
676
149
8
0
436,705
4
W
Hercules
12,122
638
156
8
0
358,109
5
W
Hel
12,609
664
146
8
0
368,047
1
L
Neith
9,173
483
101
5
0
306,454
1
L
The Morrigan
10,155
534
109
6
0
300,462
3
L
Loki
7,259
382
75
4
0
225,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role