Player Matchup

Eset
Eset
DarkDemiMaul
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Greephus
Gilgamesh
Level 116
God Stats
10W - 2L
1,709 SR
Queue Stats
157W - 65L
1,747 Elo+
Party 2
Osiris
Osiris
ImDiavolo
Osiris
Level 125
God Stats
7W - 11L
1,091 SR
Queue Stats
255W - 244L
1,569 Elo+
Party 3
Jormungandr
Jormungandr
RenegadeAngel88
Jormungandr
Level 49
God Stats
4W - 2L
1,359 SR
Queue Stats
15W - 19L
1,448 Elo+
Party 3
Ullr
Ullr
hyvlad
Ullr
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 160L
1,540 Elo+
Solo
Team Averages
Level 69
1,432 SR
1,561 Elo+

VS

Team Averages
Level 62
1,547 SR
1,572 Elo+
Kukulkan
Kukulkan
Riddly
Kukulkan
Level 48
God Stats
2W - 2L
1,516 SR
Queue Stats
79W - 61L
1,597 Elo+
Solo
Olorun
Olorun
RosendaKing
Olorun
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 72L
1,638 Elo+
Party 1
Artemis
Artemis
RosendaKing100
Artemis
Level 98
God Stats
15W - 9L
1,589 SR
Queue Stats
181W - 173L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
javierencio66
Baron Samedi
Level 128
God Stats
3W - 5L
1,496 SR
Queue Stats
185W - 174L
1,623 Elo+
Party 1
Thanatos
Thanatos
t4oof
Thanatos
Level 33
God Stats
4W - 4L
1,635 SR
Queue Stats
54W - 50L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,778
678
6,331
5,015
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Greephus
Gilgamesh
11
3 / 0 / 3
6,093
609
3,772
6,034
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Osiris
ImDiavolo
Osiris
12
3 / 0 / 0
6,763
676
4,037
5,011
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
RenegadeAngel88
Jormungandr
8
0 / 0 / 3
5,123
512
2,338
6,900
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
hyvlad
Ullr
9
3 / 0 / 0
5,374
537
2,851
3,975
1,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Riddly
Kukulkan
8
0 / 4 / 0
4,650
465
213
4,363
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
9
0 / 4 / 0
4,849
485
2,498
6,124
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
4,803
480
4,533
5,000
1,425
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
javierencio66
Baron Samedi
8
0 / 1 / 1
4,729
473
2,991
6,933
2,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
t4oof
Thanatos
9
1 / 2 / 0
5,055
506
2,743
5,183
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
13
Kills
1
1
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Gilgamesh
Greephus
Gilgamesh
3
0
3
4.5
W
Osiris
ImDiavolo
Osiris
3
0
0
3
W
Jormungandr
RenegadeAngel88
Jormungandr
0
0
3
1.5
L
Kukulkan
Riddly
Kukulkan
0
4
0
0
L
Olorun
0
4
0
0
L
0
2
0
0
W
Ullr
hyvlad
Ullr
3
0
0
3
L
Baron Samedi
javierencio66
Baron Samedi
0
1
1
0.5
L
Thanatos
t4oof
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,329
Damage
12,978
26,935
Taken
27,603
10,407
Mitigated
9,376
10,679
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,331
580
262
1,218
5,015
1,230
308
713
4,302
40,892
0
W
Gilgamesh
Greephus
Gilgamesh
3,772
1,359
0
1,819
6,034
2,264
0
1,420
4,552
0
35,831
W
Osiris
ImDiavolo
Osiris
4,037
900
0
3,882
5,011
2,489
612
1,579
3,278
0
36,624
W
Jormungandr
RenegadeAngel88
Jormungandr
2,338
401
353
1,654
6,900
3,170
48
1,337
5,563
17,805
0
L
Kukulkan
Riddly
Kukulkan
213
0
0
700
4,363
1,382
0
2,132
2,103
23,717
0
L
Olorun
2,498
1,082
0
1,255
6,124
1,722
0
0
6,124
20,386
0
L
4,533
1,699
0
1,859
5,000
1,425
0
2,037
2,919
0
24,645
W
Ullr
hyvlad
Ullr
2,851
501
0
1,491
3,975
1,254
385
500
3,475
0
22,494
L
Baron Samedi
javierencio66
Baron Samedi
2,991
544
340
3,918
6,933
2,970
0
2,528
4,234
24,393
0
L
Thanatos
t4oof
Thanatos
2,743
516
0
4,428
5,183
1,877
0
1,569
3,554
0
25,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,131
Gold Earned
24,086
302
Minions Killed
231
0
Camps Cleared
0
983,081
Distance Traveled
809,322
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,778
678
93
9
0
206,541
5
W
Gilgamesh
6,093
609
65
7
0
237,312
4
W
Osiris
6,763
676
80
8
0
182,666
4
W
Jormungandr
5,123
512
22
2
0
179,869
3
L
Kukulkan
4,650
465
49
5
0
135,878
3
L
Olorun
4,849
485
41
4
0
131,504
0
L
Artemis
4,803
480
52
5
0
169,795
2
W
Ullr
5,374
537
42
4
0
176,693
2
L
Baron Samedi
4,729
473
40
4
0
157,221
2
L
Thanatos
5,055
506
49
5
0
214,924
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role