Player Matchup

Anubis
Anubis
Koolkidhunter
Anubis
Level 22
God Stats
6W - 13L
1,332 SR
Queue Stats
102W - 115L
1,257 Elo+
Solo
Fenrir
Fenrir
Kvngdaniel144
Fenrir
Level 26
God Stats
3W - 3L
1,258 SR
Queue Stats
108W - 116L
1,356 Elo+
Solo
Izanami
Izanami
Leom2007622-
Izanami
Level 22
God Stats
10W - 8L
1,387 SR
Queue Stats
68W - 77L
1,163 Elo+
Party 1
Ares
Ares
Xgammer-miguel
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,254 Elo+
Party 1
Skadi
Skadi
ice_queen084
Skadi
Level 29
God Stats
42W - 34L
1,430 SR
Queue Stats
133W - 139L
1,382 Elo+
Solo
Team Averages
Level 21
1,381 SR
1,282 Elo+

VS

Team Averages
Level 22
1,427 SR
1,304 Elo+
Chaac
Chaac
BananaSuit664
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 312L
1,249 Elo+
Solo
Artemis
Artemis
HardKnocks75
Artemis
Level 28
God Stats
3W - 5L
1,418 SR
Queue Stats
36W - 48L
1,279 Elo+
Solo
Kukulkan
Kukulkan
LittleSunnyBoy
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mercury
Mercury
X the NeCR0Z
Mercury
Level 27
God Stats
21W - 18L
1,540 SR
Queue Stats
110W - 142L
1,277 Elo+
Solo
Pele
Pele
swagboyyye
Pele
Level 26
God Stats
8W - 15L
1,176 SR
Queue Stats
119W - 165L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 6 / 15
10,703
595
17,967
12,060
4,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 3 / 8
10,231
568
6,749
11,241
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Leom2007622-
Izanami
16
13 / 6 / 8
11,335
630
15,028
11,839
4,243
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 6 / 6
8,787
488
4,331
11,176
6,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 6 / 6
9,395
522
9,251
10,751
3,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 10 / 5
9,539
530
8,788
21,631
7,880
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
HardKnocks75
Artemis
11
2 / 4 / 5
7,510
417
3,591
8,492
3,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
12
3 / 14 / 3
8,093
450
2,525
13,095
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
X the NeCR0Z
Mercury
13
3 / 5 / 3
8,461
470
4,255
16,056
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
7 / 7 / 6
9,084
505
11,822
17,732
5,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
46
38
Kills
24
27
Deaths
40
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
9
10
5
1.15
L
Artemis
HardKnocks75
Artemis
2
4
5
1.13
W
11
6
15
3.08
W
7
3
8
3.67
W
Izanami
Leom2007622-
Izanami
13
6
8
2.83
L
Kukulkan
3
14
3
0.32
L
Mercury
X the NeCR0Z
Mercury
3
5
3
0.9
W
2
6
6
0.83
W
5
6
6
1.33
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,326
Damage
30,981
57,067
Taken
77,006
24,545
Mitigated
25,436
13,335
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,788
2,417
0
6,008
21,631
7,880
0
7,765
13,866
0
22,201
L
Artemis
HardKnocks75
Artemis
3,591
1,084
0
515
8,492
3,739
105
995
7,497
0
15,917
W
17,967
2,133
0
5,383
12,060
4,543
1,224
860
11,111
40,287
0
W
6,749
1,246
0
2,214
11,241
5,658
1,488
0
11,078
0
46,123
W
Izanami
Leom2007622-
Izanami
15,028
12,616
0
3,643
11,839
4,243
6,346
1,226
10,315
0
65,433
L
Kukulkan
2,525
1,088
0
376
13,095
3,486
0
3,608
9,487
21,665
0
L
Mercury
X the NeCR0Z
Mercury
4,255
2,816
0
3,819
16,056
4,584
0
3,143
12,913
0
53,770
W
4,331
811
0
1,486
11,176
6,619
343
117
10,792
18,404
0
W
9,251
5,917
0
609
10,751
3,482
5,340
322
10,302
0
34,633
L
11,822
3,334
0
3,656
17,732
5,747
0
7,036
10,696
0
43,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,451
Gold Earned
42,687
337
Minions Killed
247
0
Camps Cleared
0
1,540,151
Distance Traveled
1,439,561
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,539
530
31
2
0
319,267
0
L
Artemis
7,510
417
22
1
0
237,206
0
W
Anubis
10,703
595
46
3
0
284,921
1
W
Fenrir
10,231
568
83
5
0
378,238
0
W
Izanami
11,335
630
119
7
0
302,635
0
L
Kukulkan
8,093
450
47
3
0
243,133
1
L
Mercury
8,461
470
86
5
0
310,535
0
W
Ares
8,787
488
32
2
0
295,219
0
W
Skadi
9,395
522
57
3
0
279,138
0
L
Pele
9,084
505
61
3
0
329,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role