Player Matchup

Sun Wukong
Sun Wukong
Buraco-humano
Sun Wukong
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,441 Elo+
Solo
Chaac
Chaac
DanJimenez
Chaac
Level 18
God Stats
2W - 1L
1,481 SR
Queue Stats
71W - 66L
1,394 Elo+
Solo
Xbalanque
Xbalanque
Santi1111
Xbalanque
Level 29
God Stats
2W - 1L
1,495 SR
Queue Stats
106W - 89L
1,437 Elo+
Solo
Ao Kuang
Ao Kuang
TDS_MythicalLege
Ao Kuang
Level 28
God Stats
26W - 17L
1,584 SR
Queue Stats
55W - 43L
1,412 Elo+
Solo
Tiamat
Tiamat
xShadowReaperx75
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,470 Elo+
Solo
Team Averages
Level 19
1,512 SR
1,431 Elo+

VS

Team Averages
Level 19
1,644 SR
1,444 Elo+
Arachne
Arachne
Descend-Gravity
Arachne
Level 18
God Stats
2W - 2L
1,594 SR
Queue Stats
119W - 109L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
Jordybear65
Sun Wukong
Level 16
God Stats
5W - 5L
1,827 SR
Queue Stats
23W - 28L
1,456 Elo+
Solo
Neith
Neith
TenaciousDND
Neith
Level 7
God Stats
10W - 9L
1,548 SR
Queue Stats
14W - 15L
1,412 Elo+
Solo
Geb
Geb
borderhopper619
Geb
Level 26
God Stats
4W - 8L
1,504 SR
Queue Stats
97W - 98L
1,493 Elo+
Solo
Anubis
Anubis
roboy
Anubis
Level 29
God Stats
4W - 5L
1,748 SR
Queue Stats
167W - 190L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buraco-humano
Sun Wukong
9
2 / 0 / 1
5,631
563
1,935
2,578
1,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
9
2 / 2 / 6
5,413
541
3,882
7,185
3,274
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Santi1111
Xbalanque
10
6 / 1 / 2
6,066
607
5,682
4,439
1,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 1 / 2
5,966
597
1,988
5,312
1,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 4
6,171
617
4,335
3,843
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,927
493
3,145
7,700
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Jordybear65
Sun Wukong
7
1 / 3 / 1
4,451
445
830
5,292
3,865
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 1
4,649
465
888
4,414
918
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 3 / 3
4,584
458
1,424
7,622
3,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
roboy
Anubis
8
2 / 4 / 0
5,025
503
3,771
5,701
2,523
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
4
5
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Buraco-humano
Sun Wukong
2
0
1
2.5
W
Chaac
2
2
6
2.5
L
1
3
0
0.33
L
Sun Wukong
Jordybear65
Sun Wukong
1
3
1
0.5
W
Xbalanque
Santi1111
Xbalanque
6
1
2
7
W
3
1
2
4
L
0
4
1
0.13
L
0
3
3
0.5
L
Anubis
roboy
Anubis
2
4
0
0.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,822
Damage
10,058
23,357
Taken
30,729
9,495
Mitigated
13,123
5,516
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Buraco-humano
Sun Wukong
1,935
544
0
633
2,578
1,945
754
0
2,578
0
19,292
W
Chaac
3,882
493
143
1,470
7,185
3,274
48
2,674
4,511
6,855
10,575
L
3,145
2,508
0
3,441
7,700
1,978
18
1,387
6,046
0
18,462
L
Sun Wukong
Jordybear65
Sun Wukong
830
220
0
231
5,292
3,865
186
1,110
4,030
0
14,786
W
Xbalanque
Santi1111
Xbalanque
5,682
3,723
0
1,295
4,439
1,284
934
593
3,846
0
27,971
W
1,988
421
0
623
5,312
1,460
0
563
4,749
33,447
0
L
888
356
0
765
4,414
918
0
691
3,636
0
20,483
L
1,424
193
0
1,056
7,622
3,839
0
1,105
6,517
3,715
0
L
Anubis
roboy
Anubis
3,771
428
0
1,103
5,701
2,523
60
2,790
2,679
15,724
0
W
4,335
166
0
1,352
3,843
1,532
198
1,365
2,478
29,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,247
Gold Earned
23,636
247
Minions Killed
129
0
Camps Cleared
0
953,201
Distance Traveled
880,277
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,631
563
46
5
0
187,827
0
W
Chaac
5,413
541
24
2
0
190,272
2
L
Arachne
4,927
493
34
3
0
182,101
0
L
Sun Wukong
4,451
445
20
2
0
192,565
4
W
Xbalanque
6,066
607
45
5
0
177,603
2
W
Ao Kuang
5,966
597
67
7
0
204,328
1
L
Neith
4,649
465
46
5
0
175,861
0
L
Geb
4,584
458
8
1
0
177,135
3
L
Anubis
5,025
503
21
2
0
152,615
0
W
Tiamat
6,171
617
65
7
0
193,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role