Player Matchup

Ah Puch
Ah Puch
Avenxtyy
Ah Puch
Level 20
God Stats
3W - 0L
1,341 SR
Queue Stats
135W - 138L
1,508 Elo+
Solo
Loki
Loki
ConstantVeil206
Loki
Level 27
God Stats
3W - 4L
1,356 SR
Queue Stats
95W - 98L
1,392 Elo+
Party 1
Apollo
Apollo
Faze_Juani_x___x
Apollo
Level 29
God Stats
4W - 4L
1,569 SR
Queue Stats
169W - 230L
1,277 Elo+
Solo
Chaac
Chaac
NeideSlayerS
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
966 Elo+
Party 1
Sol
Sol
Screeww
Sol
Level 5
God Stats
29W - 19L
1,282 SR
Queue Stats
29W - 19L
1,289 Elo+
Party 1
Team Averages
Level 17
1,409 SR
1,287 Elo+

VS

Team Averages
Level 18
1,501 SR
1,303 Elo+
Baron Samedi
Baron Samedi
Battlegados
Baron Samedi
Level 22
God Stats
12W - 15L
1,485 SR
Queue Stats
62W - 64L
1,473 Elo+
Solo
Chaac
Chaac
HYP_panda2003
Chaac
Level 29
God Stats
14W - 17L
1,575 SR
Queue Stats
186W - 240L
1,308 Elo+
Solo
Chang'e
Chang'e
Roberocha
Chang'e
Level 17
God Stats
5W - 18L
1,228 SR
Queue Stats
19W - 34L
1,172 Elo+
Party 2
Zeus
Zeus
lordmortal10
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,206 Elo+
Party 2
Hel
Hel
nicolasmachado19
Hel
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 9L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Avenxtyy
Ah Puch
12
9 / 0 / 1
7,380
738
7,419
5,217
1,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 3
5,796
580
1,177
3,277
1,268
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
7 / 0 / 0
6,643
664
5,791
4,989
1,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 3 / 2
5,026
503
1,540
5,503
2,394
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
12
5 / 0 / 2
7,415
742
8,576
5,481
1,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Battlegados
Baron Samedi
9
1 / 5 / 0
5,203
520
2,970
6,376
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 1
4,603
460
3,125
9,332
5,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Roberocha
Chang'e
7
0 / 5 / 1
4,713
471
2,200
7,951
2,478
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 6 / 0
4,036
404
1,140
5,122
742
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 1 / 0
4,738
474
896
3,997
898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
22
Kills
2
3
Deaths
22
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Avenxtyy
Ah Puch
9
0
1
9.5
L
Baron Samedi
Battlegados
Baron Samedi
1
5
0
0.2
W
1
0
3
2.5
W
7
0
0
7
L
0
5
1
0.1
W
0
3
2
0.33
L
Chang'e
Roberocha
Chang'e
0
5
1
0.1
W
Sol
5
0
2
6
L
0
6
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,503
Damage
10,331
24,467
Taken
32,778
8,528
Mitigated
12,026
10,509
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Avenxtyy
Ah Puch
7,419
357
0
3,524
5,217
1,864
230
3,419
1,671
37,855
0
L
Baron Samedi
Battlegados
Baron Samedi
2,970
41
170
1,492
6,376
2,501
0
3,133
3,243
30,238
0
W
1,177
318
0
945
3,277
1,268
0
549
2,728
0
21,731
W
5,791
2,899
0
1,637
4,989
1,517
354
2,132
2,857
0
33,234
L
3,125
456
0
2,345
9,332
5,407
0
7,274
2,058
2,012
15,138
W
1,540
390
0
863
5,503
2,394
345
911
4,474
0
14,605
L
Chang'e
Roberocha
Chang'e
2,200
315
195
2,728
7,951
2,478
0
4,853
3,098
17,312
0
W
Sol
8,576
5,111
0
3,540
5,481
1,485
3,244
540
4,784
41,821
0
L
1,140
638
0
549
5,122
742
0
735
4,387
12,840
0
L
896
129
326
931
3,997
898
0
0
3,997
8,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,260
Gold Earned
23,293
284
Minions Killed
185
0
Camps Cleared
0
968,371
Distance Traveled
847,316
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,380
738
73
7
0
195,313
2
L
Baron Samedi
5,203
520
74
7
0
147,529
2
W
Loki
5,796
580
45
5
0
234,111
0
W
Apollo
6,643
664
59
6
0
191,370
0
L
Chaac
4,603
460
30
3
0
178,044
0
W
Chaac
5,026
503
24
2
0
171,871
2
L
Chang'e
4,713
471
46
5
0
171,318
2
W
Sol
7,415
742
83
8
0
175,706
0
L
Zeus
4,036
404
20
2
0
166,938
0
L
Hel
4,738
474
15
2
0
183,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role