Player Matchup

Anhur
Anhur
 
Anhur
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Fundinator
Nike
Level 159
God Stats
2W - 1L
1,806 SR
Queue Stats
237W - 204L
1,492 Elo+
Party 1
Nox
Nox
Iston
Nox
Level 129
God Stats
2W - 1L
1,484 SR
Queue Stats
38W - 25L
1,518 Elo+
Party 1
He Bo
He Bo
Shauneh
He Bo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 69L
1,357 Elo+
Party 1
Team Averages
Level 90
1,558 SR
1,474 Elo+

VS

Team Averages
Level 75
1,562 SR
1,603 Elo+
King Arthur
King Arthur
 
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DuraXus
Ares
Level 116
God Stats
5W - 4L
1,551 SR
Queue Stats
293W - 205L
1,606 Elo+
Party 2
Hera
Hera
Lisskaa42
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 68L
1,586 Elo+
Party 2
Hel
Hel
SipleX
Hel
Level 106
God Stats
3W - 1L
1,760 SR
Queue Stats
337W - 247L
1,588 Elo+
Party 2
Merlin
Merlin
arszax
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 6 / 5
8,469
847
12,644
12,483
4,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
 
Horus
12
1 / 5 / 7
7,005
701
3,466
11,848
8,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 4 / 6
8,505
851
8,821
20,451
15,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nox
Iston
Nox
15
2 / 3 / 8
8,422
842
7,727
8,902
3,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Shauneh
He Bo
12
1 / 8 / 7
6,968
697
9,858
9,428
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 3 / 11
8,317
832
5,954
15,133
9,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
DuraXus
Ares
17
11 / 2 / 13
10,230
1,023
18,652
15,532
14,708
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Hera
15
4 / 3 / 15
9,008
901
9,890
8,666
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
SipleX
Hel
18
8 / 1 / 16
10,284
1,028
16,297
11,001
7,555
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
arszax
Merlin
15
1 / 4 / 14
8,489
849
6,095
6,913
2,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
95
13
Kills
26
26
Deaths
13
33
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
6
5
1.25
L
Horus
 
Horus
1
5
7
0.9
W
King Arthur
 
King Arthur
2
3
11
2.5
W
Ares
DuraXus
Ares
11
2
13
8.75
L
4
4
6
1.75
L
Nox
Iston
Nox
2
3
8
2
W
Hera
4
3
15
3.83
L
He Bo
Shauneh
He Bo
1
8
7
0.56
W
Hel
SipleX
Hel
8
1
16
16
W
Merlin
arszax
Merlin
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,516
Damage
56,888
63,112
Taken
57,245
35,296
Mitigated
38,211
20,211
Healing
25,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
12,644
3,401
807
2,970
12,483
4,633
272
10,761
1,545
0
29,618
L
Horus
 
Horus
3,466
1,520
2,375
2,410
11,848
8,189
0
10,462
1,036
0
4,906
W
King Arthur
 
King Arthur
5,954
1,092
337
4,337
15,133
9,671
32
4,114
10,751
0
13,072
W
Ares
DuraXus
Ares
18,652
1,340
206
4,022
15,532
14,708
516
5,076
10,236
20,751
0
L
8,821
1,374
482
7,323
20,451
15,714
0
13,246
6,518
0
13,939
L
Nox
Iston
Nox
7,727
462
1,282
1,751
8,902
3,328
322
7,853
778
24,110
0
W
Hera
9,890
2,202
838
1,321
8,666
3,623
940
3,663
4,907
17,273
0
L
He Bo
Shauneh
He Bo
9,858
1,427
83
728
9,428
3,432
155
6,824
2,301
12,905
0
W
Hel
SipleX
Hel
16,297
1,570
7,119
7,201
11,001
7,555
588
1,886
9,081
35,360
0
W
Merlin
arszax
Merlin
6,095
358
143
256
6,913
2,654
923
2,092
4,685
16,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,369
Gold Earned
46,328
94
Minions Killed
107
0
Camps Cleared
0
883,211
Distance Traveled
990,411
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,469
847
31
3
0
173,559
3
L
Horus
7,005
701
3
0
0
175,337
2
W
King Arthur
8,317
832
17
2
0
201,522
0
W
Ares
10,230
1,023
7
1
0
191,726
0
L
Nike
8,505
851
7
1
0
181,205
0
L
Nox
8,422
842
44
4
0
209,824
1
W
Hera
9,008
901
10
1
0
200,124
0
L
He Bo
6,968
697
9
1
0
143,286
0
W
Hel
10,284
1,028
35
4
0
209,501
0
W
Merlin
8,489
849
38
4
0
187,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role