Player Matchup

Anubis
Anubis
JonyMFR
Anubis
Level 8
God Stats
17W - 14L
1,564 SR
Queue Stats
24W - 33L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
Loumac02
Gilgamesh
Level 58
God Stats
6W - 4L
1,284 SR
Queue Stats
122W - 148L
1,384 Elo+
Party 1
Neith
Neith
PoseidonXRP
Neith
Level 6
God Stats
6W - 9L
1,276 SR
Queue Stats
12W - 13L
1,376 Elo+
Solo
Sol
Sol
SamiiiG
Sol
Level 5
God Stats
1W - 1L
1,300 SR
Queue Stats
2W - 2L
1,279 Elo+
Solo
Khepri
Khepri
jonathanlikesntr
Khepri
Level 9
God Stats
1W - 1L
1,234 SR
Queue Stats
21W - 13L
1,440 Elo+
Solo
Team Averages
Level 17
1,332 SR
1,377 Elo+

VS

Team Averages
Level 16
1,568 SR
1,379 Elo+
Jing Wei
Jing Wei
Nevaeh777
Jing Wei
Level 17
God Stats
5W - 7L
1,699 SR
Queue Stats
79W - 83L
1,312 Elo+
Party 2
Arachne
Arachne
Tupacsqueen
Arachne
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 50L
1,293 Elo+
Party 2
Janus
Janus
YatoRogue
Janus
Level 24
God Stats
11W - 20L
1,372 SR
Queue Stats
84W - 90L
1,278 Elo+
Party 2
Bellona
Bellona
goldensnitch7
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
rachetbg
Cthulhu
Level 22
God Stats
4W - 1L
1,768 SR
Queue Stats
85W - 91L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JonyMFR
Anubis
15
5 / 2 / 6
8,837
491
7,853
7,739
4,292
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Loumac02
Gilgamesh
17
7 / 0 / 5
10,347
575
10,600
8,774
7,232
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 4 / 8
8,619
479
14,784
13,196
4,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
13
4 / 3 / 9
8,730
485
6,174
8,679
3,437
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
2 / 1 / 10
8,647
480
8,365
11,870
14,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Nevaeh777
Jing Wei
12
1 / 3 / 0
7,249
403
5,075
10,830
2,928
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Tupacsqueen
Arachne
12
0 / 3 / 1
7,403
411
1,465
12,092
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
YatoRogue
Janus
14
1 / 6 / 3
8,349
464
7,916
13,789
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
12
3 / 5 / 0
7,717
429
8,032
12,830
10,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
rachetbg
Cthulhu
11
3 / 6 / 0
7,241
402
7,064
17,752
8,428
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
23
Kills
8
10
Deaths
23
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
JonyMFR
Anubis
5
2
6
4
W
Gilgamesh
Loumac02
Gilgamesh
7
0
5
9.5
L
Jing Wei
Nevaeh777
Jing Wei
1
3
0
0.33
W
5
4
8
2.25
W
Sol
4
3
9
2.83
L
Arachne
Tupacsqueen
Arachne
0
3
1
0.17
L
Janus
YatoRogue
Janus
1
6
3
0.42
L
Bellona
3
5
0
0.6
W
2
1
10
7
L
Cthulhu
rachetbg
Cthulhu
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,776
Damage
29,552
50,258
Taken
67,293
33,972
Mitigated
29,615
17,402
Healing
13,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
JonyMFR
Anubis
7,853
476
0
4,336
7,739
4,292
656
2,828
4,737
52,541
0
W
Gilgamesh
Loumac02
Gilgamesh
10,600
2,098
0
2,408
8,774
7,232
340
166
8,580
6,090
54,302
L
Jing Wei
Nevaeh777
Jing Wei
5,075
4,530
0
3,786
10,830
2,928
806
3,415
7,415
0
36,558
W
14,784
10,072
0
4,873
13,196
4,861
2,278
4,080
9,074
0
54,035
W
Sol
6,174
2,380
0
2,897
8,679
3,437
370
2,660
5,865
28,360
0
L
Arachne
Tupacsqueen
Arachne
1,465
837
0
3,569
12,092
4,248
1,009
1,558
10,534
0
34,760
L
Janus
YatoRogue
Janus
7,916
285
0
3,030
13,789
3,875
0
7,929
5,860
62,516
0
L
Bellona
8,032
1,626
0
1,546
12,830
10,136
61
5,066
7,764
0
28,942
W
8,365
714
0
2,888
11,870
14,150
506
4,600
7,022
28,671
0
L
Cthulhu
rachetbg
Cthulhu
7,064
616
327
1,646
17,752
8,428
0
5,484
12,268
21,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,180
Gold Earned
37,959
364
Minions Killed
338
0
Camps Cleared
0
1,657,501
Distance Traveled
1,623,274
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,837
491
85
5
0
316,007
1
W
Gilgamesh
10,347
575
125
7
0
375,387
7
L
Jing Wei
7,249
403
71
4
0
336,885
2
W
Neith
8,619
479
61
3
0
286,512
0
W
Sol
8,730
485
49
3
0
344,485
2
L
Arachne
7,403
411
76
4
0
320,047
0
L
Janus
8,349
464
105
6
0
313,738
2
L
Bellona
7,717
429
58
3
0
324,008
0
W
Khepri
8,647
480
44
2
0
335,110
10
L
Cthulhu
7,241
402
28
2
0
328,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role