Player Matchup

Athena
Athena
Gemini_Cough
Athena
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 204L
1,376 Elo+
Solo
Chernobog
Chernobog
SAGE_Barnsey
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 109L
1,404 Elo+
Party 1
Bellona
Bellona
SAGE_Luey54
Bellona
Level 18
God Stats
6W - 5L
1,707 SR
Queue Stats
12W - 13L
1,450 Elo+
Party 1
Thor
Thor
ViniestGibbon12
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 29L
1,051 Elo+
Solo
Baron Samedi
Baron Samedi
iSayUneedAlife
Baron Samedi
Level 29
God Stats
7W - 5L
1,546 SR
Queue Stats
48W - 83L
1,249 Elo+
Solo
Team Averages
Level 20
1,551 SR
1,306 Elo+

VS

Team Averages
Level 23
1,572 SR
1,379 Elo+
Cthulhu
Cthulhu
J_RL_96
Cthulhu
Level 21
God Stats
3W - 0L
1,640 SR
Queue Stats
24W - 26L
1,441 Elo+
Solo
Arachne
Arachne
Noisi Boy 255
Arachne
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
80W - 114L
1,346 Elo+
Solo
Nu Wa
Nu Wa
Psyco2463
Nu Wa
Level 24
God Stats
7W - 6L
1,708 SR
Queue Stats
47W - 57L
1,358 Elo+
Solo
King Arthur
King Arthur
SageeAndreti
King Arthur
Level 18
God Stats
4W - 6L
1,459 SR
Queue Stats
47W - 56L
1,317 Elo+
Solo
Artemis
Artemis
you drink taaka
Artemis
Level 24
God Stats
23W - 13L
1,555 SR
Queue Stats
101W - 75L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 5 / 0
7,418
390
2,822
10,733
8,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
SAGE_Barnsey
Chernobog
14
5 / 7 / 2
9,153
482
8,840
16,081
4,821
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SAGE_Luey54
Bellona
9
1 / 9 / 1
6,620
348
3,527
15,265
8,364
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 5 / 1
6,256
329
2,387
10,938
4,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
iSayUneedAlife
Baron Samedi
13
2 / 9 / 1
8,161
430
9,127
14,179
5,267
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
J_RL_96
Cthulhu
15
5 / 1 / 8
9,681
510
7,141
12,934
7,903
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
16
10 / 2 / 6
10,938
576
8,448
16,252
7,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Psyco2463
Nu Wa
16
4 / 3 / 7
10,602
558
13,974
8,963
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SageeAndreti
King Arthur
16
5 / 0 / 3
10,512
553
6,195
12,628
11,631
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
11 / 3 / 7
11,469
604
15,138
9,759
3,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
9
Kills
35
35
Deaths
9
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Athena
1
5
0
0.2
W
Cthulhu
J_RL_96
Cthulhu
5
1
8
9
W
Arachne
10
2
6
6.5
W
Nu Wa
Psyco2463
Nu Wa
4
3
7
2.5
L
Chernobog
SAGE_Barnsey
Chernobog
5
7
2
0.86
L
Bellona
SAGE_Luey54
Bellona
1
9
1
0.17
W
King Arthur
SageeAndreti
King Arthur
5
0
3
6.5
L
0
5
1
0.1
L
Baron Samedi
iSayUneedAlife
Baron Samedi
2
9
1
0.28
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,703
Damage
50,896
67,196
Taken
60,536
31,482
Mitigated
33,393
6,606
Healing
23,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,822
632
0
192
10,733
8,833
88
2,226
8,325
20,546
0
W
Cthulhu
J_RL_96
Cthulhu
7,141
661
731
6,839
12,934
7,903
486
1,541
11,393
38,570
0
W
Arachne
8,448
5,729
0
8,346
16,252
7,308
1,980
4,485
11,767
0
62,223
W
Nu Wa
Psyco2463
Nu Wa
13,974
4,283
96
1,626
8,963
3,124
1,439
4,387
4,576
60,972
0
L
Chernobog
SAGE_Barnsey
Chernobog
8,840
4,812
0
2,919
16,081
4,821
140
5,618
10,317
0
48,022
L
Bellona
SAGE_Luey54
Bellona
3,527
1,270
0
664
15,265
8,364
0
5,223
9,948
0
22,815
W
King Arthur
SageeAndreti
King Arthur
6,195
501
0
2,737
12,628
11,631
1,620
1,264
11,364
0
65,408
L
2,387
523
0
1,130
10,938
4,197
0
2,137
8,617
0
19,514
L
Baron Samedi
iSayUneedAlife
Baron Samedi
9,127
434
225
1,476
14,179
5,267
0
5,033
8,874
45,112
0
W
15,138
9,831
0
3,006
9,759
3,427
7,041
272
9,487
0
75,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,608
Gold Earned
53,202
278
Minions Killed
486
0
Camps Cleared
0
1,365,892
Distance Traveled
1,804,235
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,418
390
46
2
0
222,956
0
W
Cthulhu
9,681
510
50
3
0
380,562
0
W
Arachne
10,938
576
91
5
0
398,724
0
W
Nu Wa
10,602
558
102
5
0
313,450
0
L
Chernobog
9,153
482
94
5
0
313,426
3
L
Bellona
6,620
348
33
2
0
276,758
0
W
King Arthur
10,512
553
106
6
0
352,043
0
L
Thor
6,256
329
32
2
0
264,394
1
L
Baron Samedi
8,161
430
73
4
0
288,358
1
W
Artemis
11,469
604
137
7
0
359,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role