Player Matchup

Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Acater
Agni
Level 60
God Stats
2W - 1L
1,332 SR
Queue Stats
437W - 294L
1,662 Elo+
Party 1
Anubis
Anubis
PauJr
Anubis
Level 29
God Stats
19W - 4L
1,827 SR
Queue Stats
403W - 116L
1,786 Elo+
Party 1
Team Averages
Level 60
1,532 SR
1,590 Elo+

VS

Team Averages
Level 43
1,681 SR
1,562 Elo+
Anubis
Anubis
Alteser
Anubis
Level 41
God Stats
11W - 14L
1,602 SR
Queue Stats
43W - 63L
1,456 Elo+
Solo
Neith
Neith
GortrixEu
Neith
Level 47
God Stats
19W - 11L
1,665 SR
Queue Stats
181W - 160L
1,552 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kubirt
Ah Muzen Cab
Level 53
God Stats
20W - 9L
1,734 SR
Queue Stats
287W - 188L
1,580 Elo+
Party 2
Hel
Hel
RYalonso
Hel
Level 46
God Stats
0W - 2L
1,344 SR
Queue Stats
60W - 59L
1,512 Elo+
Solo
Athena
Athena
sheepchreep
Athena
Level 27
God Stats
9W - 3L
2,058 SR
Queue Stats
219W - 85L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 0 / 5
7,810
1,302
4,115
3,750
2,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
 
Hun Batz
13
3 / 0 / 14
7,407
1,235
11,149
4,393
1,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
13
2 / 0 / 12
7,330
1,222
8,420
7,637
7,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
Acater
Agni
14
8 / 2 / 7
8,221
1,370
8,013
6,522
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
PauJr
Anubis
13
2 / 1 / 11
7,098
1,183
8,060
5,513
2,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

377

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alteser
Anubis
11
0 / 5 / 1
5,957
993
5,615
7,560
2,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
GortrixEu
Neith
11
0 / 2 / 1
5,683
947
2,585
3,600
1,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Kubirt
Ah Muzen Cab
11
2 / 4 / 1
6,531
1,089
5,601
7,922
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
6,259
1,043
7,135
9,550
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
11
0 / 4 / 2
6,176
1,029
3,696
13,639
8,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
9
19
Kills
3
3
Deaths
19
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
5
6.5
W
Hun Batz
 
Hun Batz
3
0
14
10
W
Ares
 
Ares
2
0
12
8
W
Agni
Acater
Agni
8
2
7
5.75
L
Anubis
Alteser
Anubis
0
5
1
0.1
L
Neith
GortrixEu
Neith
0
2
1
0.25
L
Ah Muzen Cab
Kubirt
Ah Muzen Cab
2
4
1
0.63
W
Anubis
PauJr
Anubis
2
1
11
7.5
L
1
4
1
0.38
L
Athena
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,757
Damage
24,632
27,815
Taken
42,271
16,591
Mitigated
17,833
3,812
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,115
1,052
0
542
3,750
2,606
0
2,302
1,448
0
17,144
W
Hun Batz
 
Hun Batz
11,149
2,533
0
0
4,393
1,754
0
3,181
1,212
0
18,688
W
Ares
 
Ares
8,420
247
617
450
7,637
7,113
0
3,776
3,861
11,473
0
W
Agni
Acater
Agni
8,013
1,603
0
259
6,522
2,494
0
4,148
2,374
18,194
0
L
Anubis
Alteser
Anubis
5,615
114
0
1,627
7,560
2,916
0
4,348
3,066
19,924
0
L
Neith
GortrixEu
Neith
2,585
777
0
442
3,600
1,048
0
1,790
1,772
0
8,846
L
Ah Muzen Cab
Kubirt
Ah Muzen Cab
5,601
1,695
0
915
7,922
2,381
0
3,694
4,162
0
18,044
W
Anubis
PauJr
Anubis
8,060
1,168
0
1,944
5,513
2,624
0
3,039
2,474
27,102
0
L
7,135
222
2,638
3,100
9,550
3,022
0
4,903
4,497
18,725
0
L
Athena
3,696
954
0
496
13,639
8,466
0
9,070
4,281
6,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,866
Gold Earned
30,606
140
Minions Killed
104
9
Camps Cleared
3
638,417
Distance Traveled
568,374
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,810
1,302
27
5
5
134,654
1
W
Hun Batz
7,407
1,235
33
6
2
142,427
0
W
Ares
7,330
1,222
7
1
0
140,217
4
W
Agni
8,221
1,370
32
5
1
115,427
1
L
Anubis
5,957
993
41
7
0
116,397
3
L
Neith
5,683
947
16
3
0
57,370
1
L
Ah Muzen Cab
6,531
1,089
23
4
0
126,900
0
W
Anubis
7,098
1,183
41
7
1
105,692
2
L
Hel
6,259
1,043
19
3
2
126,221
1
L
Athena
6,176
1,029
5
1
1
141,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role