Player Matchup

Charybdis
Charybdis
ArximagPro
Charybdis
Level 126
God Stats
1W - 1L
1,770 SR
Queue Stats
94W - 94L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
ArximagTop
Nu Wa
Level 88
God Stats
1W - 5L
1,465 SR
Queue Stats
94W - 102L
1,526 Elo+
Party 1
Bacchus
Bacchus
Ytka8Tapkax
Bacchus
Level 37
God Stats
3W - 2L
1,647 SR
Queue Stats
174W - 215L
1,408 Elo+
Solo
Team Averages
Level 84
1,627 SR
1,504 Elo+

VS

Team Averages
Level 117
1,560 SR
1,562 Elo+
Bacchus
Bacchus
BdelloidFour205
Bacchus
Level 50
God Stats
2W - 1L
1,543 SR
Queue Stats
8W - 7L
1,445 Elo+
Solo
Baba Yaga
Baba Yaga
Djcd4
Baba Yaga
Level 146
God Stats
2W - 1L
1,756 SR
Queue Stats
38W - 37L
1,525 Elo+
Party 2
Susano
Susano
Presitoo
Susano
Level 154
God Stats
1W - 0L
1,382 SR
Queue Stats
2W - 0L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArximagPro
Charybdis
9
1 / 5 / 2
6,364
636
5,300
9,487
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
9
1 / 3 / 2
6,670
667
6,795
5,606
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Ytka8Tapkax
Bacchus
10
2 / 1 / 2
7,188
719
6,439
7,513
7,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 6
6,762
676
2,023
8,387
8,355
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Djcd4
Baba Yaga
13
8 / 1 / 1
8,231
823
10,624
7,169
2,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Presitoo
Susano
11
1 / 1 / 8
7,387
739
7,282
12,577
5,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
9
9
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ArximagPro
Charybdis
1
5
2
0.4
L
Nu Wa
1
3
2
0.67
W
0
2
6
1.5
W
Baba Yaga
Djcd4
Baba Yaga
8
1
1
8.5
W
Susano
Presitoo
Susano
1
1
8
5
L
Bacchus
Ytka8Tapkax
Bacchus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,534
Damage
19,929
22,606
Taken
28,133
13,020
Mitigated
17,227
953
Healing
4,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ArximagPro
Charybdis
5,300
2,558
0
398
9,487
3,792
0
4,346
4,681
0
20,835
L
Nu Wa
6,795
2,036
0
0
5,606
2,123
0
4,114
1,368
14,841
0
W
2,023
86
751
626
8,387
8,355
288
2,396
5,643
6,016
0
W
Baba Yaga
Djcd4
Baba Yaga
10,624
358
0
1,029
7,169
2,965
50
3,183
3,817
37,582
0
W
Susano
Presitoo
Susano
7,282
1,123
0
1,653
12,577
5,907
141
7,348
4,817
0
28,782
L
Bacchus
Ytka8Tapkax
Bacchus
6,439
472
0
555
7,513
7,105
0
4,256
3,024
11,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,222
Gold Earned
22,380
74
Minions Killed
123
1
Camps Cleared
7
564,242
Distance Traveled
653,292
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,364
636
40
4
1
168,051
1
L
Nu Wa
6,670
667
21
2
0
181,647
2
W
Bacchus
6,762
676
10
1
0
206,062
2
W
Baba Yaga
8,231
823
72
7
5
218,755
4
W
Susano
7,387
739
41
4
2
228,475
1
L
Bacchus
7,188
719
13
1
0
214,544
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role