Player Matchup

Chronos
Chronos
AceDreyar8
Chronos
Level 155
God Stats
10W - 4L
1,794 SR
Queue Stats
710W - 297L
1,833 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dionan
Ah Muzen Cab
Level 104
God Stats
5W - 2L
1,683 SR
Queue Stats
691W - 318L
1,818 Elo+
Party 1
Yemoja
Yemoja
TannerChan
Yemoja
Level 127
God Stats
6W - 6L
1,619 SR
Queue Stats
303W - 140L
1,748 Elo+
Party 1
Team Averages
Level 129
1,699 SR
1,800 Elo+

VS

Team Averages
Level 107
1,418 SR
1,557 Elo+
Bellona
Bellona
 
Bellona
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ParanoiaNegra
Ullr
Level 97
God Stats
1W - 0L
1,410 SR
Queue Stats
4W - 6L
1,495 Elo+
Solo
Ah Puch
Ah Puch
deh2019
Ah Puch
Level 160
God Stats
2W - 2L
1,346 SR
Queue Stats
232W - 172L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AceDreyar8
Chronos
12
3 / 1 / 1
7,497
682
6,495
9,376
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Dionan
Ah Muzen Cab
11
2 / 1 / 3
7,424
675
7,312
6,642
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
TannerChan
Yemoja
10
0 / 3 / 5
6,751
614
2,421
7,265
6,906
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 2 / 1
7,226
657
3,774
8,161
5,204
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 3 / 2
6,966
633
3,034
6,021
1,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
deh2019
Ah Puch
12
2 / 0 / 2
7,350
668
11,889
5,210
1,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
5
Kills
5
5
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
1
1.25
L
Chronos
AceDreyar8
Chronos
3
1
1
3.5
L
Ah Muzen Cab
Dionan
Ah Muzen Cab
2
1
3
3.5
W
1
3
2
0.67
L
Yemoja
TannerChan
Yemoja
0
3
5
0.83
W
Ah Puch
deh2019
Ah Puch
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,228
Damage
18,697
23,283
Taken
19,392
12,999
Mitigated
8,733
5,120
Healing
2,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,774
773
0
580
8,161
5,204
0
2,887
5,274
0
10,851
L
Chronos
AceDreyar8
Chronos
6,495
1,492
0
2,323
9,376
3,446
696
4,458
4,918
36,645
0
L
Ah Muzen Cab
Dionan
Ah Muzen Cab
7,312
3,288
0
1,743
6,642
2,647
200
4,765
1,877
0
30,774
W
3,034
1,027
0
690
6,021
1,883
0
3,941
2,080
0
21,994
L
Yemoja
TannerChan
Yemoja
2,421
264
845
209
7,265
6,906
57
3,025
4,240
6,580
0
W
Ah Puch
deh2019
Ah Puch
11,889
238
0
1,130
5,210
1,646
0
2,778
2,432
33,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,672
Gold Earned
21,542
165
Minions Killed
126
8
Camps Cleared
4
664,177
Distance Traveled
609,875
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,226
657
29
3
0
213,500
6
L
Chronos
7,497
682
74
7
6
231,286
6
L
Ah Muzen Cab
7,424
675
75
7
1
225,853
0
W
Ullr
6,966
633
39
4
3
203,634
0
L
Yemoja
6,751
614
16
1
1
207,038
6
W
Ah Puch
7,350
668
58
5
1
192,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role