Player Matchup

Medusa
Medusa
BigNutsKyle
Medusa
Level 129
God Stats
8W - 1L
1,804 SR
Queue Stats
286W - 96L
1,816 Elo+
Party 1
Thoth
Thoth
Northern_Undead
Thoth
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 174L
1,380 Elo+
Solo
Geb
Geb
P0SLE
Geb
Level 129
God Stats
6W - 0L
1,502 SR
Queue Stats
279W - 85L
1,861 Elo+
Party 1
Team Averages
Level 104
1,602 SR
1,686 Elo+

VS

Team Averages
Level 114
1,478 SR
1,634 Elo+
Mulan
Mulan
Byakkubi
Mulan
Level 85
God Stats
10W - 9L
1,563 SR
Queue Stats
60W - 46L
1,647 Elo+
Solo
Hou Yi
Hou Yi
Deuvenpoot
Hou Yi
Level 148
God Stats
7W - 3L
1,779 SR
Queue Stats
232W - 74L
1,844 Elo+
Solo
He Bo
He Bo
eddyelikeLGND
He Bo
Level 109
God Stats
0W - 4L
1,093 SR
Queue Stats
282W - 343L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
13 / 1 / 2
10,298
858
21,576
11,135
4,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 2 / 12
8,325
694
7,655
7,076
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
P0SLE
Geb
12
1 / 1 / 13
8,794
733
6,824
12,591
11,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Byakkubi
Mulan
9
1 / 5 / 3
7,365
614
8,102
19,944
14,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Deuvenpoot
Hou Yi
11
1 / 1 / 3
7,231
603
6,115
11,208
3,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 9 / 1
7,239
603
5,963
9,488
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
4
4
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
13
1
2
14
L
Mulan
Byakkubi
Mulan
1
5
3
0.5
L
Hou Yi
Deuvenpoot
Hou Yi
1
1
3
2.5
W
1
2
12
3.5
W
Geb
P0SLE
Geb
1
1
13
7.5
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,055
Damage
20,180
30,802
Taken
40,640
19,101
Mitigated
20,488
9,679
Healing
9,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
21,576
10,593
0
4,383
11,135
4,720
2,672
2,156
8,701
0
58,783
L
Mulan
Byakkubi
Mulan
8,102
2,026
258
4,951
19,944
14,569
0
7,451
12,493
0
13,200
L
Hou Yi
Deuvenpoot
Hou Yi
6,115
3,566
0
3,774
11,208
3,535
0
4,679
6,529
0
31,985
W
7,655
311
165
1,932
7,076
2,399
432
1,547
5,327
28,319
0
W
Geb
P0SLE
Geb
6,824
1,161
650
2,549
12,591
11,982
126
1,996
10,433
15,587
0
L
5,963
294
0
779
9,488
2,384
0
2,916
6,572
13,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,417
Gold Earned
21,835
139
Minions Killed
96
6
Camps Cleared
3
740,875
Distance Traveled
635,280
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,298
858
83
7
3
243,615
1
L
Mulan
7,365
614
7
1
0
222,950
3
L
Hou Yi
7,231
603
65
5
2
212,803
1
W
Thoth
8,325
694
45
4
1
235,166
2
W
Geb
8,794
733
11
1
2
262,094
0
L
He Bo
7,239
603
24
2
1
199,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role