Player Matchup

Thanatos
Thanatos
K0KAINAS
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,450 Elo+
Solo
Tiamat
Tiamat
MIRO096
Tiamat
Level 4
God Stats
2W - 7L
1,500 SR
Queue Stats
6W - 13L
1,418 Elo+
Party 1
Medusa
Medusa
MoonLight66
Medusa
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 12L
1,401 Elo+
Solo
Nemesis
Nemesis
RayaIsntHere
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,564 Elo+
Party 1
Scylla
Scylla
Twitch_zBl1nD
Scylla
Level 14
God Stats
12W - 11L
1,394 SR
Queue Stats
13W - 13L
1,359 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,438 Elo+

VS

Team Averages
Level 18
1,428 SR
1,359 Elo+
Izanami
Izanami
Dreanera
Izanami
Level 29
God Stats
42W - 36L
1,517 SR
Queue Stats
102W - 86L
1,424 Elo+
Solo
Achilles
Achilles
KiwiBorg
Achilles
Level 29
God Stats
6W - 9L
1,485 SR
Queue Stats
70W - 86L
1,474 Elo+
Solo
Heimdallr
Heimdallr
SZALONANINA
Heimdallr
Level 10
God Stats
1W - 3L
1,199 SR
Queue Stats
49W - 68L
1,341 Elo+
Party 2
Jormungandr
Jormungandr
Varicht
Jormungandr
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,180 Elo+
Solo
Sol
Sol
g0g4yy1nvader
Sol
Level 16
God Stats
40W - 28L
1,441 SR
Queue Stats
65W - 70L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
K0KAINAS
Thanatos
15
2 / 14 / 7
9,506
1,056
9,756
19,618
8,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
MIRO096
Tiamat
15
0 / 12 / 6
8,401
933
3,736
17,579
11,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
15
4 / 6 / 5
10,059
1,118
12,241
15,775
5,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
RayaIsntHere
Nemesis
15
2 / 6 / 4
8,876
986
7,448
16,762
7,095
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 8 / 4
9,906
1,101
10,992
16,276
5,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dreanera
Izanami
18
6 / 0 / 26
11,141
1,238
10,638
4,132
1,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
KiwiBorg
Achilles
18
9 / 2 / 23
11,676
1,297
15,760
8,741
4,640
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
SZALONANINA
Heimdallr
17
3 / 5 / 21
9,511
1,057
3,074
7,202
2,896
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Varicht
Jormungandr
18
4 / 4 / 33
10,853
1,206
11,034
12,572
13,520
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
24 / 2 / 16
14,010
1,557
36,824
16,149
5,697
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
165
13
Kills
46
46
Deaths
13
26
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dreanera
Izanami
6
0
26
19
L
Thanatos
K0KAINAS
Thanatos
2
14
7
0.39
W
Achilles
KiwiBorg
Achilles
9
2
23
10.25
L
Tiamat
MIRO096
Tiamat
0
12
6
0.25
L
Medusa
4
6
5
1.08
L
Nemesis
RayaIsntHere
Nemesis
2
6
4
0.67
W
Heimdallr
SZALONANINA
Heimdallr
3
5
21
2.7
L
5
8
4
0.88
W
Jormungandr
Varicht
Jormungandr
4
4
33
5.13
W
24
2
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,173
Damage
77,330
86,010
Taken
48,796
38,405
Mitigated
28,170
8,880
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dreanera
Izanami
10,638
6,950
0
250
4,132
1,417
0
1,810
2,322
0
30,811
L
Thanatos
K0KAINAS
Thanatos
9,756
2,590
0
5,125
19,618
8,000
0
10,851
8,767
0
26,293
W
Achilles
KiwiBorg
Achilles
15,760
4,003
0
1,886
8,741
4,640
0
3,350
5,391
0
28,193
L
Tiamat
MIRO096
Tiamat
3,736
776
0
570
17,579
11,449
0
8,184
9,395
15,229
0
L
Medusa
12,241
6,240
0
1,066
15,775
5,905
0
9,695
6,080
0
37,124
L
Nemesis
RayaIsntHere
Nemesis
7,448
2,013
0
1,613
16,762
7,095
0
10,086
6,676
0
13,722
W
Heimdallr
SZALONANINA
Heimdallr
3,074
2,143
0
498
7,202
2,896
0
2,155
5,047
0
5,621
L
10,992
636
57
449
16,276
5,956
0
9,042
7,234
27,959
0
W
Jormungandr
Varicht
Jormungandr
11,034
3,821
0
0
12,572
13,520
0
4,835
7,737
23,348
0
W
36,824
14,347
0
9,373
16,149
5,697
0
2,578
13,571
66,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,748
Gold Earned
57,191
133
Minions Killed
201
5
Camps Cleared
4
882,101
Distance Traveled
805,776
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,141
1,238
54
6
0
181,567
0
L
Thanatos
9,506
1,056
18
2
3
167,730
0
W
Achilles
11,676
1,297
41
5
2
196,531
5
L
Tiamat
8,401
933
26
3
1
153,960
0
L
Medusa
10,059
1,118
54
6
1
176,738
0
L
Nemesis
8,876
986
10
1
0
216,671
0
W
Heimdallr
9,511
1,057
8
1
0
95,008
1
L
Scylla
9,906
1,101
25
3
0
167,002
0
W
Jormungandr
10,853
1,206
22
2
0
154,728
0
W
Sol
14,010
1,557
76
8
2
177,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role