Player Matchup

Camazotz
Camazotz
Grievous111
Camazotz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,007 Elo+
Solo
Nu Wa
Nu Wa
Lost-Emmanuel21
Nu Wa
Level 6
God Stats
8W - 8L
1,500 SR
Queue Stats
23W - 22L
1,294 Elo+
Party 1
Hou Yi
Hou Yi
Redrum86murder0
Hou Yi
Level 9
God Stats
2W - 2L
1,610 SR
Queue Stats
16W - 22L
1,444 Elo+
Solo
Cthulhu
Cthulhu
SoRandomo
Cthulhu
Level 12
God Stats
11W - 6L
1,455 SR
Queue Stats
24W - 25L
1,253 Elo+
Party 1
Neith
Neith
komarac01
Neith
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,216 Elo+
Solo
Team Averages
Level 9
1,513 SR
1,243 Elo+

VS

Team Averages
Level 16
1,371 SR
1,329 Elo+
Artemis
Artemis
Agilkhal
Artemis
Level 9
God Stats
3W - 11L
1,282 SR
Queue Stats
17W - 41L
1,121 Elo+
Solo
Camazotz
Camazotz
Ductmonkey91
Camazotz
Level 7
God Stats
0W - 2L
1,300 SR
Queue Stats
5W - 13L
1,238 Elo+
Solo
Da Ji
Da Ji
HxrleyQuinx
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,496 Elo+
Solo
Ra
Ra
THEHOLYBANANA420
Ra
Level 8
God Stats
0W - 2L
1,297 SR
Queue Stats
3W - 10L
1,219 Elo+
Solo
Zeus
Zeus
llaveritowow
Zeus
Level 27
God Stats
20W - 16L
1,475 SR
Queue Stats
42W - 42L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Grievous111
Camazotz
20
1 / 13 / 12
14,177
886
5,432
28,401
10,985
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
1 / 11 / 21
16,236
1,015
24,748
23,163
19,720
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
24 / 10 / 7
20,324
1,270
36,228
30,143
11,513
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
SoRandomo
Cthulhu
20
6 / 5 / 18
17,116
1,070
27,223
31,408
46,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
komarac01
Neith
19
1 / 0 / 2
11,952
747
766
1,849
657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Agilkhal
Artemis
20
1 / 5 / 12
14,369
898
3,718
17,346
6,395
Camazotz
Ductmonkey91
Camazotz
20
0 / 6 / 7
12,877
805
539
10,915
3,892
20
24 / 6 / 5
18,645
1,165
41,297
24,840
10,670
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 10 / 21
16,329
1,021
14,580
23,775
9,393
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
13 / 6 / 13
18,492
1,156
48,452
23,444
8,779
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
97
33
Kills
39
39
Deaths
33
60
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Artemis
Agilkhal
Artemis
1
5
12
1.4
L
Camazotz
Ductmonkey91
Camazotz
0
6
7
0.58
W
Camazotz
Grievous111
Camazotz
1
13
12
0.54
L
24
6
5
4.42
W
1
11
21
1.05
W
24
10
7
2.75
W
Cthulhu
SoRandomo
Cthulhu
6
5
18
3
L
1
10
21
1.15
W
Neith
komarac01
Neith
1
0
2
2
L
13
6
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,397
Damage
108,586
114,964
Taken
100,320
89,330
Mitigated
39,129
11,775
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Agilkhal
Artemis
3,718
2,308
0
0
17,346
6,395
0
9,115
8,231
0
10,536
L
Camazotz
Ductmonkey91
Camazotz
539
434
0
565
10,915
3,892
0
4,496
6,419
0
4,961
W
Camazotz
Grievous111
Camazotz
5,432
3,576
0
2,763
28,401
10,985
0
13,273
15,128
0
15,411
L
41,297
11,231
0
947
24,840
10,670
0
13,633
11,207
0
69,971
W
24,748
9,957
0
0
23,163
19,720
0
12,862
10,301
47,595
0
W
36,228
27,008
0
8,360
30,143
11,513
0
20,431
9,712
0
81,110
W
Cthulhu
SoRandomo
Cthulhu
27,223
2,227
549
60
31,408
46,455
0
16,276
15,132
73,177
0
L
14,580
2,357
1,321
1,736
23,775
9,393
0
12,313
11,462
60,326
0
W
Neith
komarac01
Neith
766
167
0
43
1,849
657
0
190
1,659
0
2,081
L
48,452
3,789
547
4,765
23,444
8,779
0
12,414
11,030
126,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,805
Gold Earned
80,712
301
Minions Killed
341
3
Camps Cleared
7
1,218,380
Distance Traveled
1,235,109
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,369
898
8
1
0
218,516
0
L
Camazotz
12,877
805
5
0
3
135,004
1
W
Camazotz
14,177
886
27
2
0
262,137
1
L
Da Ji
18,645
1,165
37
2
3
342,504
0
W
Nu Wa
16,236
1,015
64
4
1
238,881
0
W
Hou Yi
20,324
1,270
86
5
2
264,958
0
W
Cthulhu
17,116
1,070
123
8
0
340,831
2
L
Ra
16,329
1,021
127
8
0
268,938
0
W
Neith
11,952
747
1
0
0
111,573
0
L
Zeus
18,492
1,156
164
10
1
270,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role