Player Matchup

Kuzenbo
Kuzenbo
Diamond IV
Boomhev
Kuzenbo
Diamond IV
Level 159
God Stats
3W - 2L
1,747 SR
Queue Stats
419W - 417L
2,004 MMR
Party 2
Bellona
Bellona
Platinum III
Lazykoala
Bellona
Platinum III
Level 103
God Stats
20W - 12L
1,754 SR
Queue Stats
80W - 68L
1,959 MMR
Party 1
Xbalanque
Xbalanque
Diamond V
Lazywins
Xbalanque
Diamond V
Level 108
God Stats
3W - 3L
1,621 SR
Queue Stats
75W - 58L
2,108 MMR
Party 1
Hel
Hel
Diamond V
Mangxkyou
Hel
Diamond V
Level 157
God Stats
38W - 24L
1,743 SR
Queue Stats
413W - 413L
2,095 MMR
Party 2
Hun Batz
Hun Batz
Platinum IV
MattRyan
Hun Batz
Platinum IV
Level 158
God Stats
1W - 2L
1,606 SR
Queue Stats
46W - 36L
2,052 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,694 SR
2,044 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,692 SR
2,040 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum I
DSOYR1
Ah Muzen Cab
Platinum I
Level 160
God Stats
2W - 0L
1,847 SR
Queue Stats
397W - 405L
1,966 MMR
Solo
Khepri
Khepri
Diamond II
ManuMartin
Khepri
Diamond II
Level 156
God Stats
30W - 19L
1,663 SR
Queue Stats
423W - 409L
2,208 MMR
Party 3
Zeus
Zeus
Diamond IV
Pol277
Zeus
Diamond IV
Level 149
God Stats
9W - 5L
1,848 SR
Queue Stats
184W - 169L
2,020 MMR
Party 3
Nike
Nike
Platinum III
Sohetti
Nike
Platinum III
Level 148
God Stats
26W - 26L
1,615 SR
Queue Stats
545W - 555L
1,999 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
kevinRQ123
Gilgamesh
Diamond III
Level 156
God Stats
9W - 11L
1,485 SR
Queue Stats
351W - 341L
2,009 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Boomhev
Kuzenbo
12
2 / 4 / 5
8,377
419
6,579
20,598
27,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Lazykoala
Bellona
16
5 / 4 / 1
10,471
524
11,562
18,381
14,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Lazywins
Xbalanque
17
0 / 3 / 4
9,824
491
8,253
12,607
4,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 5 / 3
10,036
502
9,014
12,041
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
MattRyan
Hun Batz
16
2 / 4 / 5
9,860
493
9,492
14,315
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
TiamatPersephoneMorgan Le FayOdinAthena

VS

Bans
ArtioCerberusUllrSobekOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DSOYR1
Ah Muzen Cab
18
2 / 1 / 5
11,219
561
9,508
10,022
4,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
ManuMartin
Khepri
14
0 / 2 / 8
9,302
465
3,310
14,559
14,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
Pol277
Zeus
17
5 / 2 / 2
10,956
548
15,374
8,550
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
Sohetti
Nike
17
4 / 3 / 6
11,346
567
13,703
16,204
17,736
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
kevinRQ123
Gilgamesh
19
9 / 4 / 3
12,100
605
15,861
19,172
11,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
12
Kills
20
20
Deaths
12
18
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Boomhev
Kuzenbo
2
4
5
1.13
W
Ah Muzen Cab
DSOYR1
Ah Muzen Cab
2
1
5
4.5
L
Bellona
Lazykoala
Bellona
5
4
1
1.38
L
Xbalanque
Lazywins
Xbalanque
0
3
4
0.67
L
3
5
3
0.9
W
Khepri
ManuMartin
Khepri
0
2
8
2
L
Hun Batz
MattRyan
Hun Batz
2
4
5
1.13
W
Zeus
Pol277
Zeus
5
2
2
3
W
Nike
Sohetti
Nike
4
3
6
2.33
W
Gilgamesh
kevinRQ123
Gilgamesh
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,900
Damage
57,756
77,942
Taken
68,507
57,277
Mitigated
50,522
27,587
Healing
16,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Boomhev
Kuzenbo
6,579
2,498
506
3,010
20,598
27,230
13
7,935
12,663
24,482
0
W
Ah Muzen Cab
DSOYR1
Ah Muzen Cab
9,508
3,786
0
2,961
10,022
4,094
1,142
1,010
9,012
0
110,893
L
Bellona
Lazykoala
Bellona
11,562
4,798
0
6,649
18,381
14,985
0
2,125
16,256
286
71,013
L
Xbalanque
Lazywins
Xbalanque
8,253
4,007
0
5,373
12,607
4,345
0
3,145
9,462
0
79,451
L
9,014
598
3,231
4,241
12,041
4,649
0
2,781
9,260
73,810
0
W
Khepri
ManuMartin
Khepri
3,310
370
2,259
2,180
14,559
14,202
130
4,772
9,537
23,329
0
L
Hun Batz
MattRyan
Hun Batz
9,492
2,476
0
4,577
14,315
6,068
0
6,121
8,194
0
79,627
W
Zeus
Pol277
Zeus
15,374
1,912
0
1,591
8,550
3,268
340
3,203
5,251
96,388
0
W
Nike
Sohetti
Nike
13,703
1,159
0
4,461
16,204
17,736
19
831
15,355
12,441
58,708
W
Gilgamesh
kevinRQ123
Gilgamesh
15,861
4,432
0
3,315
19,172
11,222
59
5,588
13,439
0
96,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,568
Gold Earned
54,923
669
Minions Killed
637
0
Camps Cleared
0
1,938,009
Distance Traveled
2,043,574
27
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,377
419
30
2
0
373,828
5
W
Ah Muzen Cab
11,219
561
170
9
0
395,785
4
L
Bellona
10,471
524
144
7
0
411,390
4
L
Xbalanque
9,824
491
175
9
0
367,605
4
L
Hel
10,036
502
187
9
0
384,467
11
W
Khepri
9,302
465
31
2
0
401,101
10
L
Hun Batz
9,860
493
133
7
0
400,719
3
W
Zeus
10,956
548
164
8
0
371,330
8
W
Nike
11,346
567
141
7
0
437,395
12
W
Gilgamesh
12,100
605
131
7
0
437,963
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role