Player Matchup

Guan Yu
Guan Yu
BamboozlePrime5
Guan Yu
Level 46
God Stats
9W - 0L
1,813 SR
Queue Stats
324W - 139L
1,654 Elo+
Party 2
Ah Puch
Ah Puch
MonkeyBrainTime
Ah Puch
Level 26
God Stats
9W - 1L
1,500 SR
Queue Stats
158W - 85L
1,582 Elo+
Party 2
Artemis
Artemis
SuperGort64
Artemis
Level 123
God Stats
21W - 4L
1,887 SR
Queue Stats
252W - 87L
1,725 Elo+
Party 2
Team Averages
Level 65
1,733 SR
1,654 Elo+

VS

Team Averages
Level 56
1,578 SR
1,550 Elo+
Hel
Hel
BigPeenSheen
Hel
Level 17
God Stats
6W - 3L
1,747 SR
Queue Stats
175W - 122L
1,655 Elo+
Party 1
Fenrir
Fenrir
BornOfOsiris712
Fenrir
Level 36
God Stats
192W - 241L
1,501 SR
Queue Stats
670W - 795L
1,482 Elo+
Party 1
Tiamat
Tiamat
Scottishbrat77
Tiamat
Level 115
God Stats
30W - 30L
1,485 SR
Queue Stats
97W - 91L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 15
8,710
726
4,016
10,354
9,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
6 / 2 / 10
9,039
753
16,798
8,425
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
SuperGort64
Artemis
14
10 / 2 / 7
10,077
840
13,297
7,464
2,554
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,980
582
4,949
10,201
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 11 / 1
8,013
668
7,552
16,858
6,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 4
6,864
572
5,986
12,257
13,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
19
Kills
4
4
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
L
1
4
3
0.63
L
3
11
1
0.32
W
6
2
10
5.5
L
0
4
4
0.5
W
Artemis
SuperGort64
Artemis
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,111
Damage
18,487
26,243
Taken
39,316
15,695
Mitigated
24,177
12,373
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,016
928
2,623
5,479
10,354
9,913
290
3,569
6,319
0
10,906
L
4,949
37
5,697
4,239
10,201
4,962
0
5,726
4,475
21,164
0
L
7,552
2,635
329
1,897
16,858
6,203
0
6,012
10,846
0
14,398
W
16,798
1,092
0
2,496
8,425
3,228
263
3,373
4,678
37,698
0
L
5,986
587
167
2,160
12,257
13,012
0
5,248
7,009
15,308
0
W
Artemis
SuperGort64
Artemis
13,297
10,763
0
1,775
7,464
2,554
2,054
3,594
3,699
0
46,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,826
Gold Earned
21,857
155
Minions Killed
85
6
Camps Cleared
4
620,034
Distance Traveled
606,514
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,710
726
12
1
0
221,489
3
L
Hel
6,980
582
29
2
0
221,658
3
L
Fenrir
8,013
668
16
1
2
179,337
3
W
Ah Puch
9,039
753
57
5
1
197,669
2
L
Tiamat
6,864
572
40
3
2
205,519
0
W
Artemis
10,077
840
86
7
5
200,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role