Player Matchup

Chaac
Chaac
C3POdroid
Chaac
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 88L
1,473 Elo+
Solo
Thanatos
Thanatos
CheGuacvara
Thanatos
Level 25
God Stats
12W - 13L
1,364 SR
Queue Stats
72W - 69L
1,509 Elo+
Solo
Artemis
Artemis
Yhantos
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,468 Elo+
Solo
He Bo
He Bo
Чфырчко8
He Bo
Level 22
God Stats
1W - 4L
1,128 SR
Queue Stats
38W - 50L
1,387 Elo+
Solo
Yemoja
Yemoja
黄芽秋实
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,215 Elo+
Solo
Team Averages
Level 16
1,398 SR
1,411 Elo+

VS

Team Averages
Level 27
1,584 SR
1,494 Elo+
Xbalanque
Xbalanque
DeathStalker22
Xbalanque
Level 84
God Stats
1W - 0L
1,799 SR
Queue Stats
107W - 122L
1,527 Elo+
Party 1
Ymir
Ymir
Esqubar
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,506 Elo+
Solo
Guan Yu
Guan Yu
Grugs0n
Guan Yu
Level 23
God Stats
6W - 0L
1,953 SR
Queue Stats
46W - 55L
1,352 Elo+
Solo
Hades
Hades
MisterBalik
Hades
Level 8
God Stats
15W - 11L
1,390 SR
Queue Stats
141W - 149L
1,544 Elo+
Party 1
Loki
Loki
TheeBey
Loki
Level 15
God Stats
4W - 4L
1,277 SR
Queue Stats
33W - 18L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
C3POdroid
Chaac
9
0 / 6 / 2
6,295
350
5,101
12,509
8,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
CheGuacvara
Thanatos
14
12 / 10 / 1
10,285
571
12,128
18,834
6,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Yhantos
Artemis
10
2 / 7 / 2
7,274
404
7,528
8,648
1,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 2
7,230
402
2,744
8,041
1,919
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
10
0 / 7 / 0
7,123
396
2,811
13,209
7,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeathStalker22
Xbalanque
18
1 / 1 / 6
10,913
606
4,026
8,579
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Esqubar
Ymir
13
0 / 5 / 13
8,695
483
3,480
13,532
11,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Grugs0n
Guan Yu
14
2 / 4 / 9
9,295
516
4,156
11,925
7,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 3 / 6
10,843
602
11,765
12,010
6,954
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
TheeBey
Loki
20
24 / 1 / 7
13,081
727
26,017
14,017
7,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
14
Kills
35
35
Deaths
14
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chaac
C3POdroid
Chaac
0
6
2
0.17
L
Thanatos
CheGuacvara
Thanatos
12
10
1
1.25
W
Xbalanque
DeathStalker22
Xbalanque
1
1
6
4
W
Ymir
Esqubar
Ymir
0
5
13
1.3
W
Guan Yu
Grugs0n
Guan Yu
2
4
9
1.63
W
8
3
6
3.67
W
Loki
TheeBey
Loki
24
1
7
27.5
L
Artemis
Yhantos
Artemis
2
7
2
0.43
L
0
5
2
0.2
L
Yemoja
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,312
Damage
49,444
61,241
Taken
60,063
27,000
Mitigated
36,944
14,682
Healing
16,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
C3POdroid
Chaac
5,101
579
0
2,670
12,509
8,356
0
3,120
9,389
0
12,558
L
Thanatos
CheGuacvara
Thanatos
12,128
4,465
0
8,555
18,834
6,921
0
3,535
15,299
0
49,658
W
Xbalanque
DeathStalker22
Xbalanque
4,026
2,784
0
3,938
8,579
3,434
3,800
520
8,059
0
84,087
W
Ymir
Esqubar
Ymir
3,480
450
0
2,999
13,532
11,431
333
976
12,290
31,536
0
W
Guan Yu
Grugs0n
Guan Yu
4,156
595
465
914
11,925
7,932
230
391
11,367
0
36,484
W
11,765
1,211
311
5,492
12,010
6,954
1,357
2,008
9,882
77,769
0
W
Loki
TheeBey
Loki
26,017
10,208
0
2,872
14,017
7,193
442
1,660
12,171
0
109,482
L
Artemis
Yhantos
Artemis
7,528
5,332
0
1,021
8,648
1,918
624
1,168
7,480
0
31,758
L
2,744
206
0
800
8,041
1,919
0
2,584
5,457
27,694
0
L
Yemoja
2,811
761
1,052
584
13,209
7,886
312
4,838
8,371
21,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,207
Gold Earned
52,827
249
Minions Killed
543
0
Camps Cleared
0
1,382,560
Distance Traveled
1,699,735
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,295
350
14
1
0
260,497
6
L
Thanatos
10,285
571
75
4
0
312,005
0
W
Xbalanque
10,913
606
132
7
0
307,824
6
W
Ymir
8,695
483
49
3
0
324,401
0
W
Guan Yu
9,295
516
74
4
0
344,371
3
W
Hades
10,843
602
149
8
0
334,756
4
W
Loki
13,081
727
139
8
0
388,383
4
L
Artemis
7,274
404
55
3
0
244,156
0
L
He Bo
7,230
402
65
4
0
279,814
4
L
Yemoja
7,123
396
40
2
0
286,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role