Player Matchup

Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Ariya8901
Medusa
Level 28
God Stats
15W - 17L
1,489 SR
Queue Stats
218W - 293L
1,347 Elo+
Solo
Athena
Athena
Jubberjubs
Athena
Level 23
God Stats
31W - 40L
1,383 SR
Queue Stats
62W - 74L
1,380 Elo+
Party 1
King Arthur
King Arthur
KrisspyChris
King Arthur
Level 25
God Stats
7W - 8L
1,498 SR
Queue Stats
20W - 21L
1,485 Elo+
Solo
Ra
Ra
zakari45
Ra
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 19L
1,453 Elo+
Solo
Team Averages
Level 22
1,474 SR
1,433 Elo+

VS

Team Averages
Level 14
1,459 SR
1,451 Elo+
Neith
Neith
BoxOfChili
Neith
Level 3
God Stats
0W - 3L
1,291 SR
Queue Stats
1W - 3L
1,472 Elo+
Solo
Osiris
Osiris
CallMeMushi
Osiris
Level 17
God Stats
6W - 6L
1,711 SR
Queue Stats
30W - 23L
1,584 Elo+
Solo
Geb
Geb
Clapzz779004
Geb
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Darklikos
Nemesis
Level 11
God Stats
10W - 16L
1,363 SR
Queue Stats
60W - 80L
1,273 Elo+
Solo
Persephone
Persephone
NOTCREATIVE12345
Persephone
Level 29
God Stats
7W - 11L
1,429 SR
Queue Stats
65W - 75L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
7 / 0 / 8
12,381
563
14,402
9,964
4,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Ariya8901
Medusa
17
6 / 3 / 9
11,992
545
10,711
10,993
4,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Jubberjubs
Athena
16
1 / 1 / 9
10,232
465
4,178
10,596
9,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
KrisspyChris
King Arthur
20
6 / 0 / 6
12,752
580
13,704
18,244
18,795
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
8 / 6 / 9
12,824
583
12,541
16,347
6,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 8 / 0
9,323
424
5,183
14,922
5,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Osiris
18
3 / 3 / 2
11,186
508
13,923
20,852
24,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

1
0 / 0 / 0
5,787
263
0
0
0
Nemesis
Darklikos
Nemesis
16
3 / 10 / 0
10,316
469
9,186
20,613
8,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
NOTCREATIVE12345
Persephone
16
3 / 7 / 2
10,570
480
11,913
18,917
8,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
28
Kills
10
10
Deaths
28
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
0
8
11
W
Medusa
Ariya8901
Medusa
6
3
9
3.5
L
Neith
1
8
0
0.13
L
Osiris
3
3
2
1.33
L
0
0
0
0
L
Nemesis
Darklikos
Nemesis
3
10
0
0.3
W
Athena
Jubberjubs
Athena
1
1
9
5.5
W
King Arthur
KrisspyChris
King Arthur
6
0
6
9
L
Persephone
NOTCREATIVE12345
Persephone
3
7
2
0.57
W
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,536
Damage
40,205
66,144
Taken
75,304
43,809
Mitigated
47,063
21,076
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,402
9,599
0
2,868
9,964
4,413
5,012
1,272
8,692
0
104,717
W
Medusa
Ariya8901
Medusa
10,711
5,817
0
1,976
10,993
4,348
5,582
2,055
8,938
0
65,154
L
Neith
5,183
2,332
0
3,645
14,922
5,896
1,503
695
14,227
0
58,103
L
Osiris
13,923
4,120
0
3,961
20,852
24,530
586
5,077
15,554
2,069
73,883
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Darklikos
Nemesis
9,186
4,024
0
2,802
20,613
8,600
0
4,772
15,507
0
84,234
W
Athena
Jubberjubs
Athena
4,178
573
0
1,425
10,596
9,692
651
637
9,959
26,299
5,645
W
King Arthur
KrisspyChris
King Arthur
13,704
2,489
0
5,180
18,244
18,795
60
2,572
15,672
1,103
85,839
L
Persephone
NOTCREATIVE12345
Persephone
11,913
680
0
3,514
18,917
8,037
128
5,862
12,736
74,901
0
W
12,541
1,743
2,668
6,959
16,347
6,561
815
8,012
8,335
68,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,181
Gold Earned
47,182
535
Minions Killed
492
0
Camps Cleared
0
2,206,863
Distance Traveled
1,523,491
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,381
563
171
8
0
436,356
3
W
Medusa
11,992
545
97
4
0
395,146
2
L
Neith
9,323
424
102
5
0
319,663
1
L
Osiris
11,186
508
149
7
0
437,823
2
L
Geb
5,787
263
0
0
0
7,410
0
L
Nemesis
10,316
469
127
6
0
389,603
0
W
Athena
10,232
465
31
1
0
500,651
10
W
King Arthur
12,752
580
138
6
0
454,102
0
L
Persephone
10,570
480
114
5
0
368,992
2
W
Ra
12,824
583
98
4
0
420,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role