Player Matchup

Susano
Susano
 
Susano
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Kendobandit
Chronos
Level 66
God Stats
39W - 40L
1,602 SR
Queue Stats
76W - 92L
1,506 Elo+
Solo
Ah Puch
Ah Puch
Nixon720
Ah Puch
Level 115
God Stats
9W - 2L
1,701 SR
Queue Stats
194W - 153L
1,515 Elo+
Party 1
Team Averages
Level 107
1,601 SR
1,507 Elo+

VS

Team Averages
Level 29
1,560 SR
1,362 Elo+
Nemesis
Nemesis
MagicGandon
Nemesis
Level 16
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 3L
1,115 Elo+
Solo
Cthulhu
Cthulhu
robberke
Cthulhu
Level 41
God Stats
5W - 4L
1,710 SR
Queue Stats
316W - 342L
1,484 Elo+
Party 2
Scylla
Scylla
zlToxiclz
Scylla
Level 30
God Stats
75W - 44L
1,659 SR
Queue Stats
250W - 246L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
7 / 2 / 8
8,055
806
8,020
7,548
3,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Kendobandit
Chronos
12
6 / 0 / 7
7,845
785
7,019
4,782
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
Nixon720
Ah Puch
12
4 / 0 / 9
7,592
759
7,644
5,678
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MagicGandon
Nemesis
8
0 / 8 / 1
5,712
571
2,761
10,861
2,975
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
robberke
Cthulhu
10
1 / 3 / 1
6,504
650
6,411
9,297
6,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
zlToxiclz
Scylla
8
1 / 6 / 0
6,395
640
2,704
5,650
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
17
Kills
2
2
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
2
8
5.5
W
Chronos
Kendobandit
Chronos
6
0
7
9.5
L
Nemesis
MagicGandon
Nemesis
0
8
1
0.06
W
Ah Puch
Nixon720
Ah Puch
4
0
9
8.5
L
Cthulhu
robberke
Cthulhu
1
3
1
0.5
L
Scylla
zlToxiclz
Scylla
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,683
Damage
11,876
18,008
Taken
25,808
6,571
Mitigated
11,203
4,428
Healing
2,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,020
2,001
0
1,425
7,548
3,195
196
4,106
2,909
0
18,977
W
Chronos
Kendobandit
Chronos
7,019
1,382
0
1,155
4,782
1,467
724
2,148
2,336
19,783
0
L
Nemesis
MagicGandon
Nemesis
2,761
1,240
0
437
10,861
2,975
0
5,855
4,297
0
7,484
W
Ah Puch
Nixon720
Ah Puch
7,644
296
0
1,848
5,678
1,909
563
2,256
3,113
27,906
0
L
Cthulhu
robberke
Cthulhu
6,411
576
73
1,731
9,297
6,846
0
4,739
3,791
18,880
0
L
Scylla
zlToxiclz
Scylla
2,704
226
0
250
5,650
1,382
0
3,111
2,034
14,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,492
Gold Earned
18,611
124
Minions Killed
75
7
Camps Cleared
2
580,478
Distance Traveled
453,665
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,055
806
19
2
3
196,933
1
W
Chronos
7,845
785
45
5
1
195,695
0
L
Nemesis
5,712
571
19
2
1
158,166
0
W
Ah Puch
7,592
759
60
6
3
187,850
0
L
Cthulhu
6,504
650
41
4
1
181,572
0
L
Scylla
6,395
640
15
2
0
113,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role