Player Matchup

Athena
Athena
dabbicth
Athena
Level 19
God Stats
2W - 0L
1,687 SR
Queue Stats
12W - 23L
1,369 Elo+
Solo
Tyr
Tyr
kress1999
Tyr
Level 21
God Stats
1W - 2L
1,318 SR
Queue Stats
11W - 9L
1,487 Elo+
Solo
Loki
Loki
leaskid
Loki
Level 21
God Stats
6W - 5L
1,227 SR
Queue Stats
12W - 15L
1,039 Elo+
Solo
Medusa
Medusa
liquido-criador
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 209L
977 Elo+
Solo
Nemesis
Nemesis
sweettpea_
Nemesis
Level 13
God Stats
1W - 1L
1,283 SR
Queue Stats
45W - 45L
1,553 Elo+
Solo
Team Averages
Level 16
1,403 SR
1,285 Elo+

VS

Team Averages
Level 16
1,498 SR
1,424 Elo+
Tsukuyomi
Tsukuyomi
MeatLoaf760
Tsukuyomi
Level 29
God Stats
2W - 4L
1,423 SR
Queue Stats
101W - 101L
1,510 Elo+
Solo
Bakasura
Bakasura
Mr_Bigman_THC
Bakasura
Level 4
God Stats
0W - 2L
1,311 SR
Queue Stats
2W - 3L
1,429 Elo+
Solo
Cerberus
Cerberus
Shadowfyre1199
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
Xanthe27
Chang'e
Level 25
God Stats
4W - 2L
1,701 SR
Queue Stats
76W - 86L
1,357 Elo+
Solo
Sobek
Sobek
ZELIS33
Sobek
Level 21
God Stats
9W - 7L
1,554 SR
Queue Stats
26W - 36L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
dabbicth
Athena
17
2 / 2 / 21
12,183
554
12,202
24,531
30,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
7 / 3 / 7
11,591
527
8,685
19,538
13,732
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
leaskid
Loki
16
5 / 3 / 8
11,641
529
5,357
12,889
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
22 / 2 / 2
14,330
651
26,393
17,299
8,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
sweettpea_
Nemesis
20
10 / 2 / 7
12,949
589
11,018
18,525
10,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MeatLoaf760
Tsukuyomi
15
8 / 13 / 1
10,934
497
21,269
22,712
9,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Mr_Bigman_THC
Bakasura
12
2 / 13 / 0
7,815
355
7,329
18,663
7,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
12
0 / 10 / 0
7,671
349
2,136
16,092
10,117
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Xanthe27
Chang'e
15
2 / 6 / 3
9,559
435
12,557
16,978
6,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
ZELIS33
Sobek
12
0 / 5 / 5
7,691
350
8,534
18,442
19,207
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
21
46
Kills
12
12
Deaths
47
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
MeatLoaf760
Tsukuyomi
8
13
1
0.65
L
Bakasura
Mr_Bigman_THC
Bakasura
2
13
0
0.15
L
Cerberus
0
10
0
0
L
Chang'e
Xanthe27
Chang'e
2
6
3
0.58
L
Sobek
ZELIS33
Sobek
0
5
5
0.5
W
Athena
dabbicth
Athena
2
2
21
6.25
W
7
3
7
3.5
W
Loki
leaskid
Loki
5
3
8
3
W
22
2
2
11.5
W
Nemesis
sweettpea_
Nemesis
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,655
Damage
51,825
92,782
Taken
92,887
67,988
Mitigated
52,892
30,733
Healing
18,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
MeatLoaf760
Tsukuyomi
21,269
8,766
0
1,542
22,712
9,335
0
1,952
20,760
0
68,529
L
Bakasura
Mr_Bigman_THC
Bakasura
7,329
4,088
0
2,663
18,663
7,627
22
3,498
15,165
0
36,306
L
Cerberus
2,136
1,022
0
2,600
16,092
10,117
318
366
15,726
19,816
0
L
Chang'e
Xanthe27
Chang'e
12,557
1,589
1,287
5,183
16,978
6,606
0
1,944
15,034
59,210
0
L
Sobek
ZELIS33
Sobek
8,534
1,893
72
4,708
18,442
19,207
0
4,541
13,901
24,510
0
W
Athena
dabbicth
Athena
12,202
2,611
468
6,846
24,531
30,510
445
8,132
15,719
42,111
0
W
8,685
2,150
0
6,743
19,538
13,732
695
3,521
15,900
0
55,748
W
Loki
leaskid
Loki
5,357
1,227
0
2,656
12,889
4,851
2,162
3,555
9,217
0
45,119
W
26,393
16,201
0
7,519
17,299
8,423
7,377
6,421
10,723
0
112,833
W
Nemesis
sweettpea_
Nemesis
11,018
4,732
0
6,501
18,525
10,472
1,800
1,598
16,632
0
107,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,694
Gold Earned
43,670
559
Minions Killed
316
0
Camps Cleared
0
2,023,043
Distance Traveled
1,766,151
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,934
497
83
4
0
364,967
3
L
Bakasura
7,815
355
69
3
0
464,424
2
L
Cerberus
7,671
349
40
2
0
245,124
2
L
Chang'e
9,559
435
92
4
0
363,444
3
L
Sobek
7,691
350
32
1
0
328,192
0
W
Athena
12,183
554
66
3
0
396,938
2
W
Tyr
11,591
527
107
5
0
406,581
2
W
Loki
11,641
529
85
4
0
350,755
1
W
Medusa
14,330
651
167
8
0
381,439
6
W
Nemesis
12,949
589
134
6
0
487,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role