Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
CAHAlmond
Nu Wa
Level 27
God Stats
6W - 4L
1,522 SR
Queue Stats
317W - 292L
1,426 Elo+
Solo
Medusa
Medusa
ReyIron
Medusa
Level 17
God Stats
6W - 8L
1,583 SR
Queue Stats
142W - 149L
1,430 Elo+
Party 1
Serqet
Serqet
SerketZeus
Serqet
Level 16
God Stats
3W - 5L
1,640 SR
Queue Stats
105W - 111L
1,425 Elo+
Party 1
Ares
Ares
xCreazyBoyx
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 38
1,549 SR
1,456 Elo+

VS

Team Averages
Level 22
1,523 SR
1,452 Elo+
Scylla
Scylla
CrushTheBurdens
Scylla
Level 23
God Stats
20W - 22L
1,373 SR
Queue Stats
121W - 127L
1,452 Elo+
Party 2
Heimdallr
Heimdallr
DontForget2Smile
Heimdallr
Level 15
God Stats
20W - 16L
1,496 SR
Queue Stats
41W - 35L
1,461 Elo+
Solo
Ares
Ares
Dri77l3
Ares
Level 16
God Stats
13W - 5L
1,642 SR
Queue Stats
62W - 55L
1,424 Elo+
Solo
Awilix
Awilix
SaucyStream
Awilix
Level 28
God Stats
6W - 8L
1,415 SR
Queue Stats
115W - 98L
1,455 Elo+
Party 2
Loki
Loki
XxCorreBergiiixX
Loki
Level 27
God Stats
3W - 2L
1,690 SR
Queue Stats
127W - 111L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 5 / 1
9,882
549
4,730
11,905
11,078
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
CAHAlmond
Nu Wa
16
3 / 5 / 5
10,118
562
14,745
12,093
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ReyIron
Medusa
11
0 / 7 / 3
7,121
396
6,205
12,538
3,282
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
SerketZeus
Serqet
13
3 / 4 / 1
8,570
476
2,716
10,433
3,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 8 / 4
6,982
388
3,650
14,257
9,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 6
8,667
482
8,405
8,028
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
18
13 / 1 / 7
10,821
601
18,078
11,738
4,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Dri77l3
Ares
14
3 / 1 / 9
8,960
498
6,442
13,456
13,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
18
7 / 2 / 8
10,504
584
11,000
13,097
4,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 1
7,811
434
3,074
6,752
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
10
Kills
29
29
Deaths
10
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
5
1
0.9
L
Nu Wa
CAHAlmond
Nu Wa
3
5
5
1.1
W
6
4
6
2.25
W
Heimdallr
13
1
7
16.5
W
Ares
Dri77l3
Ares
3
1
9
7.5
L
Medusa
ReyIron
Medusa
0
7
3
0.21
W
Awilix
7
2
8
5.5
L
Serqet
SerketZeus
Serqet
3
4
1
0.88
W
0
2
1
0.25
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,046
Damage
46,999
61,226
Taken
53,071
30,848
Mitigated
28,899
5,622
Healing
16,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,730
1,602
0
896
11,905
11,078
931
3,591
8,162
0
41,549
L
Nu Wa
CAHAlmond
Nu Wa
14,745
3,331
152
2,151
12,093
3,942
165
4,475
7,462
72,617
0
W
8,405
895
0
220
8,028
2,008
694
4,602
3,106
40,221
0
W
Heimdallr
18,078
9,953
0
4,725
11,738
4,835
54
2,534
8,918
0
94,978
W
Ares
Dri77l3
Ares
6,442
770
0
3,786
13,456
13,679
390
5,688
7,256
27,287
0
L
Medusa
ReyIron
Medusa
6,205
2,363
0
1,167
12,538
3,282
0
1,127
11,393
0
38,088
W
Awilix
11,000
3,226
410
5,682
13,097
4,673
314
3,639
9,103
0
82,923
L
Serqet
SerketZeus
Serqet
2,716
531
0
761
10,433
3,312
0
1,899
8,444
0
31,431
W
3,074
410
0
1,751
6,752
3,704
582
1,357
4,977
0
39,255
L
3,650
328
0
495
14,257
9,234
231
3,271
10,918
14,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,673
Gold Earned
46,763
371
Minions Killed
451
0
Camps Cleared
0
1,709,088
Distance Traveled
1,622,345
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,882
549
86
5
0
341,621
1
L
Nu Wa
10,118
562
132
7
0
334,745
2
W
Scylla
8,667
482
68
4
0
340,294
2
W
Heimdallr
10,821
601
138
8
0
322,673
6
W
Ares
8,960
498
41
2
0
323,473
0
L
Medusa
7,121
396
64
4
0
385,639
7
W
Awilix
10,504
584
132
7
0
410,401
0
L
Serqet
8,570
476
67
4
0
347,332
2
W
Loki
7,811
434
72
4
0
225,504
2
L
Ares
6,982
388
22
1
0
299,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role