Player Matchup

Heimdallr
Heimdallr
Baanaanaa
Heimdallr
Level 128
God Stats
0W - 1L
1,202 SR
Queue Stats
15W - 16L
1,308 Elo+
Solo
Ra
Ra
CrazyKat6639
Ra
Level 145
God Stats
14W - 13L
1,666 SR
Queue Stats
382W - 344L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DZoskmAlter
Gilgamesh
Level 74
God Stats
6W - 9L
1,394 SR
Queue Stats
258W - 273L
1,467 Elo+
Solo
Ares
Ares
RestartSosWar
Ares
Level 48
God Stats
6W - 9L
1,426 SR
Queue Stats
14W - 17L
1,510 Elo+
Solo
Bastet
Bastet
pludlow21
Bastet
Level 100
God Stats
9W - 11L
1,401 SR
Queue Stats
430W - 392L
1,529 Elo+
Solo
Team Averages
Level 99
1,418 SR
1,463 Elo+

VS

Team Averages
Level 91
1,601 SR
1,450 Elo+
Izanami
Izanami
SirEnte
Izanami
Level 69
God Stats
54W - 44L
1,563 SR
Queue Stats
288W - 319L
1,453 Elo+
Solo
Achilles
Achilles
Stalek
Achilles
Level 102
God Stats
16W - 10L
1,656 SR
Queue Stats
215W - 245L
1,361 Elo+
Solo
Ganesha
Ganesha
SubatomicShoe
Ganesha
Level 69
God Stats
2W - 1L
1,732 SR
Queue Stats
42W - 45L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
TheMagicKitten
Kukulkan
Level 57
God Stats
20W - 21L
1,481 SR
Queue Stats
89W - 112L
1,454 Elo+
Party 1
Freya
Freya
zahadumzum
Freya
Level 157
God Stats
783W - 784L
1,572 SR
Queue Stats
785W - 787L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Baanaanaa
Heimdallr
12
2 / 5 / 3
7,984
499
3,387
8,762
1,905
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 5 / 4
8,521
533
9,754
11,380
3,879
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DZoskmAlter
Gilgamesh
10
1 / 6 / 5
6,621
414
7,318
12,513
7,758
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 5
6,458
404
4,057
11,769
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
pludlow21
Bastet
15
8 / 0 / 3
9,109
569
13,501
12,354
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SirEnte
Izanami
16
13 / 3 / 2
10,314
645
11,568
12,274
4,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Stalek
Achilles
13
1 / 0 / 5
8,316
520
5,459
9,843
10,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
12
0 / 4 / 13
8,345
522
7,279
16,316
12,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
13
1 / 7 / 6
8,015
501
6,180
7,881
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
14
7 / 4 / 4
9,352
585
9,071
11,203
5,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
17
Kills
22
23
Deaths
18
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Baanaanaa
Heimdallr
2
5
3
0.7
L
5
5
4
1.4
L
Gilgamesh
DZoskmAlter
Gilgamesh
1
6
5
0.58
L
1
7
5
0.5
W
Izanami
SirEnte
Izanami
13
3
2
4.67
W
Achilles
Stalek
Achilles
1
0
5
3.5
W
Ganesha
0
4
13
1.63
W
Kukulkan
1
7
6
0.57
L
Bastet
pludlow21
Bastet
8
0
3
9.5
W
Freya
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,017
Damage
39,557
56,778
Taken
57,517
20,111
Mitigated
35,534
14,422
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Baanaanaa
Heimdallr
3,387
1,383
0
1,786
8,762
1,905
196
3,780
4,879
0
39,137
L
9,754
777
851
3,340
11,380
3,879
0
6,164
4,951
53,517
0
L
Gilgamesh
DZoskmAlter
Gilgamesh
7,318
2,789
0
148
12,513
7,758
0
3,700
8,005
0
24,476
L
4,057
98
0
1,309
11,769
2,841
0
4,813
6,781
18,425
0
W
Izanami
SirEnte
Izanami
11,568
7,064
0
4,460
12,274
4,437
2,072
2,525
9,745
0
73,369
W
Achilles
Stalek
Achilles
5,459
1,339
0
2,817
9,843
10,253
0
319
9,524
0
37,266
W
Ganesha
7,279
550
1,105
1,849
16,316
12,997
238
4,830
11,486
25,341
0
W
Kukulkan
6,180
460
0
500
7,881
2,637
0
1,647
6,234
38,773
0
L
Bastet
pludlow21
Bastet
13,501
5,548
0
6,988
12,354
3,728
0
2,184
9,849
0
67,200
W
Freya
9,071
3,253
90
4,101
11,203
5,210
1,286
4,490
6,713
42,490
6,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,693
Gold Earned
44,342
322
Minions Killed
381
0
Camps Cleared
0
1,605,404
Distance Traveled
1,515,038
20
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,984
499
71
4
0
334,507
6
L
Ra
8,521
533
92
6
0
309,622
2
L
Gilgamesh
6,621
414
33
2
0
276,786
2
L
Ares
6,458
404
28
2
0
318,654
6
W
Izanami
10,314
645
142
9
0
323,929
6
W
Achilles
8,316
520
68
4
0
313,027
8
W
Ganesha
8,345
522
21
1
0
295,047
8
W
Kukulkan
8,015
501
68
4
0
295,926
5
L
Bastet
9,109
569
98
6
0
365,835
4
W
Freya
9,352
585
82
5
0
287,109
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role