Player Matchup

Nemesis
Nemesis
DevinStorm81
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,351 Elo+
Party 2
Athena
Athena
Hitchico
Athena
Level 13
God Stats
3W - 3L
1,177 SR
Queue Stats
12W - 9L
1,421 Elo+
Party 2
Thor
Thor
ShrubbyBubby
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,341 Elo+
Party 3
Tyr
Tyr
oEvoLuTioNzo
Tyr
Level 117
God Stats
16W - 22L
1,527 SR
Queue Stats
325W - 308L
1,393 Elo+
Party 2
Neith
Neith
rokithegamingpro
Neith
Level 3
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 3
Team Averages
Level 31
1,483 SR
1,435 Elo+

VS

Team Averages
Level 28
1,457 SR
1,485 Elo+
Khepri
Khepri
Jack314
Khepri
Level 27
God Stats
21W - 14L
1,611 SR
Queue Stats
74W - 69L
1,498 Elo+
Party 4
Nemesis
Nemesis
SampeV3
Nemesis
Level 26
God Stats
21W - 17L
1,596 SR
Queue Stats
67W - 82L
1,437 Elo+
Party 1
Izanami
Izanami
YaBoyTetraxx
Izanami
Level 29
God Stats
2W - 3L
1,145 SR
Queue Stats
75W - 74L
1,493 Elo+
Party 1
Tiamat
Tiamat
akrym48
Tiamat
Level 28
God Stats
1W - 0L
1,293 SR
Queue Stats
81W - 77L
1,510 Elo+
Party 4
King Arthur
King Arthur
holji0
King Arthur
Level 28
God Stats
5W - 2L
1,640 SR
Queue Stats
78W - 77L
1,490 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DevinStorm81
Nemesis
11
3 / 7 / 2
6,918
432
3,891
11,357
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
Hitchico
Athena
8
0 / 5 / 4
5,996
375
2,374
13,364
8,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 5 / 1
8,345
522
6,213
11,017
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 4 / 5
7,114
445
6,127
12,787
10,226
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 10 / 4
5,766
360
4,454
9,748
2,457
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jack314
Khepri
12
3 / 0 / 21
8,827
552
4,831
6,238
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
SampeV3
Nemesis
15
2 / 1 / 6
8,760
548
2,383
6,824
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
YaBoyTetraxx
Izanami
15
19 / 1 / 7
10,112
632
20,512
6,115
3,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
akrym48
Tiamat
14
5 / 4 / 9
8,683
543
11,738
10,318
6,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
holji0
King Arthur
13
2 / 2 / 6
8,069
504
6,864
9,552
4,733
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
8
Kills
31
31
Deaths
8
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DevinStorm81
Nemesis
3
7
2
0.57
L
Athena
Hitchico
Athena
0
5
4
0.4
W
Khepri
Jack314
Khepri
3
0
21
13.5
W
Nemesis
SampeV3
Nemesis
2
1
6
5
L
5
5
1
1.1
W
Izanami
YaBoyTetraxx
Izanami
19
1
7
22.5
W
Tiamat
akrym48
Tiamat
5
4
9
2.38
W
King Arthur
holji0
King Arthur
2
2
6
2.5
L
0
4
5
0.63
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,059
Damage
46,328
58,273
Taken
39,047
31,903
Mitigated
25,401
10,020
Healing
12,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DevinStorm81
Nemesis
3,891
1,379
0
1,128
11,357
5,185
0
5,380
5,977
0
25,392
L
Athena
Hitchico
Athena
2,374
937
0
1,320
13,364
8,107
0
2,761
10,603
13,299
0
W
Khepri
Jack314
Khepri
4,831
792
771
1,611
6,238
7,721
561
508
5,730
12,935
0
W
Nemesis
SampeV3
Nemesis
2,383
813
0
2,065
6,824
3,200
0
46
6,778
0
65,040
L
6,213
1,987
0
1,634
11,017
5,928
0
2,585
8,432
0
36,936
W
Izanami
YaBoyTetraxx
Izanami
20,512
11,951
0
1,478
6,115
3,123
8,521
474
5,641
0
68,980
W
Tiamat
akrym48
Tiamat
11,738
1,483
142
3,845
10,318
6,624
702
1,181
9,137
47,252
0
W
King Arthur
holji0
King Arthur
6,864
853
0
2,704
9,552
4,733
995
165
9,387
0
46,885
L
6,127
696
0
4,868
12,787
10,226
0
3,118
9,669
0
35,983
L
4,454
2,100
0
1,070
9,748
2,457
0
2,725
7,023
0
23,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,139
Gold Earned
44,451
268
Minions Killed
406
0
Camps Cleared
0
1,404,816
Distance Traveled
1,493,044
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,918
432
62
4
0
316,782
5
L
Athena
5,996
375
20
1
0
265,407
3
W
Khepri
8,827
552
21
1
0
310,283
1
W
Nemesis
8,760
548
108
7
0
322,590
0
L
Thor
8,345
522
64
4
0
276,598
4
W
Izanami
10,112
632
115
7
0
285,795
2
W
Tiamat
8,683
543
70
4
0
280,120
1
W
King Arthur
8,069
504
92
6
0
294,256
4
L
Tyr
7,114
445
80
5
0
312,618
5
L
Neith
5,766
360
42
3
0
233,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role