Player Matchup

Sol
Sol
CharmTheOtaku
Sol
Level 75
God Stats
14W - 11L
1,145 SR
Queue Stats
215W - 309L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
Flamenguista18
Cthulhu
Level 63
God Stats
44W - 50L
1,463 SR
Queue Stats
178W - 261L
1,273 Elo+
Party 1
Mulan
Mulan
darkcreed94
Mulan
Level 138
God Stats
6W - 4L
1,386 SR
Queue Stats
218W - 327L
1,287 Elo+
Party 1
Team Averages
Level 92
1,331 SR
1,261 Elo+

VS

Team Averages
Level 55
1,394 SR
1,274 Elo+
Hera
Hera
BooshieBOB
Hera
Level 33
God Stats
0W - 2L
1,172 SR
Queue Stats
84W - 123L
1,314 Elo+
Solo
Charybdis
Charybdis
RG WORRIOR
Charybdis
Level 114
God Stats
1W - 5L
1,500 SR
Queue Stats
197W - 226L
1,368 Elo+
Solo
Ares
Ares
TTVSyperX
Ares
Level 17
God Stats
4W - 3L
1,509 SR
Queue Stats
25W - 49L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
8,307
831
7,823
5,693
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 3 / 7
7,929
793
3,611
10,995
8,845
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
4 / 1 / 7
7,894
789
5,901
8,956
7,312
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,853
685
6,982
7,628
2,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
RG WORRIOR
Charybdis
7
0 / 4 / 0
5,943
594
1,993
4,685
1,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
10
2 / 3 / 1
6,911
691
3,509
10,725
5,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
4
4
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
4
0
7
7.5
W
4
3
7
2.5
L
Charybdis
RG WORRIOR
Charybdis
0
4
0
0
L
Ares
2
3
1
0.83
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,335
Damage
12,484
25,644
Taken
23,038
18,064
Mitigated
10,096
4,230
Healing
3,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,982
2,239
66
757
7,628
2,793
37
4,287
3,341
23,866
0
W
7,823
1,542
0
2,586
5,693
1,907
2,060
2,765
2,888
40,066
0
W
3,611
389
0
875
10,995
8,845
218
4,363
6,387
12,563
0
L
Charybdis
RG WORRIOR
Charybdis
1,993
1,166
0
0
4,685
1,456
0
2,188
2,497
0
12,708
L
Ares
3,509
267
0
2,269
10,725
5,847
0
6,830
3,895
12,782
0
W
5,901
602
0
769
8,956
7,312
655
3,498
5,248
6,241
16,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,130
Gold Earned
19,707
108
Minions Killed
71
6
Camps Cleared
3
573,335
Distance Traveled
459,695
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,853
685
36
4
0
162,738
1
W
Sol
8,307
831
79
8
5
193,251
0
W
Cthulhu
7,929
793
9
1
0
185,478
1
L
Charybdis
5,943
594
17
2
2
108,627
0
L
Ares
6,911
691
18
2
1
188,330
1
W
Mulan
7,894
789
20
2
1
194,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role