Player Matchup

Chaac
Chaac
MarcosM214
Chaac
Level 108
God Stats
54W - 62L
1,541 SR
Queue Stats
260W - 243L
1,514 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
McLovin9286
Morgan Le Fay
Level 69
God Stats
15W - 9L
1,517 SR
Queue Stats
438W - 488L
1,391 Elo+
Solo
Thor
Thor
Ragnarok3532019
Thor
Level 108
God Stats
18W - 19L
1,408 SR
Queue Stats
254W - 260L
1,382 Elo+
Solo
Chronos
Chronos
RavensIrony
Chronos
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 198L
1,510 Elo+
Solo
Cernunnos
Cernunnos
Troyster2007
Cernunnos
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 180L
1,388 Elo+
Solo
Team Averages
Level 101
1,493 SR
1,437 Elo+

VS

Team Averages
Level 92
1,568 SR
1,437 Elo+
Charybdis
Charybdis
AfIsHoUtOfWaTeR
Charybdis
Level 65
God Stats
4W - 6L
1,449 SR
Queue Stats
218W - 267L
1,397 Elo+
Party 1
Odin
Odin
CL0W_H00per_23
Odin
Level 82
God Stats
3W - 5L
1,485 SR
Queue Stats
234W - 309L
1,336 Elo+
Solo
Bakasura
Bakasura
JD_stank
Bakasura
Level 108
God Stats
3W - 2L
1,579 SR
Queue Stats
202W - 193L
1,528 Elo+
Solo
Cerberus
Cerberus
Jerek
Cerberus
Level 143
God Stats
5W - 3L
1,718 SR
Queue Stats
124W - 118L
1,576 Elo+
Solo
Agni
Agni
OlympianAce
Agni
Level 64
God Stats
4W - 5L
1,607 SR
Queue Stats
164W - 180L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
1 / 4 / 3
5,041
560
4,639
8,212
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
McLovin9286
Morgan Le Fay
9
5 / 4 / 3
5,985
665
2,970
5,358
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
5 / 4 / 4
5,737
637
4,312
6,032
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
RavensIrony
Chronos
10
2 / 1 / 0
5,698
633
1,514
4,455
1,384
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Troyster2007
Cernunnos
9
1 / 1 / 2
5,463
607
4,507
4,800
1,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AfIsHoUtOfWaTeR
Charybdis
8
5 / 3 / 3
5,477
609
5,103
4,616
1,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 2 / 2
4,490
499
3,273
6,270
4,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
JD_stank
Bakasura
10
6 / 2 / 3
6,057
673
4,358
6,104
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Jerek
Cerberus
7
1 / 3 / 7
5,029
559
3,548
8,707
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
2 / 4 / 0
4,575
508
3,044
4,481
1,084
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
14
Kills
14
14
Deaths
14
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AfIsHoUtOfWaTeR
Charybdis
5
3
3
2.17
L
0
2
2
0.5
L
Bakasura
JD_stank
Bakasura
6
2
3
3.75
L
Cerberus
Jerek
Cerberus
1
3
7
1.5
W
Chaac
1
4
3
0.63
W
Morgan Le Fay
McLovin9286
Morgan Le Fay
5
4
3
1.63
L
2
4
0
0.5
W
5
4
4
1.75
W
Chronos
RavensIrony
Chronos
2
1
0
2
W
Cernunnos
Troyster2007
Cernunnos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,942
Damage
19,326
28,857
Taken
30,178
11,066
Mitigated
12,617
8,021
Healing
10,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AfIsHoUtOfWaTeR
Charybdis
5,103
3,198
0
1,223
4,616
1,085
270
879
3,737
0
15,542
L
3,273
556
34
1,639
6,270
4,457
0
247
6,023
0
13,488
L
Bakasura
JD_stank
Bakasura
4,358
2,906
0
2,153
6,104
2,252
0
912
5,192
0
21,937
L
Cerberus
Jerek
Cerberus
3,548
245
275
3,065
8,707
3,739
86
999
7,708
15,684
0
W
Chaac
4,639
1,359
299
2,924
8,212
4,889
143
2,428
5,532
0
19,497
W
Morgan Le Fay
McLovin9286
Morgan Le Fay
2,970
246
101
481
5,358
1,535
422
1,638
3,504
23,541
0
L
3,044
553
0
1,630
4,481
1,084
0
1,499
2,982
13,269
0
W
4,312
1,573
0
521
6,032
2,032
0
2,096
3,841
0
16,232
W
Chronos
RavensIrony
Chronos
1,514
730
0
1,592
4,455
1,384
298
313
4,142
31,242
0
W
Cernunnos
Troyster2007
Cernunnos
4,507
2,041
0
2,103
4,800
1,226
170
117
4,143
0
23,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,924
Gold Earned
25,628
207
Minions Killed
177
0
Camps Cleared
0
843,658
Distance Traveled
836,921
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,477
609
27
3
0
169,881
3
L
Odin
4,490
499
29
3
0
171,467
1
L
Bakasura
6,057
673
60
7
0
204,495
2
L
Cerberus
5,029
559
35
4
0
175,254
2
W
Chaac
5,041
560
27
3
0
191,042
1
W
Morgan Le Fay
5,985
665
37
4
0
170,967
1
L
Agni
4,575
508
26
3
0
115,824
1
W
Thor
5,737
637
26
3
0
166,803
0
W
Chronos
5,698
633
67
7
0
163,307
3
W
Cernunnos
5,463
607
50
6
0
151,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role