Player Matchup

Geb
Geb
 
Geb
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BlueSentry
Artemis
Level 122
God Stats
16W - 4L
1,711 SR
Queue Stats
271W - 185L
1,642 Elo+
Party 1
Sol
Sol
Reed56
Sol
Level 159
God Stats
2W - 2L
1,583 SR
Queue Stats
274W - 190L
1,641 Elo+
Party 1
Team Averages
Level 144
1,598 SR
1,594 Elo+

VS

Team Averages
Level 101
1,797 SR
1,648 Elo+
Fenrir
Fenrir
MigueXG
Fenrir
Level 154
God Stats
19W - 10L
1,973 SR
Queue Stats
379W - 247L
1,693 Elo+
Solo
Anubis
Anubis
UN1CO
Anubis
Level 62
God Stats
5W - 2L
1,813 SR
Queue Stats
181W - 79L
1,681 Elo+
Solo
Artemis
Artemis
enderplays1987
Artemis
Level 86
God Stats
0W - 1L
1,605 SR
Queue Stats
106W - 82L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 0 / 4
5,555
794
1,176
4,310
4,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
BlueSentry
Artemis
10
3 / 0 / 3
6,199
886
2,883
2,040
718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Reed56
Sol
9
2 / 0 / 3
5,978
854
3,814
2,887
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MigueXG
Fenrir
9
0 / 1 / 0
4,749
678
606
4,204
2,449
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
UN1CO
Anubis
4
0 / 1 / 0
4,332
619
216
648
240
9
0 / 4 / 0
4,953
708
3,930
5,321
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
4
3
W
Artemis
BlueSentry
Artemis
3
0
3
4.5
L
Fenrir
MigueXG
Fenrir
0
1
0
0
W
Sol
Reed56
Sol
2
0
3
3.5
L
Anubis
UN1CO
Anubis
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,873
Damage
4,752
9,237
Taken
10,173
6,146
Mitigated
4,421
2,757
Healing
1,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,176
294
0
18
4,310
4,655
298
178
4,132
5,585
0
W
Artemis
BlueSentry
Artemis
2,883
1,087
0
1,190
2,040
718
853
212
1,828
0
20,238
L
Fenrir
MigueXG
Fenrir
606
220
15
851
4,204
2,449
0
1,825
2,247
0
6,018
W
Sol
Reed56
Sol
3,814
674
0
1,549
2,887
773
1,725
0
2,887
20,165
0
L
Anubis
UN1CO
Anubis
216
60
0
0
648
240
0
344
270
511
0
L
3,930
1,060
0
245
5,321
1,732
0
2,780
2,323
0
22,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,732
Gold Earned
14,034
86
Minions Killed
54
4
Camps Cleared
3
378,460
Distance Traveled
233,754
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,555
794
5
1
0
128,839
3
W
Artemis
6,199
886
47
7
2
128,663
2
L
Fenrir
4,749
678
16
2
1
95,945
2
W
Sol
5,978
854
34
5
2
120,958
1
L
Anubis
4,332
619
2
0
1
24,672
0
L
Artemis
4,953
708
36
5
1
113,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role