Player Matchup

Izanami
Izanami
Ats305_
Izanami
Level 25
God Stats
6W - 6L
1,566 SR
Queue Stats
41W - 88L
1,197 Elo+
Party 1
Amaterasu
Amaterasu
BeeBoo2K
Amaterasu
Level 63
God Stats
4W - 10L
1,254 SR
Queue Stats
358W - 543L
1,283 Elo+
Party 1
King Arthur
King Arthur
Boegie
King Arthur
Level 54
God Stats
6W - 16L
1,309 SR
Queue Stats
151W - 187L
1,408 Elo+
Solo
Jormungandr
Jormungandr
DungGietEmPlz
Jormungandr
Level 60
God Stats
6W - 11L
1,377 SR
Queue Stats
263W - 396L
1,320 Elo+
Party 1
Nu Wa
Nu Wa
emmama10
Nu Wa
Level 25
God Stats
86W - 172L
1,184 SR
Queue Stats
89W - 180L
1,169 Elo+
Party 1
Team Averages
Level 45
1,338 SR
1,275 Elo+

VS

Team Averages
Level 70
1,504 SR
1,460 Elo+
Chernobog
Chernobog
BrdxTheGremlin
Chernobog
Level 47
God Stats
5W - 7L
1,526 SR
Queue Stats
64W - 55L
1,518 Elo+
Solo
Raijin
Raijin
DBtheGreatest
Raijin
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,537 Elo+
Solo
Xing Tian
Xing Tian
RavRaichu
Xing Tian
Level 105
God Stats
1W - 0L
1,293 SR
Queue Stats
335W - 359L
1,406 Elo+
Solo
Nemesis
Nemesis
SHADOLLREAPER
Nemesis
Level 82
God Stats
4W - 2L
1,715 SR
Queue Stats
257W - 299L
1,410 Elo+
Solo
Chaac
Chaac
themonsterz84
Chaac
Level 64
God Stats
13W - 9L
1,486 SR
Queue Stats
65W - 58L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ats305_
Izanami
13
2 / 6 / 2
7,983
444
4,085
12,575
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
BeeBoo2K
Amaterasu
13
0 / 5 / 3
7,603
422
3,734
11,191
7,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Boegie
King Arthur
15
3 / 5 / 3
9,201
511
8,367
17,483
9,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
DungGietEmPlz
Jormungandr
11
1 / 3 / 2
7,021
390
7,395
15,765
12,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
emmama10
Nu Wa
11
1 / 2 / 1
7,355
409
5,835
6,438
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BrdxTheGremlin
Chernobog
15
7 / 2 / 3
10,012
556
13,763
11,147
3,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 4
9,815
545
11,617
9,079
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
RavRaichu
Xing Tian
13
1 / 3 / 8
8,300
461
4,985
14,826
12,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
17
3 / 0 / 4
10,128
563
4,701
11,667
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
7 / 1 / 4
11,058
614
8,434
13,157
6,301
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
21
21
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ats305_
Izanami
2
6
2
0.5
L
Amaterasu
BeeBoo2K
Amaterasu
0
5
3
0.3
L
King Arthur
Boegie
King Arthur
3
5
3
0.9
W
Chernobog
BrdxTheGremlin
Chernobog
7
2
3
4.25
W
3
1
4
5
L
Jormungandr
DungGietEmPlz
Jormungandr
1
3
2
0.67
W
Xing Tian
RavRaichu
Xing Tian
1
3
8
1.67
W
Nemesis
3
0
4
5
L
Nu Wa
emmama10
Nu Wa
1
2
1
0.75
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,416
Damage
43,500
63,452
Taken
59,876
34,775
Mitigated
30,687
12,985
Healing
17,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ats305_
Izanami
4,085
2,246
0
1,288
12,575
3,942
542
544
12,031
0
54,487
L
Amaterasu
BeeBoo2K
Amaterasu
3,734
1,554
0
1,869
11,191
7,481
1,418
1,838
9,266
0
26,651
L
King Arthur
Boegie
King Arthur
8,367
1,791
0
4,301
17,483
9,597
0
4,300
12,936
173
61,715
W
Chernobog
BrdxTheGremlin
Chernobog
13,763
7,546
0
2,099
11,147
3,606
2,250
2,243
8,641
0
67,497
W
11,617
875
0
904
9,079
3,310
988
2,816
5,850
66,061
0
L
Jormungandr
DungGietEmPlz
Jormungandr
7,395
1,562
100
3,629
15,765
12,041
5
6,489
8,994
30,883
0
W
Xing Tian
RavRaichu
Xing Tian
4,985
393
90
2,488
14,826
12,814
28
4,770
9,057
24,172
0
W
Nemesis
4,701
1,824
0
6,736
11,667
4,656
0
793
10,706
0
79,677
L
Nu Wa
emmama10
Nu Wa
5,835
943
0
1,798
6,438
1,714
126
2,635
3,623
32,400
0
W
8,434
2,198
307
4,449
13,157
6,301
100
2,749
10,332
0
69,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,163
Gold Earned
49,313
380
Minions Killed
525
0
Camps Cleared
0
1,710,551
Distance Traveled
1,686,765
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,983
444
87
5
0
325,782
0
L
Amaterasu
7,603
422
61
3
0
366,367
0
L
King Arthur
9,201
511
106
6
0
329,155
3
W
Chernobog
10,012
556
105
6
0
341,423
0
W
Raijin
9,815
545
134
7
0
306,532
2
L
Jormungandr
7,021
390
56
3
0
355,974
3
W
Xing Tian
8,300
461
27
2
0
305,833
4
W
Nemesis
10,128
563
132
7
0
368,156
9
L
Nu Wa
7,355
409
70
4
0
333,273
0
W
Chaac
11,058
614
127
7
0
364,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role