Player Matchup

Odin
Odin
 
Odin
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Echo Jutsu
Zhong Kui
Level 67
God Stats
1W - 1L
1,294 SR
Queue Stats
164W - 195L
1,368 Elo+
Solo
Loki
Loki
GoldenFox1417
Loki
Level 104
God Stats
35W - 25L
1,646 SR
Queue Stats
537W - 476L
1,565 Elo+
Party 1
Jormungandr
Jormungandr
naim2727
Jormungandr
Level 123
God Stats
18W - 21L
1,504 SR
Queue Stats
250W - 224L
1,466 Elo+
Party 1
Team Averages
Level 97
1,489 SR
1,480 Elo+

VS

Team Averages
Level 65
1,373 SR
1,362 Elo+
Sun Wukong
Sun Wukong
BlindedNewt
Sun Wukong
Level 60
God Stats
1W - 2L
1,479 SR
Queue Stats
85W - 159L
1,238 Elo+
Party 3
Loki
Loki
LocoRequiem
Loki
Level 45
God Stats
1W - 3L
1,520 SR
Queue Stats
78W - 110L
1,344 Elo+
Solo
Izanami
Izanami
NotAtTheTop
Izanami
Level 47
God Stats
0W - 3L
1,070 SR
Queue Stats
79W - 123L
1,246 Elo+
Party 3
Agni
Agni
cute_Lemon1
Agni
Level 106
God Stats
5W - 7L
1,317 SR
Queue Stats
937W - 853L
1,476 Elo+
Party 2
Khepri
Khepri
nz9_q
Khepri
Level 67
God Stats
31W - 25L
1,477 SR
Queue Stats
441W - 385L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
12 / 1 / 4
9,568
683
11,012
8,564
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
 
Ra
13
1 / 4 / 5
8,047
575
4,748
9,822
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Echo Jutsu
Zhong Kui
13
4 / 1 / 1
7,886
563
7,225
8,881
5,706
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 1
6,930
495
4,363
7,016
2,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
naim2727
Jormungandr
12
1 / 1 / 6
6,999
500
6,341
8,673
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlindedNewt
Sun Wukong
11
0 / 4 / 2
6,331
452
4,562
11,548
7,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 3
6,766
483
1,954
9,277
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
NotAtTheTop
Izanami
11
1 / 4 / 0
6,628
473
4,205
8,055
2,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 7 / 1
8,121
580
12,045
11,033
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
nz9_q
Khepri
10
0 / 2 / 2
6,167
441
2,813
9,698
6,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
20
Kills
8
8
Deaths
21
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
12
1
4
14
W
Ra
 
Ra
1
4
5
0.88
L
Sun Wukong
BlindedNewt
Sun Wukong
0
4
2
0.25
W
Zhong Kui
Echo Jutsu
Zhong Kui
4
1
1
4.5
W
2
1
1
2.5
L
1
4
3
0.63
L
Izanami
NotAtTheTop
Izanami
1
4
0
0.25
L
6
7
1
0.93
W
Jormungandr
naim2727
Jormungandr
1
1
6
4
L
Khepri
nz9_q
Khepri
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,689
Damage
25,579
42,956
Taken
49,611
19,644
Mitigated
23,267
11,439
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,012
4,418
0
295
8,564
3,541
168
2,111
6,453
0
68,069
W
Ra
 
Ra
4,748
1,044
451
3,403
9,822
3,291
0
6,568
3,254
50,625
0
L
Sun Wukong
BlindedNewt
Sun Wukong
4,562
782
0
3,020
11,548
7,633
636
6,486
5,048
0
27,187
W
Zhong Kui
Echo Jutsu
Zhong Kui
7,225
1,303
0
4,968
8,881
5,706
400
575
7,531
43,230
0
W
4,363
1,710
0
595
7,016
2,124
664
1,746
5,270
0
30,705
L
1,954
522
0
3,733
9,277
2,891
0
1,896
7,287
0
39,755
L
Izanami
NotAtTheTop
Izanami
4,205
2,762
220
1,959
8,055
2,271
270
2,415
5,640
0
41,198
L
12,045
1,438
82
3,164
11,033
3,630
0
2,614
8,243
53,459
0
W
Jormungandr
naim2727
Jormungandr
6,341
1,602
460
1,267
8,673
4,982
0
3,858
4,815
42,438
0
L
Khepri
nz9_q
Khepri
2,813
363
0
1,608
9,698
6,842
0
4,551
5,079
20,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,430
Gold Earned
34,013
461
Minions Killed
355
0
Camps Cleared
0
1,348,126
Distance Traveled
1,268,572
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,568
683
100
7
0
325,009
1
W
Ra
8,047
575
111
8
0
246,825
1
L
Sun Wukong
6,331
452
52
4
0
268,695
0
W
Zhong Kui
7,886
563
97
7
0
234,482
1
W
Loki
6,930
495
76
5
0
284,549
0
L
Loki
6,766
483
74
5
0
281,396
3
L
Izanami
6,628
473
97
7
0
220,830
0
L
Agni
8,121
580
91
7
0
247,500
0
W
Jormungandr
6,999
500
77
6
0
257,261
5
L
Khepri
6,167
441
41
3
0
250,151
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role