Player Matchup

Cthulhu
Cthulhu
KingRonnoc
Cthulhu
Level 15
God Stats
18W - 12L
1,247 SR
Queue Stats
39W - 32L
1,258 Elo+
Party 1
Nox
Nox
Mo1_8nty
Nox
Level 13
God Stats
8W - 9L
1,265 SR
Queue Stats
30W - 31L
1,249 Elo+
Party 1
Jing Wei
Jing Wei
MurderoticNight
Jing Wei
Level 29
God Stats
5W - 2L
1,655 SR
Queue Stats
167W - 132L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
apex_reaper_king
Nu Wa
Level 9
God Stats
2W - 2L
1,458 SR
Queue Stats
13W - 17L
1,388 Elo+
Party 2
Fenrir
Fenrir
hyper1970
Fenrir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 12L
1,105 Elo+
Solo
Team Averages
Level 14
1,425 SR
1,301 Elo+

VS

Team Averages
Level 14
1,434 SR
1,308 Elo+
Cabrakan
Cabrakan
OneoftheFive
Cabrakan
Level 28
God Stats
3W - 4L
1,388 SR
Queue Stats
188W - 240L
1,463 Elo+
Solo
Ra
Ra
Provoker-active
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Horus
Horus
SLG_deadpool
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
938 Elo+
Party 3
Khepri
Khepri
hugo14760
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,139 Elo+
Party 3
Bakasura
Bakasura
olkamars
Bakasura
Level 26
God Stats
1W - 2L
1,283 SR
Queue Stats
10W - 7L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingRonnoc
Cthulhu
19
9 / 2 / 22
12,022
1,202
18,013
14,582
20,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 1 / 23
9,947
995
8,746
5,610
2,759
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
20
24 / 0 / 20
14,997
1,500
33,151
8,730
4,099
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
11 / 3 / 29
12,304
1,230
20,037
7,432
3,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
hyper1970
Fenrir
18
8 / 5 / 22
11,117
1,112
13,294
11,068
8,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
OneoftheFive
Cabrakan
16
5 / 9 / 4
11,025
1,103
8,543
21,895
34,387
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 17 / 8
9,572
957
10,870
21,294
7,484
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 7 / 9
9,670
967
3,798
21,069
22,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
hugo14760
Khepri
16
0 / 8 / 7
9,929
993
4,020
18,043
21,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
olkamars
Bakasura
16
6 / 12 / 4
11,419
1,142
14,173
24,519
9,357
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
43
53
Kills
11
11
Deaths
53
116
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
KingRonnoc
Cthulhu
9
2
22
10
W
1
1
23
12.5
W
Jing Wei
24
0
20
34
L
Cabrakan
OneoftheFive
Cabrakan
5
9
4
0.78
L
0
17
8
0.24
L
0
7
9
0.64
W
11
3
29
8.5
L
Khepri
hugo14760
Khepri
0
8
7
0.44
W
Fenrir
hyper1970
Fenrir
8
5
22
3.8
L
Bakasura
olkamars
Bakasura
6
12
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,241
Damage
41,404
47,422
Taken
106,820
38,909
Mitigated
95,242
3,670
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
KingRonnoc
Cthulhu
18,013
2,662
249
0
14,582
20,071
0
9,868
4,538
32,930
0
W
8,746
2,826
0
94
5,610
2,759
0
2,560
3,006
18,288
0
W
Jing Wei
33,151
23,029
0
2,626
8,730
4,099
0
3,538
5,122
0
49,412
L
Cabrakan
OneoftheFive
Cabrakan
8,543
1,615
189
1,158
21,895
34,387
0
10,131
11,764
27,591
0
L
10,870
1,893
867
1,139
21,294
7,484
0
11,710
9,584
34,742
0
L
3,798
2,253
1,069
2,044
21,069
22,223
0
8,642
12,427
0
10,724
W
20,037
8,332
0
0
7,432
3,521
0
3,081
4,116
30,857
0
L
Khepri
hugo14760
Khepri
4,020
1,211
0
620
18,043
21,791
0
8,652
9,391
17,240
0
W
Fenrir
hyper1970
Fenrir
13,294
4,241
0
701
11,068
8,459
0
4,386
6,482
0
24,424
L
Bakasura
olkamars
Bakasura
14,173
11,319
0
1,718
24,519
9,357
0
7,661
16,858
0
29,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,387
Gold Earned
51,615
159
Minions Killed
138
0
Camps Cleared
5
903,897
Distance Traveled
874,504
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,022
1,202
41
4
0
185,470
1
W
Nox
9,947
995
34
3
0
172,346
0
W
Jing Wei
14,997
1,500
32
3
0
211,498
0
L
Cabrakan
11,025
1,103
30
3
1
170,239
1
L
Ra
9,572
957
45
5
0
164,955
2
L
Horus
9,670
967
4
0
1
188,867
0
W
Nu Wa
12,304
1,230
29
3
0
152,854
0
L
Khepri
9,929
993
19
2
1
154,771
0
W
Fenrir
11,117
1,112
23
2
0
181,729
0
L
Bakasura
11,419
1,142
40
4
2
195,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role