Player Matchup

Medusa
Medusa
Light001
Medusa
Level 45
God Stats
132W - 143L
1,415 SR
Queue Stats
133W - 158L
1,324 Elo+
Solo
Nemesis
Nemesis
McLovin9286
Nemesis
Level 69
God Stats
18W - 18L
1,710 SR
Queue Stats
438W - 488L
1,403 Elo+
Solo
Danzaburou
Danzaburou
OrgazmDonor59
Danzaburou
Level 62
God Stats
123W - 126L
1,449 SR
Queue Stats
165W - 195L
1,383 Elo+
Solo
Jing Wei
Jing Wei
THE LIQUIDGATOR
Jing Wei
Level 134
God Stats
17W - 16L
1,554 SR
Queue Stats
968W - 1,077L
1,406 Elo+
Solo
Thoth
Thoth
Troyster2007
Thoth
Level 79
God Stats
0W - 8L
1,076 SR
Queue Stats
167W - 180L
1,400 Elo+
Solo
Team Averages
Level 78
1,441 SR
1,383 Elo+

VS

Team Averages
Level 77
1,569 SR
1,361 Elo+
Bakasura
Bakasura
AfIsHoUtOfWaTeR
Bakasura
Level 65
God Stats
13W - 7L
1,601 SR
Queue Stats
218W - 267L
1,386 Elo+
Party 1
Jing Wei
Jing Wei
MajesticCorn56
Jing Wei
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 87L
1,370 Elo+
Solo
Agni
Agni
OlympianAce
Agni
Level 64
God Stats
4W - 5L
1,580 SR
Queue Stats
164W - 180L
1,334 Elo+
Party 1
Khepri
Khepri
Ragnarok3532019
Khepri
Level 108
God Stats
3W - 2L
1,676 SR
Queue Stats
254W - 260L
1,371 Elo+
Solo
King Arthur
King Arthur
SlimBoyGlez11
King Arthur
Level 84
God Stats
14W - 11L
1,490 SR
Queue Stats
316W - 329L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Light001
Medusa
1
0 / 0 / 0
2,454
491
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
McLovin9286
Nemesis
4
0 / 1 / 0
3,028
606
753
2,056
554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
OrgazmDonor59
Danzaburou
5
0 / 4 / 0
3,150
630
1,962
3,546
734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
6
0 / 0 / 0
3,716
743
1,572
2,669
578
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

5
0 / 3 / 0
3,296
659
947
2,179
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
6
2 / 0 / 1
3,659
732
1,406
2,892
612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jing Wei
5
2 / 0 / 2
3,772
754
1,624
2,604
548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
2 / 0 / 2
3,608
722
1,428
2,048
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
2 / 0 / 2
3,994
799
795
2,728
1,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
SlimBoyGlez11
King Arthur
6
0 / 0 / 0
3,431
686
1,629
3,102
1,125
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
8
8
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
2
0
1
2.5
L
Medusa
Light001
Medusa
0
0
0
0
W
Jing Wei
2
0
2
3
L
Nemesis
McLovin9286
Nemesis
0
1
0
0
W
2
0
2
3
L
Danzaburou
OrgazmDonor59
Danzaburou
0
4
0
0
W
2
0
2
3
W
King Arthur
SlimBoyGlez11
King Arthur
0
0
0
0
L
Jing Wei
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,234
Damage
6,882
10,450
Taken
13,374
2,399
Mitigated
4,539
2,564
Healing
5,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
1,406
1,291
0
1,006
2,892
612
0
0
2,892
0
13,783
L
Medusa
Light001
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
1,624
1,223
0
1,119
2,604
548
974
0
2,604
0
10,780
L
Nemesis
McLovin9286
Nemesis
753
368
0
387
2,056
554
0
62
1,974
0
8,236
W
1,428
380
0
653
2,048
559
0
947
1,101
8,289
0
L
Danzaburou
OrgazmDonor59
Danzaburou
1,962
867
0
394
3,546
734
0
795
2,751
0
10,763
W
795
32
0
1,230
2,728
1,695
286
0
2,728
5,795
0
W
King Arthur
SlimBoyGlez11
King Arthur
1,629
126
0
1,250
3,102
1,125
0
0
3,102
0
11,486
L
Jing Wei
1,572
838
0
1,783
2,669
578
110
0
2,669
0
15,328
L
947
0
0
0
2,179
533
150
1,366
718
12,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,644
Gold Earned
18,464
98
Minions Killed
111
0
Camps Cleared
0
362,208
Distance Traveled
484,266
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,659
732
38
8
0
128,665
1
L
Medusa
2,454
491
0
0
0
0
0
W
Jing Wei
3,772
754
23
5
0
90,322
0
L
Nemesis
3,028
606
19
4
0
93,169
1
W
Agni
3,608
722
14
3
0
86,455
0
L
Danzaburou
3,150
630
24
5
0
77,483
0
W
Khepri
3,994
799
13
3
0
74,252
0
W
King Arthur
3,431
686
23
5
0
104,572
0
L
Jing Wei
3,716
743
39
8
0
104,398
1
L
Thoth
3,296
659
16
3
0
87,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role