Player Matchup

Fenrir
Fenrir
Lavadorasesina
Fenrir
Level 16
God Stats
3W - 3L
1,855 SR
Queue Stats
151W - 100L
1,650 Elo+
Party 2
Zeus
Zeus
STR3IV0RT
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,817 Elo+
Solo
Ymir
Ymir
Schwarzbräuer
Ymir
Level 21
God Stats
3W - 4L
1,690 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Zippotrón
Hun Batz
Level 26
God Stats
6W - 10L
1,307 SR
Queue Stats
197W - 144L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
abo3li1
Danzaburou
Level 29
God Stats
1W - 2L
1,314 SR
Queue Stats
1W - 4L
1,338 Elo+
Solo
Team Averages
Level 24
1,533 SR
1,579 Elo+

VS

Team Averages
Level 22
1,661 SR
1,488 Elo+
Achilles
Achilles
CyborgAchilles
Achilles
Level 29
God Stats
1W - 0L
1,254 SR
Queue Stats
3W - 2L
1,631 Elo+
Solo
Ra
Ra
MindCanTroll
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,351 Elo+
Solo
Izanami
Izanami
Sirael
Izanami
Level 49
God Stats
8W - 3L
1,904 SR
Queue Stats
11W - 13L
1,584 Elo+
Party 1
Cerberus
Cerberus
TaitaiFTW98
Cerberus
Level 8
God Stats
3W - 2L
1,776 SR
Queue Stats
12W - 14L
1,558 Elo+
Party 1
Cupid
Cupid
TedyBear8
Cupid
Level 22
God Stats
2W - 4L
1,870 SR
Queue Stats
6W - 7L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 1
10,160
598
11,557
13,585
5,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
13
1 / 8 / 3
8,573
504
8,420
11,494
3,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 2
7,333
431
2,052
14,294
9,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
Zippotrón
Hun Batz
14
3 / 4 / 2
8,642
508
4,066
12,525
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
abo3li1
Danzaburou
7
0 / 2 / 1
5,577
328
2,242
4,737
962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
6 / 4 / 5
9,306
547
7,350
13,174
8,143
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
6 / 2 / 6
9,798
576
9,391
8,734
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Sirael
Izanami
16
6 / 2 / 2
9,855
580
9,713
8,002
3,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
TaitaiFTW98
Cerberus
13
3 / 3 / 11
8,805
518
7,347
13,376
11,451
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
TedyBear8
Cupid
15
3 / 4 / 5
9,067
533
6,465
11,900
3,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
15
Kills
24
24
Deaths
15
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
6
4
5
2.13
L
11
4
1
2.88
W
6
2
6
4.5
L
Zeus
1
8
3
0.31
L
0
6
2
0.17
W
Izanami
Sirael
Izanami
6
2
2
3.5
W
Cerberus
TaitaiFTW98
Cerberus
3
3
11
2.83
W
Cupid
TedyBear8
Cupid
3
4
5
1.38
L
Hun Batz
Zippotrón
Hun Batz
3
4
2
1
L
Danzaburou
abo3li1
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,337
Damage
40,266
56,635
Taken
55,186
25,102
Mitigated
30,222
10,450
Healing
17,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
7,350
1,422
0
2,028
13,174
8,143
11
1,453
11,721
0
28,608
L
11,557
3,078
0
3,938
13,585
5,606
0
2,939
10,576
0
51,010
W
9,391
1,756
1,534
3,966
8,734
3,697
1,201
3,635
5,099
57,713
0
L
Zeus
8,420
963
0
1,601
11,494
3,657
705
6,056
5,200
40,029
0
L
2,052
263
0
1,012
14,294
9,270
0
3,000
11,179
30,159
0
W
Izanami
Sirael
Izanami
9,713
6,594
0
2,425
8,002
3,006
704
398
7,604
0
93,914
W
Cerberus
TaitaiFTW98
Cerberus
7,347
836
0
3,561
13,376
11,451
46
2,908
10,468
22,864
0
W
Cupid
TedyBear8
Cupid
6,465
3,004
637
3,112
11,900
3,925
1,862
2,266
9,634
0
61,956
L
Hun Batz
Zippotrón
Hun Batz
4,066
1,203
0
2,452
12,525
5,607
0
3,421
8,988
0
56,593
L
Danzaburou
abo3li1
Danzaburou
2,242
947
117
1,330
4,737
962
0
783
3,954
0
16,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,285
Gold Earned
46,831
371
Minions Killed
487
0
Camps Cleared
0
1,356,708
Distance Traveled
1,580,387
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,306
547
50
3
0
354,230
4
L
Fenrir
10,160
598
102
6
0
318,222
0
W
Ra
9,798
576
118
7
0
307,722
3
L
Zeus
8,573
504
70
4
0
254,671
3
L
Ymir
7,333
431
60
4
0
292,609
3
W
Izanami
9,855
580
175
10
0
303,975
3
W
Cerberus
8,805
518
28
2
0
314,606
10
W
Cupid
9,067
533
116
7
0
299,854
1
L
Hun Batz
8,642
508
110
6
0
359,403
3
L
Danzaburou
5,577
328
29
2
0
131,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role