Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Crazy_Muffin97
Chang'e
Level 128
God Stats
3W - 3L
1,567 SR
Queue Stats
296W - 287L
1,461 Elo+
Party 2
Charybdis
Charybdis
mederlah
Charybdis
Level 160
God Stats
9W - 8L
1,371 SR
Queue Stats
1,244W - 1,229L
1,464 Elo+
Party 2
Cerberus
Cerberus
ybufq
Cerberus
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 52L
1,432 Elo+
Solo
Team Averages
Level 136
1,488 SR
1,471 Elo+

VS

Team Averages
Level 81
1,549 SR
1,466 Elo+
Raijin
Raijin
Freazer12
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
RAFugee
Baron Samedi
Level 120
God Stats
2W - 2L
1,852 SR
Queue Stats
115W - 106L
1,552 Elo+
Party 1
Apollo
Apollo
SerenityG
Apollo
Level 123
God Stats
1W - 4L
1,393 SR
Queue Stats
32W - 50L
1,419 Elo+
Solo
Kali
Kali
TestoOnly
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,242 Elo+
Solo
Skadi
Skadi
sTefton
Skadi
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 59L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 0 / 13
7,064
1,177
3,106
7,360
6,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Susano
 
Susano
11
4 / 3 / 8
6,886
1,148
5,336
5,281
2,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
6 / 2 / 11
8,114
1,352
7,782
6,457
2,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
mederlah
Charybdis
13
6 / 2 / 10
7,293
1,216
7,135
4,664
1,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
ybufq
Cerberus
11
1 / 2 / 10
6,548
1,091
5,543
9,743
4,590
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Freazer12
Raijin
7
0 / 2 / 1
4,972
829
884
2,343
700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
RAFugee
Baron Samedi
12
2 / 4 / 3
6,202
1,034
5,044
8,266
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
SerenityG
Apollo
11
2 / 3 / 3
6,329
1,055
3,955
5,956
2,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
9
0 / 6 / 3
5,436
906
3,084
7,111
3,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
sTefton
Skadi
11
4 / 4 / 3
6,522
1,087
10,026
6,853
2,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
19
Kills
8
9
Deaths
19
52
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
13
8.5
W
Susano
 
Susano
4
3
8
2.67
W
6
2
11
5.75
L
Raijin
Freazer12
Raijin
0
2
1
0.25
L
Baron Samedi
RAFugee
Baron Samedi
2
4
3
0.88
L
Apollo
SerenityG
Apollo
2
3
3
1.17
L
Kali
0
6
3
0.25
W
Charybdis
mederlah
Charybdis
6
2
10
5.5
L
Skadi
sTefton
Skadi
4
4
3
1.38
W
Cerberus
ybufq
Cerberus
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,902
Damage
22,993
33,505
Taken
30,529
18,314
Mitigated
14,516
17,850
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,106
66
1,861
2,537
7,360
6,791
299
1,403
5,798
0
6,251
W
Susano
 
Susano
5,336
1,046
432
552
5,281
2,808
33
841
4,347
348
8,890
W
7,782
84
4,050
3,199
6,457
2,264
441
392
5,995
16,172
0
L
Raijin
Freazer12
Raijin
884
45
424
173
2,343
700
0
1,079
1,264
3,899
0
L
Baron Samedi
RAFugee
Baron Samedi
5,044
646
1,395
2,069
8,266
6,000
0
4,495
3,605
8,963
0
L
Apollo
SerenityG
Apollo
3,955
1,697
393
1,553
5,956
2,127
0
2,587
3,287
0
8,265
L
Kali
3,084
1,015
0
530
7,111
3,318
0
3,562
3,460
0
5,064
W
Charybdis
mederlah
Charybdis
7,135
2,913
722
528
4,664
1,861
2,273
475
4,089
0
16,401
L
Skadi
sTefton
Skadi
10,026
5,384
329
1,207
6,853
2,371
0
1,834
4,883
0
15,393
W
Cerberus
ybufq
Cerberus
5,543
225
142
3,827
9,743
4,590
305
2,213
7,348
11,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,905
Gold Earned
29,461
86
Minions Killed
41
0
Camps Cleared
0
658,583
Distance Traveled
499,248
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,064
1,177
8
1
0
152,667
3
W
Susano
6,886
1,148
14
2
0
118,888
1
W
Chang'e
8,114
1,352
22
4
0
144,803
3
L
Raijin
4,972
829
2
0
0
35,890
0
L
Baron Samedi
6,202
1,034
8
1
0
112,377
3
L
Apollo
6,329
1,055
11
2
0
132,860
0
L
Kali
5,436
906
8
1
0
103,861
2
W
Charybdis
7,293
1,216
13
2
0
107,827
0
L
Skadi
6,522
1,087
12
2
0
114,260
0
W
Cerberus
6,548
1,091
29
5
0
134,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role