Player Matchup

Sylvanus
Sylvanus
Bronze III
Billy169
Sylvanus
Bronze III
Level 36
God Stats
0W - 2L
1,331 SR
Queue Stats
17W - 29L
1,463 MMR
Solo
Neith
Neith
Bronze III
Canelico
Neith
Bronze III
Level 74
God Stats
0W - 2L
1,705 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Nemesis
Nemesis
Bronze III
Mrperfect91
Nemesis
Bronze III
Level 66
God Stats
0W - 1L
1,574 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Persephone
Persephone
Gold I
XxMario7xX
Persephone
Gold I
Level 129
God Stats
0W - 3L
1,196 SR
Queue Stats
161W - 154L
1,511 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
Zenox01
Gilgamesh
Gold V
Level 119
God Stats
12W - 11L
1,609 SR
Queue Stats
139W - 132L
1,329 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,483 SR
1,460 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,551 SR
1,460 MMR
Kali
Kali
Gold V
Archítect
Kali
Gold V
Level 66
God Stats
9W - 12L
1,623 SR
Queue Stats
84W - 74L
1,497 MMR
Solo
Janus
Janus
Gold IV
Eydderh
Janus
Gold IV
Level 153
God Stats
19W - 10L
1,567 SR
Queue Stats
48W - 48L
1,464 MMR
Solo
Anhur
Anhur
Gold V
Fireying
Anhur
Gold V
Level 83
God Stats
1W - 1L
1,354 SR
Queue Stats
23W - 26L
1,434 MMR
Solo
King Arthur
King Arthur
Bronze III
Kiimi97
King Arthur
Bronze III
Level 129
God Stats
1W - 2L
1,633 SR
Queue Stats
8W - 11L
1,505 MMR
Solo
Terra
Terra
Gold II
PiCaty
Terra
Gold II
Level 129
God Stats
50W - 51L
1,579 SR
Queue Stats
76W - 92L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Billy169
Sylvanus
15
3 / 9 / 5
10,694
428
13,522
26,359
36,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Canelico
Neith
14
0 / 12 / 3
9,046
362
9,719
20,035
6,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Mrperfect91
Nemesis
19
3 / 6 / 5
12,167
487
12,501
22,305
10,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
XxMario7xX
Persephone
18
4 / 9 / 3
12,418
497
16,579
18,248
6,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Zenox01
Gilgamesh
19
2 / 10 / 5
12,056
482
15,210
22,432
18,584
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
AthenaMorgan Le FayTiamatSet

VS

Bans
ThothArtioKhepriArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 8
15,089
604
17,340
24,737
15,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Eydderh
Janus
20
9 / 1 / 18
14,557
582
25,550
20,997
9,571
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Fireying
Anhur
20
12 / 2 / 14
13,868
555
16,114
22,365
9,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Kiimi97
King Arthur
20
14 / 2 / 13
14,784
591
22,268
26,563
30,775
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
PiCaty
Terra
16
0 / 5 / 22
11,889
476
8,241
26,546
29,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
121
12
Kills
46
46
Deaths
14
21
Assists
75
Player
Kills
Deaths
Assists
KDA
W
11
4
8
3.75
L
Sylvanus
Billy169
Sylvanus
3
9
5
0.61
L
Neith
Canelico
Neith
0
12
3
0.13
W
Janus
Eydderh
Janus
9
1
18
18
W
Anhur
Fireying
Anhur
12
2
14
9.5
W
King Arthur
Kiimi97
King Arthur
14
2
13
10.25
L
Nemesis
Mrperfect91
Nemesis
3
6
5
0.92
W
Terra
PiCaty
Terra
0
5
22
2.2
L
Persephone
XxMario7xX
Persephone
4
9
3
0.61
L
Gilgamesh
Zenox01
Gilgamesh
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,531
Damage
89,513
109,379
Taken
121,208
77,377
Mitigated
94,745
21,654
Healing
54,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,340
6,980
0
10,164
24,737
15,253
1,729
8,058
16,679
0
126,598
L
Sylvanus
Billy169
Sylvanus
13,522
2,652
1,371
4,762
26,359
36,048
0
8,486
17,873
33,524
0
L
Neith
Canelico
Neith
9,719
3,390
0
3,478
20,035
6,120
115
9,145
10,890
0
59,409
W
Janus
Eydderh
Janus
25,550
3,186
590
9,920
20,997
9,571
2,332
6,085
14,912
115,832
0
W
Anhur
Fireying
Anhur
16,114
8,876
0
11,855
22,365
9,305
7,291
6,385
15,710
0
100,199
W
King Arthur
Kiimi97
King Arthur
22,268
1,706
0
9,904
26,563
30,775
864
6,285
19,879
10,070
74,995
L
Nemesis
Mrperfect91
Nemesis
12,501
5,215
0
5,669
22,305
10,595
0
7,782
14,523
352
93,072
W
Terra
PiCaty
Terra
8,241
1,398
4,853
7,298
26,546
29,841
321
8,332
17,986
32,244
0
L
Persephone
XxMario7xX
Persephone
16,579
977
0
3,307
18,248
6,030
0
7,147
11,092
88,952
0
L
Gilgamesh
Zenox01
Gilgamesh
15,210
3,277
0
3,067
22,432
18,584
91
4,665
17,767
0
93,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,381
Gold Earned
70,187
573
Minions Killed
637
0
Camps Cleared
0
2,105,396
Distance Traveled
2,420,238
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,089
604
158
6
0
509,307
11
L
Sylvanus
10,694
428
27
1
0
402,507
11
L
Neith
9,046
362
95
4
0
406,019
5
W
Janus
14,557
582
178
7
0
521,534
5
W
Anhur
13,868
555
130
5
0
420,711
4
W
King Arthur
14,784
591
136
5
0
492,559
0
L
Nemesis
12,167
487
145
6
0
467,702
0
W
Terra
11,889
476
35
1
0
476,127
13
L
Persephone
12,418
497
137
5
0
425,415
2
L
Gilgamesh
12,056
482
169
7
0
403,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role