Player Matchup

Discordia
Discordia
Bronze III
DimausMK
Discordia
Bronze III
Level 57
God Stats
1W - 0L
1,575 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold V
K200
Anhur
Gold V
Level 105
God Stats
9W - 5L
1,656 SR
Queue Stats
272W - 276L
1,399 MMR
Solo
Nike
Nike
Gold III
TheLtFumao
Nike
Gold III
Level 121
God Stats
23W - 10L
1,814 SR
Queue Stats
285W - 284L
1,167 MMR
Solo
Nemesis
Nemesis
Silver II
tThre3soulsS
Nemesis
Silver II
Level 109
God Stats
1W - 2L
1,608 SR
Queue Stats
55W - 65L
1,024 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
国服号没转业过来
Kumbhakarna
Silver I
Level 146
God Stats
30W - 20L
1,597 SR
Queue Stats
1,044W - 1,052L
1,153 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,650 SR
1,249 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,500 SR
1,278 MMR
Kali
Kali
Silver II
 
Kali
Silver II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver I
Janker96
Chang'e
Silver I
Level 47
God Stats
2W - 3L
1,432 SR
Queue Stats
36W - 47L
1,351 MMR
Solo
Khepri
Khepri
Silver V
OnlyPlatinum
Khepri
Silver V
Level 83
God Stats
0W - 2L
1,609 SR
Queue Stats
6W - 20L
1,080 MMR
Solo
Charybdis
Charybdis
Gold V
SYRDARION
Charybdis
Gold V
Level 144
God Stats
13W - 13L
1,457 SR
Queue Stats
268W - 269L
1,187 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
leeroyschicken
Morgan Le Fay
Gold V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 247L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DimausMK
Discordia
10
0 / 1 / 1
5,265
527
3,664
4,166
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Anhur
K200
Anhur
11
6 / 1 / 0
6,386
639
7,059
5,385
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
1 / 0 / 4
6,474
647
3,271
5,273
3,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Nemesis
tThre3soulsS
Nemesis
11
6 / 0 / 1
6,570
657
2,498
4,529
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 0 / 6
5,404
540
1,394
5,088
3,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
AnubisAthenaBakasuraZeusTiamat

VS

Bans
OlorunTsukuyomiCabrakanGilgameshTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
0 / 1 / 0
5,085
509
2,258
5,513
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Chang'e
Janker96
Chang'e
9
0 / 5 / 0
5,160
516
2,397
6,946
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Khepri
6
1 / 2 / 0
4,455
446
1,505
5,335
1,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
SYRDARION
Charybdis
8
0 / 3 / 1
4,602
460
3,017
6,109
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
leeroyschicken
Morgan Le Fay
9
1 / 2 / 0
5,337
534
2,644
4,660
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
2
2
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
1
0
0
W
Discordia
DimausMK
Discordia
0
1
1
0.5
L
Chang'e
Janker96
Chang'e
0
5
0
0
W
Anhur
K200
Anhur
6
1
0
6
L
Khepri
1
2
0
0.5
L
Charybdis
SYRDARION
Charybdis
0
3
1
0.17
W
1
0
4
3
L
Morgan Le Fay
leeroyschicken
Morgan Le Fay
1
2
0
0.5
W
Nemesis
tThre3soulsS
Nemesis
6
0
1
6.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,886
Damage
11,821
24,441
Taken
28,563
12,057
Mitigated
7,811
8,833
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,258
820
0
1,891
5,513
2,211
0
1,157
4,356
0
33,859
W
Discordia
DimausMK
Discordia
3,664
88
0
1,216
4,166
1,272
558
2,171
1,697
32,584
0
L
Chang'e
Janker96
Chang'e
2,397
303
0
2,396
6,946
1,491
0
0
6,946
26,557
0
W
Anhur
K200
Anhur
7,059
4,163
0
1,985
5,385
1,482
0
1,025
4,360
0
36,066
L
Khepri
1,505
538
196
1,262
5,335
1,489
0
932
4,403
6,855
0
L
Charybdis
SYRDARION
Charybdis
3,017
1,600
0
1,748
6,109
897
0
257
5,852
0
20,507
W
3,271
160
0
2,152
5,273
3,727
0
2,029
3,244
0
32,640
L
Morgan Le Fay
leeroyschicken
Morgan Le Fay
2,644
398
0
921
4,660
1,723
0
2,712
1,948
26,837
0
W
Nemesis
tThre3soulsS
Nemesis
2,498
879
0
1,822
4,529
1,944
432
407
4,122
0
31,876
W
1,394
111
388
1,270
5,088
3,632
0
610
4,472
17,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,099
Gold Earned
24,639
300
Minions Killed
232
0
Camps Cleared
0
985,344
Distance Traveled
947,925
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,085
509
65
7
0
233,915
5
W
Discordia
5,265
527
52
5
0
194,241
2
L
Chang'e
5,160
516
67
7
0
181,576
1
W
Anhur
6,386
639
73
7
0
178,546
3
L
Khepri
4,455
446
5
1
0
174,496
1
L
Charybdis
4,602
460
39
4
0
176,110
3
W
Nike
6,474
647
86
9
0
186,432
4
L
Morgan Le Fay
5,337
534
56
6
0
181,828
4
W
Nemesis
6,570
657
65
7
0
239,757
4
W
Kumbhakarna
5,404
540
24
2
0
186,368
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role