Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Astaoreth
Sylvanus
Level 121
God Stats
6W - 4L
1,569 SR
Queue Stats
367W - 340L
1,562 Elo+
Solo
Geb
Geb
Derpapoluzathon
Geb
Level 125
God Stats
6W - 1L
1,853 SR
Queue Stats
75W - 44L
1,635 Elo+
Solo
Mulan
Mulan
IHateAnime69420
Mulan
Level 54
God Stats
9W - 14L
1,398 SR
Queue Stats
250W - 299L
1,478 Elo+
Solo
Artemis
Artemis
slambrose
Artemis
Level 89
God Stats
23W - 11L
1,668 SR
Queue Stats
419W - 387L
1,534 Elo+
Solo
Team Averages
Level 103
1,598 SR
1,542 Elo+

VS

Team Averages
Level 113
1,547 SR
1,575 Elo+
Fenrir
Fenrir
ArgonautZx0
Fenrir
Level 109
God Stats
2W - 4L
1,471 SR
Queue Stats
49W - 50L
1,573 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ghiraham23
Morgan Le Fay
Level 148
God Stats
50W - 30L
1,645 SR
Queue Stats
261W - 249L
1,582 Elo+
Party 1
Sun Wukong
Sun Wukong
Jacoboboy23
Sun Wukong
Level 132
God Stats
11W - 8L
1,606 SR
Queue Stats
470W - 453L
1,565 Elo+
Party 1
Sylvanus
Sylvanus
MadMike95
Sylvanus
Level 62
God Stats
2W - 6L
1,455 SR
Queue Stats
296W - 275L
1,600 Elo+
Solo
Charybdis
Charybdis
Timbleton
Charybdis
Level 116
God Stats
21W - 20L
1,555 SR
Queue Stats
244W - 219L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 3 / 10
9,120
536
9,843
10,534
6,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Astaoreth
Sylvanus
16
2 / 2 / 4
9,944
585
11,319
13,538
18,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 1 / 17
9,319
548
9,637
13,907
14,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
7 / 1 / 8
9,783
575
10,062
10,832
6,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
slambrose
Artemis
15
6 / 1 / 8
9,073
534
10,664
7,595
2,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 4 / 2
8,336
490
3,911
14,312
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Ghiraham23
Morgan Le Fay
12
2 / 6 / 3
8,234
484
8,760
10,380
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Jacoboboy23
Sun Wukong
14
2 / 2 / 0
8,371
492
9,142
16,033
12,953
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Sylvanus
MadMike95
Sylvanus
10
0 / 9 / 1
6,558
386
7,179
19,441
8,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Timbleton
Charybdis
12
1 / 4 / 2
7,621
448
4,195
12,264
3,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
25
Kills
8
8
Deaths
25
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
3
10
4
L
Fenrir
3
4
2
1
W
Sylvanus
Astaoreth
Sylvanus
2
2
4
2
W
3
1
17
11.5
L
Morgan Le Fay
Ghiraham23
Morgan Le Fay
2
6
3
0.58
W
7
1
8
11
L
Sun Wukong
Jacoboboy23
Sun Wukong
2
2
0
1
L
Sylvanus
MadMike95
Sylvanus
0
9
1
0.06
L
Charybdis
Timbleton
Charybdis
1
4
2
0.5
W
Artemis
slambrose
Artemis
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,525
Damage
33,187
56,406
Taken
72,430
48,356
Mitigated
33,042
24,108
Healing
16,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,843
1,359
0
5,244
10,534
6,064
165
4,908
5,626
47,887
0
L
Fenrir
3,911
1,313
0
2,095
14,312
5,006
0
3,516
10,796
0
62,629
W
Sylvanus
Astaoreth
Sylvanus
11,319
4,015
389
6,326
13,538
18,384
622
522
12,228
59,243
14,745
W
9,637
2,014
0
2,091
13,907
14,815
13
3,206
10,614
28,628
0
L
Morgan Le Fay
Ghiraham23
Morgan Le Fay
8,760
379
0
1,216
10,380
2,862
0
3,796
6,584
41,065
0
W
10,062
1,205
0
6,125
10,832
6,324
0
3,183
7,562
0
77,056
L
Sun Wukong
Jacoboboy23
Sun Wukong
9,142
3,312
0
6,925
16,033
12,953
0
9,274
6,759
0
52,101
L
Sylvanus
MadMike95
Sylvanus
7,179
2,174
566
3,052
19,441
8,863
0
8,535
10,906
21,576
9,152
L
Charybdis
Timbleton
Charybdis
4,195
2,455
0
2,642
12,264
3,358
968
4,337
7,927
0
47,765
W
Artemis
slambrose
Artemis
10,664
5,525
0
3,933
7,595
2,769
1,625
3,495
4,100
0
63,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,239
Gold Earned
39,120
509
Minions Killed
422
0
Camps Cleared
0
1,567,091
Distance Traveled
1,547,717
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,120
536
78
5
0
299,487
6
L
Fenrir
8,336
490
96
6
0
341,741
2
W
Sylvanus
9,944
585
160
9
0
260,163
0
W
Geb
9,319
548
27
2
0
344,329
5
L
Morgan Le Fay
8,234
484
80
5
0
303,271
3
W
Mulan
9,783
575
133
8
0
353,047
1
L
Sun Wukong
8,371
492
111
7
0
348,201
5
L
Sylvanus
6,558
386
38
2
0
261,668
3
L
Charybdis
7,621
448
97
6
0
292,836
0
W
Artemis
9,073
534
111
7
0
310,065
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role