Player Matchup

Fenrir
Fenrir
Bersan64
Fenrir
Level 26
God Stats
3W - 5L
1,359 SR
Queue Stats
32W - 32L
1,381 Elo+
Solo
Sol
Sol
JeraUltima
Sol
Level 19
God Stats
9W - 10L
1,446 SR
Queue Stats
54W - 54L
1,463 Elo+
Solo
Yemoja
Yemoja
Nethy90
Yemoja
Level 18
God Stats
1W - 2L
1,428 SR
Queue Stats
2W - 3L
1,365 Elo+
Solo
Artemis
Artemis
SaNyAg6
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Bellona
Bellona
ВудиДжонсон
Bellona
Level 18
God Stats
26W - 17L
1,711 SR
Queue Stats
72W - 63L
1,520 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,446 Elo+

VS

Team Averages
Level 20
1,500 SR
1,372 Elo+
Nu Wa
Nu Wa
DeZiiQnHD
Nu Wa
Level 29
God Stats
1W - 1L
1,592 SR
Queue Stats
10W - 9L
1,535 Elo+
Solo
Ares
Ares
DeathJoker2018
Ares
Level 13
God Stats
1W - 1L
1,661 SR
Queue Stats
11W - 18L
1,351 Elo+
Solo
Odin
Odin
FarrongSar
Odin
Level 11
God Stats
7W - 8L
1,465 SR
Queue Stats
15W - 19L
1,212 Elo+
Solo
Thanatos
Thanatos
PlanBozhij
Thanatos
Level 24
God Stats
66W - 98L
1,269 SR
Queue Stats
205W - 256L
1,297 Elo+
Solo
Ullr
Ullr
Визуал
Ullr
Level 25
God Stats
7W - 10L
1,514 SR
Queue Stats
184W - 202L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bersan64
Fenrir
10
5 / 2 / 4
6,404
582
5,963
8,174
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
10 / 0 / 3
7,829
712
7,475
6,056
2,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Nethy90
Yemoja
9
2 / 2 / 4
5,561
506
3,073
6,504
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
SaNyAg6
Artemis
1
0 / 0 / 0
3,730
339
0
113
32
Short Bow

Short Bow

+15%
Attack Speed

11
3 / 2 / 2
6,382
580
5,022
6,113
3,060
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DeZiiQnHD
Nu Wa
9
0 / 5 / 1
5,180
471
3,343
6,238
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 6 / 1
4,950
450
1,580
8,193
4,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 3 / 1
5,529
503
2,673
5,593
2,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
PlanBozhij
Thanatos
9
1 / 3 / 2
5,545
504
2,803
7,755
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 4 / 0
5,813
528
4,359
5,538
1,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
20
Kills
6
6
Deaths
21
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bersan64
Fenrir
5
2
4
3.5
L
Nu Wa
DeZiiQnHD
Nu Wa
0
5
1
0.1
L
1
6
1
0.25
L
2
3
1
0.83
W
10
0
3
11.5
W
Yemoja
Nethy90
Yemoja
2
2
4
2
L
Thanatos
PlanBozhij
Thanatos
1
3
2
0.67
W
Artemis
SaNyAg6
Artemis
0
0
0
0
L
2
4
0
0.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,533
Damage
14,758
26,960
Taken
33,317
11,279
Mitigated
13,458
9,713
Healing
6,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bersan64
Fenrir
5,963
2,854
0
1,531
8,174
2,314
0
1,322
6,708
0
33,127
L
Nu Wa
DeZiiQnHD
Nu Wa
3,343
1,082
0
200
6,238
1,807
0
3,497
2,741
28,686
0
L
1,580
258
0
1,160
8,193
4,561
254
1,998
6,195
12,771
0
L
2,673
508
0
677
5,593
2,863
158
1,518
4,075
242
15,233
W
7,475
2,284
0
3,910
6,056
2,087
1,638
1,712
4,266
39,803
3,701
W
Yemoja
Nethy90
Yemoja
3,073
591
265
1,473
6,504
3,786
250
816
5,688
15,055
0
L
Thanatos
PlanBozhij
Thanatos
2,803
414
0
4,410
7,755
2,460
42
189
7,566
0
32,427
W
Artemis
SaNyAg6
Artemis
0
0
0
0
113
32
0
113
0
0
0
L
4,359
2,176
0
383
5,538
1,767
32
2,762
2,776
0
29,257
W
5,022
1,353
0
2,534
6,113
3,060
0
1,137
4,778
0
27,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,906
Gold Earned
27,017
224
Minions Killed
227
0
Camps Cleared
0
843,878
Distance Traveled
917,565
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,404
582
54
5
0
220,348
0
L
Nu Wa
5,180
471
51
5
0
195,871
2
L
Ares
4,950
450
15
1
0
154,725
0
L
Odin
5,529
503
36
3
0
188,808
1
W
Sol
7,829
712
88
8
0
212,066
5
W
Yemoja
5,561
506
15
1
0
177,987
4
L
Thanatos
5,545
504
73
7
0
198,507
4
W
Artemis
3,730
339
0
0
0
0
0
L
Ullr
5,813
528
52
5
0
179,654
2
W
Bellona
6,382
580
67
6
0
233,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role