Player Matchup

Set
Set
AnimeLewds
Set
Level 68
God Stats
2W - 2L
1,275 SR
Queue Stats
110W - 57L
1,722 Elo+
Party 1
Raijin
Raijin
FloorFan
Raijin
Level 69
God Stats
5W - 2L
1,879 SR
Queue Stats
117W - 59L
1,759 Elo+
Party 1
Charybdis
Charybdis
Keviη
Charybdis
Level 116
God Stats
12W - 7L
1,633 SR
Queue Stats
70W - 41L
1,675 Elo+
Party 1
Sylvanus
Sylvanus
Lightinway
Sylvanus
Level 145
God Stats
1W - 1L
1,281 SR
Queue Stats
154W - 93L
1,731 Elo+
Party 1
Geb
Geb
Windatica
Geb
Level 126
God Stats
6W - 3L
1,727 SR
Queue Stats
221W - 106L
1,786 Elo+
Party 1
Team Averages
Level 105
1,559 SR
1,735 Elo+

VS

Team Averages
Level 106
1,636 SR
1,627 Elo+
Odin
Odin
Chumblefunk
Odin
Level 83
God Stats
36W - 37L
1,540 SR
Queue Stats
746W - 754L
1,589 Elo+
Solo
Sylvanus
Sylvanus
GamerdudeHD
Sylvanus
Level 101
God Stats
1W - 1L
1,727 SR
Queue Stats
30W - 34L
1,571 Elo+
Solo
He Bo
He Bo
Kitana
He Bo
Level 124
God Stats
18W - 9L
1,819 SR
Queue Stats
237W - 243L
1,590 Elo+
Solo
Serqet
Serqet
jeskur
Serqet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,773 Elo+
Solo
Danzaburou
Danzaburou
timtam147
Danzaburou
Level 114
God Stats
20W - 17L
1,594 SR
Queue Stats
171W - 159L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 10
10,492
1,049
9,239
5,868
4,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
FloorFan
Raijin
17
7 / 0 / 9
11,050
1,105
19,506
4,869
2,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Keviη
Charybdis
17
1 / 0 / 16
10,031
1,003
8,797
4,674
2,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Lightinway
Sylvanus
17
3 / 0 / 13
10,142
1,014
12,897
9,572
6,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 1 / 13
9,501
950
11,637
10,674
10,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

276

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
8,629
863
5,315
17,229
16,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
GamerdudeHD
Sylvanus
15
0 / 4 / 0
9,721
972
4,945
12,959
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
Kitana
He Bo
15
0 / 0 / 1
9,148
915
7,792
5,211
2,172
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
jeskur
Serqet
15
0 / 5 / 1
9,032
903
4,978
15,455
11,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
timtam147
Danzaburou
15
1 / 6 / 0
9,114
911
8,798
15,277
6,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
3
17
Kills
1
1
Deaths
18
61
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
0
3
0
0
W
Raijin
FloorFan
Raijin
7
0
9
11.5
L
Sylvanus
GamerdudeHD
Sylvanus
0
4
0
0
W
Charybdis
Keviη
Charybdis
1
0
16
9
L
He Bo
Kitana
He Bo
0
0
1
0.5
W
Sylvanus
Lightinway
Sylvanus
3
0
13
9.5
W
1
1
13
7.5
L
Serqet
jeskur
Serqet
0
5
1
0.1
L
Danzaburou
timtam147
Danzaburou
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,076
Damage
31,828
35,657
Taken
66,131
26,824
Mitigated
45,495
14,167
Healing
15,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,239
3,521
0
66
5,868
4,671
0
1,676
3,808
0
16,168
L
5,315
531
432
1,517
17,229
16,083
0
11,368
5,545
572
8,848
W
Raijin
FloorFan
Raijin
19,506
1,666
283
1,640
4,869
2,634
0
1,591
3,005
42,995
0
L
Sylvanus
GamerdudeHD
Sylvanus
4,945
394
7,925
4,080
12,959
9,242
0
9,524
3,203
15,055
0
W
Charybdis
Keviη
Charybdis
8,797
6,050
0
1,584
4,674
2,318
0
1,232
3,351
0
29,691
L
He Bo
Kitana
He Bo
7,792
191
0
0
5,211
2,172
0
4,013
1,154
41,678
0
W
Sylvanus
Lightinway
Sylvanus
12,897
4,495
3,566
6,011
9,572
6,513
0
4,256
5,096
30,526
3,576
W
11,637
604
0
1,017
10,674
10,688
0
4,531
5,413
22,101
0
L
Serqet
jeskur
Serqet
4,978
69
0
0
15,455
11,860
0
8,454
6,740
583
15,386
L
Danzaburou
timtam147
Danzaburou
8,798
2,578
0
1,418
15,277
6,138
0
8,473
6,617
0
36,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,216
Gold Earned
45,644
216
Minions Killed
221
10
Camps Cleared
7
1,065,972
Distance Traveled
1,097,257
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,492
1,049
18
2
2
217,902
1
L
Odin
8,629
863
7
1
2
244,850
1
W
Raijin
11,050
1,105
66
7
1
216,966
0
L
Sylvanus
9,721
972
33
3
1
206,634
1
W
Charybdis
10,031
1,003
62
6
5
201,459
1
L
He Bo
9,148
915
87
9
1
212,590
1
W
Sylvanus
10,142
1,014
55
6
2
203,245
4
W
Geb
9,501
950
15
2
0
226,400
1
L
Serqet
9,032
903
23
2
3
235,905
0
L
Danzaburou
9,114
911
71
7
0
197,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role