Player Matchup

Hercules
Hercules
Illusen
Hercules
Level 66
God Stats
3W - 4L
1,350 SR
Queue Stats
280W - 276L
1,505 Elo+
Solo
Tiamat
Tiamat
Kotabuki
Tiamat
Level 99
God Stats
10W - 6L
1,551 SR
Queue Stats
372W - 389L
1,466 Elo+
Solo
Ra
Ra
Thane87
Ra
Level 114
God Stats
2W - 2L
1,165 SR
Queue Stats
143W - 173L
1,447 Elo+
Solo
Anhur
Anhur
ZzYUGOzZ
Anhur
Level 122
God Stats
3W - 6L
1,384 SR
Queue Stats
678W - 730L
1,434 Elo+
Solo
Ymir
Ymir
colalolipop
Ymir
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,473 Elo+
Solo
Team Averages
Level 91
1,390 SR
1,465 Elo+

VS

Team Averages
Level 106
1,395 SR
1,472 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Harald51
Loki
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 292L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
Nymériia
Cthulhu
Level 100
God Stats
3W - 9L
1,406 SR
Queue Stats
174W - 189L
1,403 Elo+
Party 2
Jing Wei
Jing Wei
Peche12y12
Jing Wei
Level 103
God Stats
0W - 2L
1,326 SR
Queue Stats
354W - 339L
1,536 Elo+
Party 1
Raijin
Raijin
Thecord22
Raijin
Level 84
God Stats
1W - 4L
1,244 SR
Queue Stats
85W - 84L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Illusen
Hercules
20
7 / 5 / 14
12,337
822
14,652
19,204
12,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Kotabuki
Tiamat
19
5 / 5 / 14
11,902
793
21,839
17,866
15,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 4 / 16
11,387
759
20,089
14,801
7,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
ZzYUGOzZ
Anhur
19
8 / 5 / 13
12,049
803
15,921
16,614
7,543
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
1 / 4 / 18
10,629
709
11,382
23,138
29,445
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
3 / 7 / 16
10,551
703
13,651
25,343
39,188
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
20
7 / 3 / 12
11,636
776
13,395
16,240
15,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Nymériia
Cthulhu
18
4 / 4 / 16
11,174
745
20,361
21,418
20,165
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Peche12y12
Jing Wei
19
3 / 2 / 14
11,125
742
11,621
13,224
6,122
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Thecord22
Raijin
18
5 / 9 / 11
11,266
751
17,678
16,958
8,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
91
25
Kills
22
23
Deaths
25
75
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
7
16
1.57
L
Loki
7
3
12
4.33
W
Hercules
Illusen
Hercules
7
5
14
2.8
W
Tiamat
Kotabuki
Tiamat
5
5
14
2.4
L
Cthulhu
Nymériia
Cthulhu
4
4
16
3
L
Jing Wei
Peche12y12
Jing Wei
3
2
14
5
W
4
4
16
3
L
Raijin
Thecord22
Raijin
5
9
11
1.17
W
Anhur
ZzYUGOzZ
Anhur
8
5
13
2.9
W
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,883
Damage
76,706
91,623
Taken
93,183
72,455
Mitigated
88,600
33,332
Healing
31,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
13,651
1,917
6,307
6,012
25,343
39,188
192
11,470
13,873
18,511
0
L
Loki
13,395
3,674
1,629
1,894
16,240
15,047
1,636
9,176
7,064
0
26,660
W
Hercules
Illusen
Hercules
14,652
6,539
749
4,572
19,204
12,869
904
12,481
6,723
228
27,519
W
Tiamat
Kotabuki
Tiamat
21,839
1,232
1,377
3,751
17,866
15,478
1,313
8,857
9,009
49,680
0
L
Cthulhu
Nymériia
Cthulhu
20,361
273
3,208
1,747
21,418
20,165
767
12,422
8,996
40,620
0
L
Jing Wei
Peche12y12
Jing Wei
11,621
8,936
2,081
3,103
13,224
6,122
1,919
7,202
6,022
0
31,346
W
20,089
728
12,172
4,278
14,801
7,120
859
8,288
6,513
45,308
0
L
Raijin
Thecord22
Raijin
17,678
1,920
3,578
2,090
16,958
8,078
594
13,182
3,776
32,645
0
W
Anhur
ZzYUGOzZ
Anhur
15,921
8,088
1,164
1,856
16,614
7,543
1,610
8,947
7,667
0
29,796
W
11,382
1,351
735
2,678
23,138
29,445
216
13,117
10,021
19,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,304
Gold Earned
55,752
195
Minions Killed
155
0
Camps Cleared
0
1,404,797
Distance Traveled
1,262,802
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,551
703
6
0
0
233,871
2
L
Loki
11,636
776
18
1
0
260,437
0
W
Hercules
12,337
822
18
1
0
283,881
0
W
Tiamat
11,902
793
48
3
0
295,771
1
L
Cthulhu
11,174
745
51
3
0
251,443
1
L
Jing Wei
11,125
742
45
3
0
290,260
0
W
Ra
11,387
759
68
5
0
299,674
1
L
Raijin
11,266
751
35
2
0
226,791
0
W
Anhur
12,049
803
34
2
0
253,590
2
W
Ymir
10,629
709
27
2
0
271,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role