Player Matchup

Cthulhu
Cthulhu
Eitholas
Cthulhu
Level 86
God Stats
9W - 11L
1,472 SR
Queue Stats
339W - 291L
1,671 Elo+
Solo
Jormungandr
Jormungandr
IILORHII
Jormungandr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 134L
1,587 Elo+
Solo
Agni
Agni
KiritoChamp
Agni
Level 67
God Stats
0W - 1L
1,362 SR
Queue Stats
64W - 66L
1,591 Elo+
Solo
Kali
Kali
Pixel593
Kali
Level 120
God Stats
17W - 12L
1,727 SR
Queue Stats
439W - 419L
1,566 Elo+
Solo
Ullr
Ullr
PyroIL
Ullr
Level 145
God Stats
1W - 10L
1,224 SR
Queue Stats
356W - 336L
1,594 Elo+
Solo
Team Averages
Level 108
1,457 SR
1,602 Elo+

VS

Team Averages
Level 145
1,620 SR
1,649 Elo+
Neith
Neith
SixGöd
Neith
Level 157
God Stats
2W - 0L
1,709 SR
Queue Stats
11W - 8L
1,570 Elo+
Party 1
Ganesha
Ganesha
THOUfaceKILLA
Ganesha
Level 154
God Stats
3W - 0L
1,719 SR
Queue Stats
32W - 15L
1,744 Elo+
Party 1
Ravana
Ravana
THOUmadKILLA
Ravana
Level 160
God Stats
4W - 1L
1,877 SR
Queue Stats
27W - 17L
1,701 Elo+
Party 1
Anubis
Anubis
THOUsilentKILLA
Anubis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,676 Elo+
Party 1
Cthulhu
Cthulhu
ginuddar
Cthulhu
Level 109
God Stats
1W - 3L
1,293 SR
Queue Stats
290W - 249L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eitholas
Cthulhu
15
2 / 5 / 1
9,727
486
15,747
27,030
23,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
IILORHII
Jormungandr
15
1 / 4 / 2
9,195
460
10,446
14,893
11,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 8 / 2
8,888
444
9,437
11,374
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
14
2 / 6 / 3
9,060
453
4,244
16,612
6,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
PyroIL
Ullr
18
0 / 2 / 2
10,252
513
3,286
13,019
4,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SixGöd
Neith
17
7 / 2 / 1
10,934
547
12,015
11,398
4,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
17
0 / 0 / 14
10,763
538
6,709
16,978
20,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
19
6 / 2 / 8
11,515
576
19,996
13,839
7,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 0 / 4
10,614
531
9,508
11,815
6,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ginuddar
Cthulhu
17
3 / 2 / 3
10,385
519
9,319
15,274
11,157
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
6
Kills
25
25
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Eitholas
Cthulhu
2
5
1
0.5
L
Jormungandr
IILORHII
Jormungandr
1
4
2
0.5
L
1
8
2
0.25
L
Kali
2
6
3
0.58
L
Ullr
PyroIL
Ullr
0
2
2
0.5
W
Neith
SixGöd
Neith
7
2
1
3.75
W
Ganesha
0
0
14
7
W
Ravana
6
2
8
5
W
9
0
4
11
W
Cthulhu
ginuddar
Cthulhu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,160
Damage
57,547
82,928
Taken
69,304
48,597
Mitigated
49,990
22,182
Healing
36,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Eitholas
Cthulhu
15,747
2,104
0
9,858
27,030
23,203
54
10,671
16,359
60,749
0
L
Jormungandr
IILORHII
Jormungandr
10,446
1,694
0
2,808
14,893
11,084
0
6,299
8,594
45,851
0
L
9,437
1,135
0
1,498
11,374
2,794
0
3,940
7,434
52,823
0
L
Kali
4,244
2,441
0
4,391
16,612
6,943
0
4,788
11,824
0
49,492
L
Ullr
PyroIL
Ullr
3,286
1,168
0
3,627
13,019
4,573
354
919
12,100
0
99,815
W
Neith
SixGöd
Neith
12,015
5,538
0
5,174
11,398
4,150
405
6,465
4,700
0
85,808
W
Ganesha
6,709
872
1,039
8,281
16,978
20,683
977
6,621
10,049
42,978
0
W
Ravana
19,996
4,279
0
7,836
13,839
7,335
860
4,532
9,009
0
103,708
W
9,508
647
0
8,962
11,815
6,665
827
6,648
4,847
71,054
0
W
Cthulhu
ginuddar
Cthulhu
9,319
1,729
402
5,210
15,274
11,157
967
10,533
3,182
56,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,122
Gold Earned
54,211
578
Minions Killed
568
0
Camps Cleared
0
1,723,803
Distance Traveled
1,964,511
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,727
486
122
6
0
319,839
0
L
Jormungandr
9,195
460
80
4
0
359,463
7
L
Agni
8,888
444
109
5
0
332,736
5
L
Kali
9,060
453
87
4
0
332,237
5
L
Ullr
10,252
513
180
9
0
379,528
5
W
Neith
10,934
547
170
9
0
360,981
5
W
Ganesha
10,763
538
13
1
0
413,670
5
W
Ravana
11,515
576
144
7
0
425,725
3
W
Anubis
10,614
531
133
7
0
375,550
8
W
Cthulhu
10,385
519
108
5
0
388,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role