Player Matchup

Susano
Susano
Bankai_Kenshin
Susano
Level 10
God Stats
362W - 195L
1,697 SR
Queue Stats
704W - 458L
1,652 Elo+
Solo
Nu Wa
Nu Wa
Debatable92
Nu Wa
Level 17
God Stats
31W - 21L
1,427 SR
Queue Stats
115W - 150L
1,425 Elo+
Solo
King Arthur
King Arthur
Dekurito-Loy
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,560 Elo+
Solo
Hel
Hel
LadyBuffchest
Hel
Level 29
God Stats
4W - 5L
1,490 SR
Queue Stats
103W - 119L
1,436 Elo+
Solo
Thor
Thor
Luchi_Fuerte2
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,489 Elo+
Solo
Team Averages
Level 14
1,523 SR
1,513 Elo+

VS

Team Averages
Level 14
1,609 SR
1,513 Elo+
Fenrir
Fenrir
Agustinslash
Fenrir
Level 15
God Stats
3W - 2L
1,527 SR
Queue Stats
61W - 69L
1,438 Elo+
Solo
Odin
Odin
Black-Kock-1
Odin
Level 7
God Stats
2W - 0L
1,779 SR
Queue Stats
33W - 16L
1,724 Elo+
Solo
Kukulkan
Kukulkan
Darth_Revan_1394
Kukulkan
Level 18
God Stats
94W - 66L
1,603 SR
Queue Stats
95W - 71L
1,548 Elo+
Solo
Loki
Loki
Kari_NoSari
Loki
Level 15
God Stats
14W - 19L
1,371 SR
Queue Stats
99W - 103L
1,391 Elo+
Solo
Neith
Neith
Sckaar96
Neith
Level 17
God Stats
3W - 0L
1,762 SR
Queue Stats
107W - 96L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 9 / 5
12,672
1,267
22,279
19,890
6,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 8 / 4
9,637
964
8,708
11,379
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Dekurito-Loy
King Arthur
17
1 / 13 / 7
10,101
1,010
7,023
24,300
32,215
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 6 / 8
9,689
969
6,161
13,466
4,855
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 10 / 11
9,555
956
4,282
16,144
5,305
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 6 / 11
9,898
990
6,807
11,262
6,357
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
23 / 1 / 17
14,920
1,492
28,305
14,180
12,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

18
7 / 3 / 20
11,909
1,191
16,347
8,091
3,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 4 / 19
10,736
1,074
11,213
9,381
3,054
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Sckaar96
Neith
19
8 / 1 / 25
12,420
1,242
15,492
8,762
3,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
138
15
Kills
46
46
Deaths
15
35
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
6
11
1.42
L
10
9
5
1.39
W
23
1
17
31.5
W
7
3
20
5.67
L
3
8
4
0.63
L
King Arthur
Dekurito-Loy
King Arthur
1
13
7
0.35
W
5
4
19
3.63
L
1
6
8
0.83
L
0
10
11
0.55
W
Neith
Sckaar96
Neith
8
1
25
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,453
Damage
78,164
85,179
Taken
51,676
52,146
Mitigated
28,086
6,745
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,807
3,399
0
1,291
11,262
6,357
0
1,670
9,592
0
20,502
L
22,279
4,876
0
177
19,890
6,668
0
3,966
15,924
0
32,641
W
28,305
12,125
0
0
14,180
12,067
0
5,722
8,458
0
45,488
W
16,347
1,285
568
460
8,091
3,167
0
1,443
6,648
38,971
0
L
8,708
2,007
0
0
11,379
3,103
0
390
10,989
28,931
0
L
King Arthur
Dekurito-Loy
King Arthur
7,023
1,887
0
0
24,300
32,215
0
6,338
17,962
0
20,115
W
11,213
4,206
0
0
9,381
3,054
0
2,713
6,668
0
20,800
L
6,161
620
3,635
2,933
13,466
4,855
0
1,142
12,324
21,935
0
L
4,282
778
0
0
16,144
5,305
0
4,511
11,633
0
15,913
W
Neith
Sckaar96
Neith
15,492
10,237
0
2,843
8,762
3,441
0
3,321
5,441
0
46,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,654
Gold Earned
59,883
157
Minions Killed
215
6
Camps Cleared
8
888,087
Distance Traveled
885,709
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,898
990
30
3
1
155,658
0
L
Susano
12,672
1,267
15
2
1
205,322
0
W
Odin
14,920
1,492
31
3
2
205,793
0
W
Kukulkan
11,909
1,191
67
7
2
167,359
1
L
Nu Wa
9,637
964
42
4
2
163,964
1
L
King Arthur
10,101
1,010
26
3
2
171,364
1
W
Loki
10,736
1,074
9
1
0
174,778
0
L
Hel
9,689
969
47
5
0
175,940
0
L
Thor
9,555
956
27
3
1
171,497
2
W
Neith
12,420
1,242
78
8
3
182,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role