Player Matchup

Janus
Janus
ChickenManPhil
Janus
Level 17
God Stats
4W - 4L
1,162 SR
Queue Stats
20W - 25L
1,213 Elo+
Solo
Artemis
Artemis
DeFyy14
Artemis
Level 10
God Stats
3W - 5L
1,500 SR
Queue Stats
48W - 63L
1,189 Elo+
Solo
Thanatos
Thanatos
F34R Archery
Thanatos
Level 27
God Stats
4W - 3L
1,834 SR
Queue Stats
18W - 20L
1,397 Elo+
Solo
Ymir
Ymir
Hellbornmage
Ymir
Level 28
God Stats
11W - 5L
1,717 SR
Queue Stats
169W - 162L
1,320 Elo+
Solo
Mulan
Mulan
swagboyyye
Mulan
Level 26
God Stats
29W - 33L
1,256 SR
Queue Stats
119W - 165L
1,210 Elo+
Solo
Team Averages
Level 22
1,494 SR
1,266 Elo+

VS

Team Averages
Level 15
1,457 SR
1,274 Elo+
Set
Set
Mr Jekyll6561
Set
Level 26
God Stats
27W - 23L
1,461 SR
Queue Stats
138W - 114L
1,440 Elo+
Solo
Neith
Neith
Servanmp
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
TobyHeHe7
Fenrir
Level 17
God Stats
8W - 7L
1,361 SR
Queue Stats
16W - 37L
1,138 Elo+
Solo
Cthulhu
Cthulhu
ganlii
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,075 Elo+
Solo
Persephone
Persephone
tostasaturad4
Persephone
Level 8
God Stats
4W - 1L
1,465 SR
Queue Stats
20W - 15L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 10 / 1
10,223
465
10,400
19,454
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
DeFyy14
Artemis
2
0 / 1 / 0
5,881
267
0
568
92
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
F34R Archery
Thanatos
15
9 / 10 / 5
10,359
471
15,249
16,003
5,749
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 1 / 6
11,438
520
9,539
17,882
17,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
15
3 / 6 / 6
9,485
431
8,378
20,549
19,804
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 3
12,465
567
16,372
15,047
9,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Servanmp
Neith
18
6 / 5 / 7
11,614
528
11,480
13,328
4,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
TobyHeHe7
Fenrir
15
3 / 9 / 2
9,649
439
7,197
16,144
7,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
ganlii
Cthulhu
15
2 / 6 / 8
10,368
471
8,086
16,376
16,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
tostasaturad4
Persephone
16
2 / 2 / 5
11,049
502
12,662
11,626
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
24
Kills
26
28
Deaths
24
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
10
1
0.65
L
Artemis
DeFyy14
Artemis
0
1
0
0
L
Thanatos
F34R Archery
Thanatos
9
10
5
1.15
L
6
1
6
9
W
13
2
3
7.25
W
Neith
Servanmp
Neith
6
5
7
1.9
W
Fenrir
TobyHeHe7
Fenrir
3
9
2
0.44
W
Cthulhu
ganlii
Cthulhu
2
6
8
1
L
Mulan
3
6
6
1
W
Persephone
tostasaturad4
Persephone
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,566
Damage
55,797
74,456
Taken
72,521
49,004
Mitigated
42,093
16,515
Healing
17,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,400
895
116
2,382
19,454
5,975
770
7,694
11,100
64,620
0
L
Artemis
DeFyy14
Artemis
0
0
0
24
568
92
0
0
568
0
1,240
L
Thanatos
F34R Archery
Thanatos
15,249
3,566
0
7,174
16,003
5,749
0
4,285
11,186
0
35,607
L
9,539
1,449
0
3,320
17,882
17,384
539
3,989
13,489
65,099
0
W
16,372
9,692
0
4,614
15,047
9,653
144
2,292
12,755
0
85,584
W
Neith
Servanmp
Neith
11,480
6,620
0
6,086
13,328
4,386
3,870
3,833
9,495
0
77,915
W
Fenrir
TobyHeHe7
Fenrir
7,197
1,248
0
1,291
16,144
7,638
352
6,334
9,810
0
30,325
W
Cthulhu
ganlii
Cthulhu
8,086
777
68
1,165
16,376
16,348
412
2,697
13,679
38,362
0
L
Mulan
8,378
2,537
0
3,499
20,549
19,804
550
2,831
17,365
0
40,093
W
Persephone
tostasaturad4
Persephone
12,662
996
0
4,259
11,626
4,068
184
5,028
6,596
67,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,386
Gold Earned
55,145
331
Minions Killed
477
0
Camps Cleared
0
1,583,618
Distance Traveled
2,063,757
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,223
465
113
5
0
378,041
0
L
Artemis
5,881
267
1
0
0
10,300
0
L
Thanatos
10,359
471
41
2
0
438,467
2
L
Ymir
11,438
520
102
5
0
398,393
2
W
Set
12,465
567
117
5
0
455,529
0
W
Neith
11,614
528
126
6
0
401,833
3
W
Fenrir
9,649
439
42
2
0
397,698
0
W
Cthulhu
10,368
471
83
4
0
406,327
6
L
Mulan
9,485
431
74
3
0
358,417
0
W
Persephone
11,049
502
109
5
0
402,370
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role