Player Matchup

Tsukuyomi
Tsukuyomi
Kepler70-b
Tsukuyomi
Level 5
God Stats
14W - 15L
1,500 SR
Queue Stats
19W - 21L
1,399 Elo+
Party 1
Neith
Neith
MaMaLaLaHiLL
Neith
Level 25
God Stats
57W - 50L
1,564 SR
Queue Stats
98W - 86L
1,486 Elo+
Solo
Tyr
Tyr
Pandalover20948
Tyr
Level 23
God Stats
0W - 6L
1,574 SR
Queue Stats
31W - 33L
1,486 Elo+
Solo
Tiamat
Tiamat
TitaniumPoo
Tiamat
Level 4
God Stats
14W - 13L
1,489 SR
Queue Stats
16W - 18L
1,399 Elo+
Party 1
Thor
Thor
s130909
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,411 Elo+
Solo
Team Averages
Level 13
1,525 SR
1,436 Elo+

VS

Team Averages
Level 24
1,613 SR
1,417 Elo+
Mulan
Mulan
HI Hater 347620
Mulan
Level 26
God Stats
6W - 5L
1,701 SR
Queue Stats
74W - 95L
1,339 Elo+
Solo
Vulcan
Vulcan
ToiletPapr
Vulcan
Level 29
God Stats
5W - 2L
1,555 SR
Queue Stats
92W - 79L
1,512 Elo+
Solo
Terra
Terra
carlos minigame
Terra
Level 27
God Stats
5W - 3L
1,566 SR
Queue Stats
52W - 44L
1,439 Elo+
Solo
Charybdis
Charybdis
xEDDYMONSTERx
Charybdis
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 44L
1,348 Elo+
Solo
Awilix
Awilix
xSoGucci
Awilix
Level 28
God Stats
2W - 2L
1,744 SR
Queue Stats
97W - 89L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kepler70-b
Tsukuyomi
9
2 / 6 / 0
5,523
425
3,584
6,404
1,905
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 4 / 0
5,051
389
2,048
5,481
1,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 1
6,636
510
5,290
10,268
6,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
9
2 / 7 / 1
5,768
444
2,080
7,039
2,763
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
s130909
Thor
9
0 / 8 / 1
5,598
431
1,767
9,604
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
7,444
573
5,182
8,384
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
ToiletPapr
Vulcan
14
6 / 1 / 1
9,182
706
8,315
4,149
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 1 / 10
7,622
586
2,394
10,524
12,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
xEDDYMONSTERx
Charybdis
13
8 / 1 / 4
8,363
643
7,219
5,888
1,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
xSoGucci
Awilix
13
6 / 1 / 1
8,218
632
5,549
9,128
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
6
Kills
26
26
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
L
Tsukuyomi
Kepler70-b
Tsukuyomi
2
6
0
0.33
L
0
4
0
0
L
2
1
1
2.5
L
Tiamat
2
7
1
0.36
W
Vulcan
ToiletPapr
Vulcan
6
1
1
6.5
W
2
1
10
7
L
Thor
s130909
Thor
0
8
1
0.06
W
Charybdis
xEDDYMONSTERx
Charybdis
8
1
4
10
W
Awilix
xSoGucci
Awilix
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,769
Damage
28,659
38,796
Taken
38,073
15,489
Mitigated
26,249
5,475
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,182
1,227
0
360
8,384
6,462
540
1,419
6,925
0
25,408
L
Tsukuyomi
Kepler70-b
Tsukuyomi
3,584
1,271
0
96
6,404
1,905
917
542
5,862
0
13,330
L
2,048
1,038
0
894
5,481
1,292
0
2,766
2,659
0
18,158
L
5,290
317
0
3,129
10,268
6,472
0
3,326
6,812
0
28,297
L
Tiamat
2,080
369
0
717
7,039
2,763
617
813
6,138
19,239
0
W
Vulcan
ToiletPapr
Vulcan
8,315
2,443
0
189
4,149
1,768
1,693
280
3,787
58,159
0
W
2,394
681
478
2,790
10,524
12,924
241
0
10,263
13,528
0
L
Thor
s130909
Thor
1,767
296
0
639
9,604
3,057
0
2,800
6,616
0
23,857
W
Charybdis
xEDDYMONSTERx
Charybdis
7,219
2,635
0
2,232
5,888
1,923
1,029
0
5,732
0
60,843
W
Awilix
xSoGucci
Awilix
5,549
2,455
0
2,303
9,128
3,172
862
381
8,662
0
40,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,576
Gold Earned
40,829
174
Minions Killed
363
0
Camps Cleared
0
1,155,026
Distance Traveled
1,304,004
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,444
573
37
3
0
237,325
0
L
Tsukuyomi
5,523
425
26
2
0
245,601
0
L
Neith
5,051
389
23
2
0
186,700
1
L
Tyr
6,636
510
52
4
0
286,394
3
L
Tiamat
5,768
444
37
3
0
208,369
0
W
Vulcan
9,182
706
121
9
0
268,233
0
W
Terra
7,622
586
24
2
0
266,918
1
L
Thor
5,598
431
36
3
0
227,962
2
W
Charybdis
8,363
643
101
8
0
245,834
0
W
Awilix
8,218
632
80
6
0
285,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role