Player Matchup

Awilix
Awilix
Gold II
Adderol-_-
Awilix
Gold II
Level 106
God Stats
1W - 1L
1,590 SR
Queue Stats
160W - 166L
1,597 MMR
Solo
Cthulhu
Cthulhu
Gold II
Esdrassnake
Cthulhu
Gold II
Level 157
God Stats
13W - 9L
1,698 SR
Queue Stats
220W - 221L
1,525 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
Fr0styTree
Morgan Le Fay
Gold II
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
333W - 352L
1,575 MMR
Solo
Bacchus
Bacchus
Bronze III
Royals-Blood
Bacchus
Bronze III
Level 72
God Stats
0W - 1L
1,527 SR
Queue Stats
7W - 5L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
yamagido
Danzaburou
Gold V
Level 137
God Stats
1W - 3L
1,706 SR
Queue Stats
87W - 69L
1,493 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,604 SR
1,538 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,564 SR
1,538 MMR
Cabrakan
Cabrakan
Platinum V
BADA55Killerrr7
Cabrakan
Platinum V
Level 148
God Stats
11W - 13L
1,532 SR
Queue Stats
508W - 490L
1,545 MMR
Solo
Bellona
Bellona
Gold V
CzarMithrix
Bellona
Gold V
Level 149
God Stats
2W - 1L
1,565 SR
Queue Stats
20W - 13L
1,554 MMR
Solo
Cerberus
Cerberus
Silver I
TeachMeHow2Raid
Cerberus
Silver I
Level 40
God Stats
5W - 4L
1,451 SR
Queue Stats
23W - 22L
1,554 MMR
Solo
Izanami
Izanami
Gold III
XxWolfPackxX666
Izanami
Gold III
Level 98
God Stats
24W - 12L
1,784 SR
Queue Stats
518W - 506L
1,548 MMR
Solo
Persephone
Persephone
Gold IV
felixgolfwang
Persephone
Gold IV
Level 104
God Stats
2W - 1L
1,490 SR
Queue Stats
107W - 96L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Adderol-_-
Awilix
15
2 / 3 / 3
9,452
473
6,455
15,770
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cthulhu
Esdrassnake
Cthulhu
17
4 / 3 / 2
10,167
508
18,004
19,353
19,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Fr0styTree
Morgan Le Fay
14
3 / 6 / 4
9,400
470
16,021
16,017
5,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Royals-Blood
Bacchus
13
2 / 6 / 2
8,600
430
4,592
19,362
12,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
yamagido
Danzaburou
15
2 / 3 / 1
9,217
461
10,332
13,444
4,642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaTiamatGilgameshOdinHeimdallr

VS

Bans
ArtemisJormungandrThanatosArtioSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
6 / 3 / 9
10,393
520
14,833
18,711
10,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
CzarMithrix
Bellona
15
3 / 3 / 10
10,020
501
11,213
19,693
23,778
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
15
5 / 1 / 7
10,058
503
8,196
18,606
17,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 2 / 6
9,974
499
10,694
11,781
3,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
felixgolfwang
Persephone
17
5 / 4 / 10
11,531
577
14,957
12,326
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
13
Kills
21
21
Deaths
13
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Awilix
Adderol-_-
Awilix
2
3
3
1.17
W
Cabrakan
6
3
9
3.5
W
Bellona
CzarMithrix
Bellona
3
3
10
2.67
L
Cthulhu
Esdrassnake
Cthulhu
4
3
2
1.67
L
Morgan Le Fay
Fr0styTree
Morgan Le Fay
3
6
4
0.83
L
Bacchus
Royals-Blood
Bacchus
2
6
2
0.5
W
Cerberus
5
1
7
8.5
W
2
2
6
2.5
W
Persephone
felixgolfwang
Persephone
5
4
10
2.5
L
Danzaburou
yamagido
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,404
Damage
59,893
83,946
Taken
81,117
47,823
Mitigated
60,789
26,099
Healing
19,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Adderol-_-
Awilix
6,455
1,826
0
5,554
15,770
5,310
0
6,977
8,793
0
67,574
W
Cabrakan
14,833
1,966
0
4,196
18,711
10,874
0
8,908
9,436
59,178
0
W
Bellona
CzarMithrix
Bellona
11,213
2,991
0
5,660
19,693
23,778
405
8,829
9,813
5,600
53,378
L
Cthulhu
Esdrassnake
Cthulhu
18,004
1,248
89
5,867
19,353
19,073
0
8,604
10,713
69,839
0
L
Morgan Le Fay
Fr0styTree
Morgan Le Fay
16,021
1,958
0
3,594
16,017
5,920
0
7,618
8,399
55,385
0
L
Bacchus
Royals-Blood
Bacchus
4,592
870
787
5,238
19,362
12,878
0
9,862
9,500
15,707
0
W
Cerberus
8,196
1,027
0
3,697
18,606
17,738
0
8,193
10,315
28,181
0
W
10,694
6,525
0
2,253
11,781
3,562
976
4,505
7,177
0
85,778
W
Persephone
felixgolfwang
Persephone
14,957
2,303
0
3,948
12,326
4,837
0
6,442
5,690
76,916
0
L
Danzaburou
yamagido
Danzaburou
10,332
5,478
0
4,970
13,444
4,642
968
6,138
7,306
0
68,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,836
Gold Earned
51,976
480
Minions Killed
544
0
Camps Cleared
0
1,785,931
Distance Traveled
1,922,603
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,452
473
129
6
0
384,548
7
W
Cabrakan
10,393
520
89
4
0
374,794
4
W
Bellona
10,020
501
107
5
0
390,028
8
L
Cthulhu
10,167
508
137
7
0
348,387
2
L
Morgan Le Fay
9,400
470
80
4
0
349,105
3
L
Bacchus
8,600
430
16
1
0
343,465
0
W
Cerberus
10,058
503
55
3
0
432,007
6
W
Izanami
9,974
499
164
8
0
372,786
3
W
Persephone
11,531
577
129
6
0
352,988
3
L
Danzaburou
9,217
461
118
6
0
360,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role