Player Matchup

Gilgamesh
Gilgamesh
ArgonautZx0
Gilgamesh
Level 109
God Stats
8W - 1L
2,008 SR
Queue Stats
49W - 50L
1,583 Elo+
Party 1
Ra
Ra
Ghiraham23
Ra
Level 148
God Stats
11W - 7L
1,647 SR
Queue Stats
261W - 249L
1,592 Elo+
Party 1
Ares
Ares
Jacoboboy23
Ares
Level 132
God Stats
10W - 13L
1,530 SR
Queue Stats
470W - 453L
1,574 Elo+
Party 1
Thanatos
Thanatos
JvonTheLegend
Thanatos
Level 108
God Stats
13W - 13L
1,591 SR
Queue Stats
121W - 132L
1,515 Elo+
Solo
Charybdis
Charybdis
Timbleton
Charybdis
Level 116
God Stats
21W - 20L
1,570 SR
Queue Stats
244W - 219L
1,567 Elo+
Party 1
Team Averages
Level 123
1,669 SR
1,566 Elo+

VS

Team Averages
Level 112
1,612 SR
1,610 Elo+
Geb
Geb
Derpapoluzathon
Geb
Level 125
God Stats
6W - 1L
1,500 SR
Queue Stats
75W - 44L
1,612 Elo+
Solo
Eset
Eset
Rhodium
Eset
Level 140
God Stats
1W - 0L
1,880 SR
Queue Stats
4W - 1L
1,677 Elo+
Solo
Heimdallr
Heimdallr
Threeski55
Heimdallr
Level 68
God Stats
26W - 23L
1,513 SR
Queue Stats
308W - 264L
1,613 Elo+
Party 2
Ravana
Ravana
congolol
Ravana
Level 89
God Stats
8W - 3L
1,743 SR
Queue Stats
447W - 416L
1,606 Elo+
Party 2
Tsukuyomi
Tsukuyomi
eduxlux
Tsukuyomi
Level 138
God Stats
4W - 6L
1,425 SR
Queue Stats
262W - 234L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArgonautZx0
Gilgamesh
15
1 / 3 / 2
9,002
474
5,372
16,834
10,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 5 / 2
8,439
444
9,429
9,410
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 3
7,739
407
9,375
18,134
18,435
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
JvonTheLegend
Thanatos
15
4 / 5 / 0
9,775
514
10,813
18,756
14,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
Timbleton
Charybdis
14
2 / 4 / 2
9,090
478
10,543
13,201
4,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
9,156
482
6,134
15,621
15,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
Rhodium
Eset
16
3 / 1 / 7
9,959
524
11,310
12,630
5,875
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Threeski55
Heimdallr
16
2 / 2 / 5
10,010
527
10,509
12,729
5,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
congolol
Ravana
17
5 / 0 / 1
10,344
544
11,934
11,136
9,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
eduxlux
Tsukuyomi
18
7 / 3 / 6
11,018
580
15,389
14,422
5,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
20
20
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ArgonautZx0
Gilgamesh
1
3
2
0.67
W
3
2
4
2.5
L
0
5
2
0.2
L
1
3
3
0.83
L
Thanatos
JvonTheLegend
Thanatos
4
5
0
0.8
W
Eset
Rhodium
Eset
3
1
7
6.5
W
Heimdallr
Threeski55
Heimdallr
2
2
5
2.25
L
Charybdis
Timbleton
Charybdis
2
4
2
0.75
W
Ravana
congolol
Ravana
5
0
1
5.5
W
Tsukuyomi
eduxlux
Tsukuyomi
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,532
Damage
55,276
76,335
Taken
66,538
51,459
Mitigated
41,093
26,483
Healing
17,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ArgonautZx0
Gilgamesh
5,372
1,002
0
3,375
16,834
10,968
0
3,200
13,634
0
75,061
W
6,134
1,039
0
1,883
15,621
15,166
0
4,773
10,756
19,234
0
L
9,429
673
1,820
2,126
9,410
2,917
162
2,164
7,246
60,465
0
L
9,375
412
129
1,947
18,134
18,435
30
6,273
11,861
23,654
0
L
Thanatos
JvonTheLegend
Thanatos
10,813
3,496
0
12,478
18,756
14,523
0
1,968
16,788
0
56,141
W
Eset
Rhodium
Eset
11,310
1,032
715
4,524
12,630
5,875
0
5,806
6,572
67,243
0
W
Heimdallr
Threeski55
Heimdallr
10,509
5,240
0
3,361
12,729
5,417
0
4,490
8,185
0
90,887
L
Charybdis
Timbleton
Charybdis
10,543
5,721
0
4,608
13,201
4,616
1,348
3,839
9,359
0
65,234
W
Ravana
congolol
Ravana
11,934
3,160
0
4,668
11,136
9,590
0
1,401
9,694
0
64,367
W
Tsukuyomi
eduxlux
Tsukuyomi
15,389
4,448
0
2,746
14,422
5,045
507
1,996
12,286
0
81,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,045
Gold Earned
50,487
502
Minions Killed
536
0
Camps Cleared
0
1,903,972
Distance Traveled
1,930,055
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,002
474
117
6
0
415,707
5
W
Geb
9,156
482
20
1
0
377,682
3
L
Ra
8,439
444
139
7
0
354,931
3
L
Ares
7,739
407
24
1
0
398,710
8
L
Thanatos
9,775
514
107
6
0
343,711
5
W
Eset
9,959
524
121
6
0
367,518
4
W
Heimdallr
10,010
527
145
8
0
362,098
3
L
Charybdis
9,090
478
115
6
0
390,913
4
W
Ravana
10,344
544
130
7
0
413,545
5
W
Tsukuyomi
11,018
580
120
6
0
409,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role