Player Matchup

Khepri
Khepri
DarkAlex514
Khepri
Level 42
God Stats
5W - 8L
1,455 SR
Queue Stats
13W - 25L
1,342 Elo+
Solo
Chaac
Chaac
ESCORPION24
Chaac
Level 160
God Stats
1W - 6L
1,283 SR
Queue Stats
245W - 298L
1,345 Elo+
Solo
Set
Set
WickedW0If
Set
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,323 Elo+
Solo
Zeus
Zeus
afully1980
Zeus
Level 100
God Stats
1W - 1L
1,641 SR
Queue Stats
5W - 8L
1,359 Elo+
Party 1
Fenrir
Fenrir
yamahaR1DER1981
Fenrir
Level 100
God Stats
3W - 3L
1,516 SR
Queue Stats
18W - 18L
1,398 Elo+
Party 1
Team Averages
Level 90
1,479 SR
1,354 Elo+

VS

Team Averages
Level 99
1,503 SR
1,387 Elo+
Nu Wa
Nu Wa
Banegulwud
Nu Wa
Level 86
God Stats
29W - 26L
1,529 SR
Queue Stats
176W - 205L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Chimpandolfo
Ah Muzen Cab
Level 86
God Stats
4W - 11L
1,454 SR
Queue Stats
61W - 70L
1,310 Elo+
Solo
Cernunnos
Cernunnos
Logical_Reaper3
Cernunnos
Level 97
God Stats
20W - 26L
1,356 SR
Queue Stats
110W - 127L
1,432 Elo+
Solo
Bacchus
Bacchus
StretchyGOODZ
Bacchus
Level 118
God Stats
2W - 0L
1,679 SR
Queue Stats
59W - 55L
1,353 Elo+
Solo
Kukulkan
Kukulkan
vHolyVesselv
Kukulkan
Level 107
God Stats
8W - 3L
1,496 SR
Queue Stats
162W - 172L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 5 / 1
8,279
591
5,296
18,421
13,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 0
7,123
509
5,762
8,137
5,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 7 / 1
9,087
649
7,589
17,889
11,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 1 / 0
9,386
670
10,057
11,577
3,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 2
8,474
605
3,436
8,697
5,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
2 / 0 / 10
9,679
691
15,551
6,068
2,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Chimpandolfo
Ah Muzen Cab
17
3 / 1 / 8
10,330
738
10,654
9,431
3,921
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Logical_Reaper3
Cernunnos
16
3 / 1 / 6
9,849
704
10,688
7,525
3,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
16
3 / 0 / 8
9,828
702
5,346
9,650
11,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
vHolyVesselv
Kukulkan
18
5 / 2 / 5
10,738
767
14,110
11,426
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
16
16
Deaths
4
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
0
10
7
W
Ah Muzen Cab
Chimpandolfo
Ah Muzen Cab
3
1
8
7
L
Khepri
0
5
1
0.1
L
0
1
0
0
W
Cernunnos
Logical_Reaper3
Cernunnos
3
1
6
6
W
Bacchus
3
0
8
7
L
2
7
1
0.36
L
2
1
0
2
W
Kukulkan
vHolyVesselv
Kukulkan
5
2
5
3.75
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,140
Damage
56,349
64,721
Taken
44,100
40,121
Mitigated
26,194
13,546
Healing
17,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
15,551
6,669
1,021
1,408
6,068
2,844
1,824
2,743
3,279
36,093
0
W
Ah Muzen Cab
Chimpandolfo
Ah Muzen Cab
10,654
5,891
1,311
6,910
9,431
3,921
1,720
2,555
6,796
0
36,420
L
Khepri
5,296
140
0
731
18,421
13,617
1
7,579
10,748
24,994
0
L
5,762
537
0
2,636
8,137
5,986
0
4,167
3,912
0
21,030
W
Cernunnos
Logical_Reaper3
Cernunnos
10,688
5,208
0
2,854
7,525
3,015
394
2,912
4,405
0
31,145
W
Bacchus
5,346
297
700
1,067
9,650
11,322
354
2,281
7,214
17,949
0
L
7,589
3,187
928
1,753
17,889
11,333
0
10,653
7,138
0
26,701
L
10,057
497
300
4,785
11,577
3,380
0
8,105
3,194
39,501
0
W
Kukulkan
vHolyVesselv
Kukulkan
14,110
1,582
0
1,925
11,426
5,092
868
5,005
6,216
57,255
0
L
3,436
540
267
2,146
8,697
5,805
0
4,569
4,032
0
24,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,349
Gold Earned
50,424
256
Minions Killed
285
5
Camps Cleared
9
1,051,837
Distance Traveled
1,251,659
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,679
691
52
4
1
264,655
2
W
Ah Muzen Cab
10,330
738
62
4
1
251,851
1
L
Khepri
8,279
591
39
3
1
241,389
2
L
Chaac
7,123
509
34
2
1
155,780
3
W
Cernunnos
9,849
704
44
3
0
230,211
1
W
Bacchus
9,828
702
23
2
0
236,441
0
L
Set
9,087
649
45
3
0
215,104
1
L
Zeus
9,386
670
83
6
2
235,843
0
W
Kukulkan
10,738
767
104
7
7
268,501
0
L
Fenrir
8,474
605
55
4
1
203,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role