Player Matchup

Neith
Neith
Axlna
Neith
Level 21
God Stats
37W - 9L
1,873 SR
Queue Stats
84W - 28L
1,708 Elo+
Party 1
Thanatos
Thanatos
Bulakz
Thanatos
Level 18
God Stats
27W - 7L
1,682 SR
Queue Stats
77W - 59L
1,580 Elo+
Party 1
Olorun
Olorun
CIivePaImer
Olorun
Level 19
God Stats
24W - 6L
1,775 SR
Queue Stats
86W - 25L
1,697 Elo+
Party 1
Bellona
Bellona
KvNG-XI
Bellona
Level 22
God Stats
3W - 1L
1,411 SR
Queue Stats
92W - 33L
1,713 Elo+
Party 1
Tiamat
Tiamat
Senxus
Tiamat
Level 18
God Stats
6W - 3L
1,577 SR
Queue Stats
69W - 22L
1,713 Elo+
Party 1
Team Averages
Level 20
1,664 SR
1,682 Elo+

VS

Team Averages
Level 23
1,505 SR
1,437 Elo+
Hercules
Hercules
D3m0n-_mD
Hercules
Level 27
God Stats
1W - 1L
1,752 SR
Queue Stats
61W - 62L
1,459 Elo+
Solo
Apollo
Apollo
NahimicV2
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,486 Elo+
Solo
Hera
Hera
Sexysalmon9224
Hera
Level 18
God Stats
5W - 3L
1,673 SR
Queue Stats
21W - 16L
1,525 Elo+
Solo
Zeus
Zeus
SummerWars1994
Zeus
Level 16
God Stats
2W - 9L
1,109 SR
Queue Stats
3W - 10L
1,254 Elo+
Solo
Jormungandr
Jormungandr
xPIKACHUxLOVEx2
Jormungandr
Level 29
God Stats
20W - 23L
1,491 SR
Queue Stats
137W - 140L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Axlna
Neith
11
1 / 3 / 9
6,292
572
2,571
5,888
2,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Bulakz
Thanatos
10
6 / 1 / 3
6,328
575
6,007
5,359
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
11
8 / 1 / 1
6,748
613
6,822
6,213
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
KvNG-XI
Bellona
11
4 / 0 / 6
6,683
608
3,318
5,518
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Senxus
Tiamat
11
2 / 1 / 4
6,468
588
4,755
5,288
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D3m0n-_mD
Hercules
8
1 / 5 / 0
5,135
467
3,029
8,587
4,993
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
NahimicV2
Apollo
9
1 / 4 / 3
5,835
530
5,841
7,811
2,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
6,142
558
3,067
5,064
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 6 / 1
4,347
395
484
4,158
646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
xPIKACHUxLOVEx2
Jormungandr
7
3 / 4 / 2
5,315
483
4,306
6,934
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
21
Kills
6
6
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Axlna
Neith
1
3
9
1.83
W
Thanatos
Bulakz
Thanatos
6
1
3
7.5
W
Olorun
8
1
1
8.5
L
Hercules
D3m0n-_mD
Hercules
1
5
0
0.2
W
Bellona
KvNG-XI
Bellona
4
0
6
7
L
Apollo
NahimicV2
Apollo
1
4
3
0.63
W
Tiamat
Senxus
Tiamat
2
1
4
4
L
1
3
0
0.33
L
0
6
1
0.08
L
Jormungandr
xPIKACHUxLOVEx2
Jormungandr
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,473
Damage
16,727
28,266
Taken
32,554
14,026
Mitigated
12,858
12,242
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Axlna
Neith
2,571
1,058
0
1,433
5,888
2,052
340
2,043
3,845
0
25,324
W
Thanatos
Bulakz
Thanatos
6,007
1,720
0
4,371
5,359
2,455
330
318
5,041
0
23,702
W
Olorun
6,822
3,938
103
3,144
6,213
2,381
740
1,816
4,397
24,001
4,239
L
Hercules
D3m0n-_mD
Hercules
3,029
817
0
754
8,587
4,993
0
743
7,824
0
18,226
W
Bellona
KvNG-XI
Bellona
3,318
1,188
0
1,851
5,518
3,947
0
1,321
4,147
0
37,252
L
Apollo
NahimicV2
Apollo
5,841
3,919
0
1,857
7,811
2,226
0
3,310
4,487
0
30,242
W
Tiamat
Senxus
Tiamat
4,755
757
0
1,340
5,288
3,191
794
2,285
2,887
33,838
0
L
3,067
665
0
1,358
5,064
1,477
0
2,204
2,726
38,124
0
L
484
125
0
69
4,158
646
0
452
3,632
7,804
0
L
Jormungandr
xPIKACHUxLOVEx2
Jormungandr
4,306
1,681
322
1,429
6,934
3,516
0
3,753
3,129
11,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
26,774
309
Minions Killed
199
0
Camps Cleared
0
1,048,965
Distance Traveled
942,837
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,292
572
54
5
0
201,377
3
W
Thanatos
6,328
575
43
4
0
217,035
0
W
Olorun
6,748
613
55
5
0
189,582
0
L
Hercules
5,135
467
34
3
0
191,161
0
W
Bellona
6,683
608
74
7
0
240,293
0
L
Apollo
5,835
530
56
5
0
205,043
1
W
Tiamat
6,468
588
83
8
0
200,678
2
L
Hera
6,142
558
87
8
0
215,582
3
L
Zeus
4,347
395
13
1
0
123,775
0
L
Jormungandr
5,315
483
9
1
0
207,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role