Player Matchup

Medusa
Medusa
DigitalVORT3X
Medusa
Level 28
God Stats
28W - 15L
1,459 SR
Queue Stats
238W - 259L
1,416 Elo+
Solo
Set
Set
LivChapman4035
Set
Level 1
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Chronos
Chronos
OVE beaby boi
Chronos
Level 47
God Stats
7W - 2L
1,689 SR
Queue Stats
180W - 206L
1,384 Elo+
Party 2
Geb
Geb
betis2011
Geb
Level 5
God Stats
5W - 2L
1,503 SR
Queue Stats
29W - 41L
1,401 Elo+
Solo
Da Ji
Da Ji
celular312
Da Ji
Level 29
God Stats
12W - 19L
1,432 SR
Queue Stats
118W - 131L
1,409 Elo+
Solo
Team Averages
Level 22
1,517 SR
1,422 Elo+

VS

Team Averages
Level 19
1,533 SR
1,391 Elo+
Kukulkan
Kukulkan
DC RYdH3ad
Kukulkan
Level 8
God Stats
5W - 7L
1,844 SR
Queue Stats
72W - 112L
1,460 Elo+
Party 1
Thanatos
Thanatos
FroZe Myst
Thanatos
Level 29
God Stats
14W - 22L
1,552 SR
Queue Stats
185W - 250L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
SpE Reaper
Gilgamesh
Level 21
God Stats
5W - 7L
1,500 SR
Queue Stats
142W - 190L
1,422 Elo+
Party 1
Ymir
Ymir
WolfRahmen3384
Ymir
Level 18
God Stats
0W - 3L
1,271 SR
Queue Stats
26W - 29L
1,311 Elo+
Solo
Hou Yi
Hou Yi
i2s_310
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,676
477
7,367
5,264
1,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 0 / 0
9,225
659
8,252
6,387
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
13
7 / 5 / 1
8,326
595
14,101
14,501
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 6
7,029
502
2,577
6,260
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Da Ji
14
7 / 0 / 1
8,522
609
4,809
6,879
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DC RYdH3ad
Kukulkan
9
0 / 7 / 0
5,542
396
2,642
10,451
3,459
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
FroZe Myst
Thanatos
10
5 / 6 / 0
7,022
502
6,592
11,792
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SpE Reaper
Gilgamesh
11
2 / 2 / 0
6,121
437
5,668
13,229
7,018
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 4 / 0
5,341
382
2,308
9,442
4,952
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
i2s_310
Hou Yi
9
1 / 5 / 1
5,540
396
4,126
8,250
2,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
24
Kills
8
8
Deaths
24
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DC RYdH3ad
Kukulkan
0
7
0
0
W
3
2
1
1.75
L
Thanatos
FroZe Myst
Thanatos
5
6
0
0.83
W
6
0
0
6
W
Chronos
7
5
1
1.5
L
Gilgamesh
SpE Reaper
Gilgamesh
2
2
0
1
L
0
4
0
0
W
1
1
6
4
W
Da Ji
7
0
1
7.5
L
Hou Yi
i2s_310
Hou Yi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,106
Damage
21,336
39,291
Taken
53,164
18,799
Mitigated
22,380
15,372
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DC RYdH3ad
Kukulkan
2,642
1,173
0
0
10,451
3,459
0
5,357
5,094
24,538
0
W
7,367
3,237
0
1,213
5,264
1,612
1,200
580
4,684
0
40,606
L
Thanatos
FroZe Myst
Thanatos
6,592
2,582
0
4,620
11,792
4,565
0
4,719
7,073
0
29,218
W
8,252
4,263
0
3,452
6,387
4,483
1,825
587
5,800
0
64,730
W
Chronos
14,101
7,754
0
6,769
14,501
4,089
2,722
2,055
12,446
50,541
0
L
Gilgamesh
SpE Reaper
Gilgamesh
5,668
1,623
0
2,469
13,229
7,018
0
3,853
9,376
0
24,681
L
2,308
130
197
434
9,442
4,952
162
943
8,499
17,269
0
W
2,577
181
0
878
6,260
6,109
177
1,728
4,532
9,602
0
W
Da Ji
4,809
1,861
0
3,060
6,879
2,506
0
0
6,879
0
59,643
L
Hou Yi
i2s_310
Hou Yi
4,126
2,047
0
1,186
8,250
2,386
1,012
1,806
6,444
0
21,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,778
Gold Earned
29,566
385
Minions Killed
197
0
Camps Cleared
0
1,315,979
Distance Traveled
1,199,030
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,542
396
39
3
0
230,560
0
W
Medusa
6,676
477
61
4
0
219,708
2
L
Thanatos
7,022
502
49
4
0
241,886
1
W
Set
9,225
659
132
9
0
287,549
2
W
Chronos
8,326
595
76
5
0
239,228
0
L
Gilgamesh
6,121
437
36
3
0
271,103
1
L
Ymir
5,341
382
38
3
0
232,334
3
W
Geb
7,029
502
16
1
0
259,358
1
W
Da Ji
8,522
609
100
7
0
310,136
3
L
Hou Yi
5,540
396
35
3
0
223,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role