Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
C3ntur1on_louis
Terra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,553 Elo+
Party 2
Thanatos
Thanatos
Elyas1425
Thanatos
Level 16
God Stats
4W - 5L
1,528 SR
Queue Stats
93W - 84L
1,508 Elo+
Party 2
Hercules
Hercules
MiniZelphanie
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,525 Elo+
Party 2
Janus
Janus
maximusLeBgm12
Janus
Level 60
God Stats
0W - 4L
1,181 SR
Queue Stats
148W - 147L
1,470 Elo+
Party 2
Team Averages
Level 41
1,442 SR
1,511 Elo+

VS

Team Averages
Level 97
1,472 SR
1,497 Elo+
Janus
Janus
Co1dFuSion30
Janus
Level 15
God Stats
1W - 0L
1,348 SR
Queue Stats
3W - 2L
1,344 Elo+
Party 1
Izanami
Izanami
DarthPCP77
Izanami
Level 139
God Stats
10W - 15L
1,559 SR
Queue Stats
101W - 121L
1,444 Elo+
Party 1
Tyr
Tyr
MobileNumber
Tyr
Level 159
God Stats
8W - 10L
1,526 SR
Queue Stats
461W - 422L
1,644 Elo+
Party 1
Zeus
Zeus
unlockingfrog
Zeus
Level 126
God Stats
2W - 1L
1,533 SR
Queue Stats
104W - 117L
1,543 Elo+
Party 1
Nemesis
Nemesis
xApologize
Nemesis
Level 47
God Stats
7W - 5L
1,392 SR
Queue Stats
64W - 51L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
5 / 2 / 3
6,221
566
4,874
5,086
1,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 1 / 6
6,039
549
1,852
7,205
5,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Elyas1425
Thanatos
8
1 / 3 / 1
4,969
452
1,240
5,178
1,435
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MiniZelphanie
Hercules
8
0 / 2 / 0
4,729
430
1,497
6,424
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 0
5,696
518
1,128
4,387
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,612
419
1,357
3,524
649
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DarthPCP77
Izanami
11
1 / 2 / 0
6,242
567
2,301
5,859
1,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 1
7,253
659
5,711
7,518
7,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 0
7,008
637
5,189
1,623
649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
xApologize
Nemesis
10
1 / 2 / 3
6,111
556
2,531
6,258
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
9
Kills
10
10
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
2
3
3.25
L
2
1
6
5
W
0
4
0
0
W
Izanami
DarthPCP77
Izanami
1
2
0
0.5
L
Thanatos
Elyas1425
Thanatos
1
3
1
0.5
L
Hercules
MiniZelphanie
Hercules
0
2
0
0
W
4
1
1
4.5
L
1
2
0
0.5
W
4
0
0
4
W
Nemesis
xApologize
Nemesis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,591
Damage
17,089
28,280
Taken
24,782
11,742
Mitigated
12,604
8,280
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,874
2,259
0
1,753
5,086
1,645
782
1,285
3,801
0
31,580
L
1,852
473
310
1,851
7,205
5,020
0
2,254
4,951
12,115
0
W
1,357
161
0
0
3,524
649
0
726
2,798
13,081
0
W
Izanami
DarthPCP77
Izanami
2,301
1,446
0
1,458
5,859
1,461
0
1,059
4,800
0
40,169
L
Thanatos
Elyas1425
Thanatos
1,240
232
0
2,996
5,178
1,435
0
82
5,096
0
19,090
L
Hercules
MiniZelphanie
Hercules
1,497
564
0
870
6,424
2,282
460
0
6,424
0
14,988
W
5,711
556
0
3,506
7,518
7,523
150
724
6,713
0
39,238
L
1,128
0
0
500
4,387
1,360
0
2,925
1,462
23,439
0
W
5,189
173
0
651
1,623
649
745
287
1,300
41,460
0
W
Nemesis
xApologize
Nemesis
2,531
855
0
2,134
6,258
2,322
0
67
6,191
0
41,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,654
Gold Earned
31,226
205
Minions Killed
340
0
Camps Cleared
0
1,019,020
Distance Traveled
964,576
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,221
566
62
6
0
192,572
3
L
Terra
6,039
549
22
2
0
208,178
0
W
Janus
4,612
419
14
1
0
179,002
0
W
Izanami
6,242
567
87
8
0
188,406
0
L
Thanatos
4,969
452
42
4
0
223,657
1
L
Hercules
4,729
430
28
3
0
185,239
0
W
Tyr
7,253
659
80
7
0
193,402
1
L
Janus
5,696
518
51
5
0
209,374
1
W
Zeus
7,008
637
86
8
0
198,351
0
W
Nemesis
6,111
556
73
7
0
205,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role